Yep, this was me (and my husband)! Can't remember the Android app we used unfortunately. I do remember that it didn't have a speed estimate, but I was fairly impressed with the G-force data! I wouldn't be surprised if gyro technology has gotten more sensitive since then, and TBH the RideForces/Apple Watch combo seems like the way to go.Didn't someone use their phone as a force meter on some rides - could there be an app that helps estimate it?
Thinking a few rerides by a few people over a few weeks will give enough data points to get an extremely close estimate
I've found releases from the park claiming up to 60mph on the second launch so that's gonna be the top speed. 88ft isn't enough for 50mph even in perfect free fall conditions.Instead of rehashing why Verbolten's indoor section will never be significantly sped up, I want to go a different direction.
Is there an authoritative source for Verbolten's speed stats? The announcement fact sheet claimed a "maximum speed" of 53mph, but doesn't state where during the ride that theorized top speed was supposed to take place (end of launch 2 or bottom of the Rhine drop). I also can't find anything about the speed of launch 1 other than an entirely uncited claim on a coaster thoosie wiki.
I enjoy turning on my heartrate and blood oxygen saturation tracking while riding roller coasters. Interestingly (but maybe not surprisingly), the highest I've ever had was 140 on Grizzly at night.
88ft refers to the Rhine drop. if you jumped off the top of that 88ft in a vacuum with no friction you still wouldn't hit 53mph. So it's easy to determine that the top speed is not there. You're correct on the height of the drop track.I didn't think the drop track went that high? Closer to 16'-18'?
Same as last week, and unfortunately since accessibility shares the same entrance no one to assist with that (maybe even an ADA violation for some guests).No one checking quick queue on Verbolten today either.
Just walked in with my tickets and walked up to one of the gates, no operator in sight.