Baku is a gimmick ride, and I've got my gripes with how it's been presented and how the theming is playing out. But it's still an amazing ride on paper, and a game-changer indicative of the next phase of coasters around the world.
I'm annoyed at the gimmicky rides being all parks get nowadays, but I can't be too mad at them for that, anymore than I can be mad at my car dealer for the new models on the lot that I think are crappier than last year's. The days of getting full-circuit gigas and 4000'+ extreme woodies are over for now. The coaster designers and market prices have shifted things away from those. Everything these days is a gimmick to make up for the fact that the days of giant rides up to about 10 years ago aren't options in the industry. Falcon's Flight is a special standalone exception (and probably won't ever be outdone). Every manufacturer is scaling up the features of the first iterations of these gimmicky rides, like B&M's Tormenta, Mack's Baku, and Vekoma's Siren's Curse. And they're trying new features on standard models, like the coming Thrill Glider. Vekoma's Werewolf Gorge is just a long standard Vekoma with a launch and themed within an inch of it's life. Which is still pretty cool if executed well. Just go big or interesting until parks start saying no to these designs because attendees get tired of them and/or the price of steel and components comes back to earth so that an extreme thrill ride like Nitro or Goliah aren't prohibitively expensive for a chain. There's a lot of things steering new coasters in this direction for now.
Great Adventure can do better in a lot of ways, and I see them making progress and at least trying on most fronts. That's why I'm more positive about Baku because of what it symbolizes for my park. We'll have to wait-and-see about the execution of the direction it's going over the next decade or so. They could blow it despite best intentions. But at least it's a direction after being rudderless for yeeeears. To the rides being added, I'm gonna hate the game, not the player. Pretty sure Mike Fehnel and corporate didn't have the option with Mack to get a full-circuit Bakunawa, and nor could the chain probably have afforded something $80-90 million. If in ten year's time GAdv adds a family woodie and a Werewolf Gorge clone to go with Baku, I'd be happy with that, knowing a full-circuit giga or a custom 4400' RMC weren't realistic options. Yeah, I'd rather have a Fury 325 over in front of the park instead of Baku. But that wasn't an option. And I hate that Flash is one-train and a little undersized. But as far as I know, Siren's Curse, headaches and all, wasn't available for GAdv. It's not like other parks are getting my dream coasters, or even close to them.
So, Baku and Siren's Curse and Thrill Glider and Tormenta are the kinds of rides we can expect these days. I can enjoy them for what they are. I will ride them and find out if the thrills live up to the hype, or, if they're just completely underwhelming (looking at you, Superman: Ultimate Flight, among others out there). I can also boycott them entirely from the get-go, dismissing them as pale imitations of better rides, symbolic of an era that is marketing gimmicks instead of old-school full-circuit thrill experiences that rely on airtime and inversions, not drops and launches and twirling. But then, I do enjoy going to the parks and riding all kinds of coasters. Runaway Train and GASM hurt like hell and had issues, but they were/are fun. Flash and Baku are/will be flawed, but Flash is fun and Baku sure seems like it'll be a blast for what it is. Kingda Ka was amazing and terrible at the same time. The King of Gimmicks. But most of us loved it for what it was. Only truly shit coasters deserve hate. And there are sadly plenty of them out there. Doesn't feel like this era of gimmick coasters are those. They're just different. I can respect that, as long as the flaws don't ruin a good time.