This right here. They could just be like it’s this new dragster vehicle that can go forwards and backwards.Though to be fair, dragsters also do not go up or down hills either, and yet there's a top hat.
This right here. They could just be like it’s this new dragster vehicle that can go forwards and backwards.Though to be fair, dragsters also do not go up or down hills either, and yet there's a top hat.
The space theme would have gone well with Magnum and Gemini.I think I would have liked to see some type of space theme and the whole area actually getting a theme.
I wasn’t saying that was a reason to call it a dragster. The old name didn’t quite fit the ride, but at least in one important aspect it did: strong forward only acceleration. The new ride doesn’t fit a dragster theme at all.This right here. They could just be like it’s this new dragster vehicle that can go forwards and backwards.
Intimidator 420 would have been better.
People should give this Tweet thread a read:
Direct Link to Embedded Media Source
Can any of the math-brained folks 'round here check his work? Because if TT2's new launch is really, notably less forceful than the likes of Copperhead Strike, that seems like a big miss.
Actually, I don’t think it’ll have a dragster theme anymore. I haven’t seen any mention of “dragster” in the promos and website and there’s also the “new formula for thrills.” So it might be just like a Formula 1 race car. Ride still has a racing theme and goes backwards, but there’s also a racing themed coaster going to Cotaland that doesn’t even have a launch and has a freakin’ tilt track.I wasn’t saying that was a reason to call it a dragster. The old name didn’t quite fit the ride, but at least in one important aspect it did: strong forward only acceleration. The new ride doesn’t fit a dragster theme at all.
So either this thing with have a forceless launch or the max speed is really underwhelming for the length of track.I am definitely not expecting it to be a constant 0.4g acceleration. I can't put a number on it, but I would expect closer to ^this post^ being correct; at least having a good kick off the starting line & gradually letting off by the end of it. Just cause it has stators all the way down the old launch track doesn't mean it'll need or use all of them on each pass.
That's grand and all but it's turning out TT2 is having one of the worst returns of length of launch to speed outputs of all the LSM coasters out there.Each MPH of speed requires increasing input of energy. Your car accelerates faster at low speeds etc. (LSMs are somewhat more constant than that, it's complicated). The acceleration does sound unimpressive but should leave a nice margin of error, really shouldn't have any problems.
Red Force probably really pushed the limits of launch system cost, and doing it in one launch for Dragster would have been a substantial, possibly exponential increase since presumably this has to not wreck the electrical grid.
That’s part of it for me. The other parts are it’s still a one trick pony ride to me and all they did was alter the trick to something, IMO, less unique.Is the surprise-disappointment that the new ride doesn't achieve a higher initial speed via a more intense first launch? That would make the next two launches considerably softer than they are now from an acceleration POV (though the speed carried through them would be higher, which could be good fun).
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