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im 100% certain i saw a strobe light on nessie a couple weeks back, as well as a very faint roar. it was only on one visit and i havent heard or seen them again. very odd.
 
im 100% certain i saw a strobe light on nessie a couple weeks back, as well as a very faint roar. it was only on one visit and i havent heard or seen them again. very odd.
From my understanding, that is something that maintenance has control over. I wonder if maybe they could’ve been making sure the effects are still working? After all, next year is the ride’s 45th anniversary.
 
this ride tweaks me the hell out, shits yellow and stuff, then it got those jank ass loops. the spinny part in the cave is like a vacuum man, it keeps on sucking you down, then you go up that lift part where its like a piece of yarn dragging you, crazy ride man. really makes you think how far society has come
 
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What are you talking about? It's running a PLC-5, what more do you need?

It can be running PLC-5 but the whole system is still generally manual compared to at least other rides in the park. Everything on it is still 120V controls and the last time electrical was upgraded, I understand was the mid-90s.
 
It can be running PLC-5 but the whole system is still generally manual compared to at least other rides in the park. Everything on it is still 120V controls and the last time electrical was upgraded, I understand was the mid-90s.
I was being facetious, but yes, it is in dire need of an upgrade. 120v control isn't nescisarily a bad thing, but it is usually only found on old equipment.
 
Ooo anyone care to share a link to the video?

Also, wouldn’t it be awesome for them to cycle simultaneous trains through the loops for Nessie’s 50th? Is that even possible with ride operation times? I love this ride so much. It is the only ride that I will make sure to get on at least once whenever I visit. Last time I was on, practically the whole train began screaming and laughing on the tunnel. I couldn’t stop smiling at the timelessness of that helix :) Taking nostalgia into consideration, it is far and away my favorite coaster. Even with pantheon right down the road
 
Ooo anyone care to share a link to the video?

Also, wouldn’t it be awesome for them to cycle simultaneous trains through the loops for Nessie’s 50th? Is that even possible with ride operation times? I love this ride so much. It is the only ride that I will make sure to get on at least once whenever I visit. Last time I was on, practically the whole train began screaming and laughing on the tunnel. I couldn’t stop smiling at the timelessness of that helix :) Taking nostalgia into consideration, it is far and away my favorite coaster. Even with pantheon right down the road
Here you go, keep in mind that it is not my video, I take 0 credit for this.

 
Also, wouldn’t it be awesome for them to cycle simultaneous trains through the loops for Nessie’s 50th?
I had heard that it's not really possible since the programming upgrades in recent years. While it's clearly technically possible it's not functionally possible because a normal load time would offset the possibility. When the ride ran 3 trains consistently the blocks were set up to optimize the chances of interlocking loops but it's my understanding that the program can't even run 3 trains now. I may be a little bit off on remembering this explanation as well.
 
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I had heard that it's not really possible since the programming upgrades in recent years. While it's clearly technically possible it's not functionally possible because a normal load time would offset the possibility. When the ride ran 3 trains consistently the blocks were set up to optimize the chances of interlocking loops but it's my understanding that the program can't even run 3 trains now. I may be a little bit off on remembering this explanation as well.
It's also unclear whether this requires stopping a train on either the mcbr or the second lift. If not, the second train is probably being sent the moment the block clears.
 
I had heard that it's not really possible since the programming upgrades in recent years. While it's clearly technically possible it's not functionally possible because a normal load time would offset the possibility. When the ride ran 3 trains consistently the blocks were set up to optimize the chances of interlocking loops but it's my understanding that the program can't even run 3 trains now. I may be a little bit off on remembering this explanation as well.
If the program wouldn't allow it, how do you explain the video above? The way I see it, the program was changed and allowed only a small window to get it right, but the teams running the ride could not load that fast, so they stopped trying. Same reason LNM and Alpie lost their 3rd train. Sub-par coaster ops and short staffing did both of them in.
 
Just curious, how much headbanging is there on this ride? I'm 5'11, and don't ride most Arrow loopers because their roughness causes people to get headaches and neckaches, but if Loch Ness Monster is relatively smooth, I think I could handle it when I come to BGW.
 
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