I see nothing in this post I disagree with. I don't think any one single coaster could or would make the restorative push the park needs.I want to attempt another bridge here.
We agree on this!
I think the place we diverge is that I don't believe it's possible to build a "destination ride" in the year 2026 in America at a conventional amusement park and, hence, there is no attraction which SFGAdv could buy which would turn them into a "destination park."
- SFGAdv isn't currently a destination park.
- SFGAdv has not been a very good locals/regional park.
- SFGAdv should be one of the best regional amusement parks in the country.
- SFGAdv could and probably should be a "destination"-ish amusement park (in the same vein as Cedar Point, Hersheypark, or Dollywood).
- Phantom Spire, as currently understood, is not a "destination ride" and will not make SFGAdv into a "destination park."
I cannot point to any coaster which has been built since Ka that, by itself, transformed a regional park into a nationally known entity. I believe the days where something like that could occur are now long behind us.
How did it happen the first time? Let's put ourselves into the shoes of people during the height of the coaster wars. At the turn of the millennium, coasters with 300ft drops were essentially unheard of but damn, breaking that height barrier was amazing. Then, all the sudden, in the mid-2000s, there are two coasters, Dragster and Ka, that came online and took the record all the way to the low-mid-400s—we're talking a CRAZY jump in height, speed, etc—and this was during a time when launches were still pretty novel too. Launching to over 100 miles per hour? That's fucking nuts in the mid-2000s.
The records weren't just broken during this period, they were shattered—and shattered by coasters that looked and felt nothing like what had been built before them. They got tons of mainstream news coverage, they got specials on the Travel Channel, they were on the cover of Popular Science, etc, etc—not just because they broke records, but because they shattered them and in entirely new and unique ways.
Truthfully, SFGAdv could build a 600ft tall coaster in a similar vein as Ka today and I don't even think it would break out into the public consciousness anywhere near as effectively as Dragster and Ka did in the mid-2000s simply because absurdly fast launches into absurdly high towers is a thing people have seen now. Yeah, the numbers would be bigger, but the methods are now conventional. What I'm saying is that I don't even think a 600ft tall launch coaster would be a "destination coaster" today.
Ultimately, I cannot point to any ride Six Flags could possibly build that would turn SFGAdv into a "destination park," but I'll go even further too—I don't believe SFGAdv should be trying to be a destination park just yet. Should it be their long-term plan? Certainly. That said, they need to become a great, high-quality, respected local park first—something Great Adventure has not managed to achieve for a very long time now. In other words, they need to make their way to the Kings Island and Carowinds stage before they can even think about pushing into the Cedar Point, Hersheypark, and Dollywood sphere.
Becoming a great regional park means replacing Ka, embarking on a good at least 10 years of reinvestment, rejuvenation efforts, and reputation rehab, and then, maybe, if everything has gone smoothly and they're, once again, THE park to visit within a 3-ish hour driving radius, they should start looking to expand in ways to attract audiences from farther afield. Six Flags tried to skip the decade+ process of actually fixing up the park—they tried to jump straight behaving like a destination park—trying a super expensive, IP-driven, upcharge Halloween event, adding a luxury, boutique resort hotel, etc—and I think we all agree those were comical mistakes that have not paid dividends for the park.
Very slow and steady is the name of the game. It's no longer the mid-2000s—there is no silver bullet anymore. The park shot their silver bullet, gathered up the rewards, and then deserted the park—abandoning the gains Ka once gave them. Now that there aren't any cheats available, they have to do it the hard way just like everyone else.
We're now over 10 years removed from the debut of Fury 325 and Carowinds still isn't a destination park. They're flirting with it, don't get me wrong, but they still have a long path ahead. Six Flags Great Adventure is hopefully just begging to walk that path in 2027. Maybe in 2037 we'll see some real dividends start to materialize.
I have tried hard to see the Mack spinner as part of a larger investment scheme, but it's difficult when it feels like this one addition is expected to do SO much heavy lifting in SO many ways. The sheer expense bothers me too because I know the money could buy a significantly longer, more traditional layout of any kind of coaster, and I perceive the "flashiness" of the layout of the spinner to be a gaudy attention grab instead of something genuinely enjoyable.
Fury is a great antithesis to Phantom Spire, and I don't know anything about how that went financially, but I agree that Carowinds still isn't necessarily a destination so it must not have gone that well. It does make sense that it would spook CF away from more "traditional" layouts like Fury, which is long and expensive but may not have lived up to expectations in terms of attendance increase etc.
What breaks my heart is how much love and appreciation for their home parks people around KI and CP seemed to have when I visited, and I once felt like I had a park worthy of the same pride and support. I could not feel less like that now, and whether people on this forum (or Reddit for that matter) tend to agree with me or not, almost everyone around me in my life shares my disappointment in what the park has become. All the resentment has been well-earned, Have I polled them on their specific thoughts on the Mack spinner? No, but everyone (AROUND ME) just generically thinks it's a dump unworthy of the expense. (I did not tell them all about the $90 gold pass sale)
Everything you said regarding becoming a great regional park makes perfect sense and I'd love to see it all, but I cannot emphasize reputational rehab enough. Obviously respect will be hard to earn back and the proof must be in the pudding, but my God do they have to communicate their attempts at improving well. I know people who are still mourning Rolling Thunder (other than me, though definitely me as well). The death of Kingda Ka was worldwide news (kinda), and I feel like they're trying to make worldwide news again with the spinner instead of meaningfully making it up to their customer base with like.... a plan??? I know that sounds stupid and Disney is a different ballgame altogether, but their Project Stardust (essentially a program to "improve crowd flow"/ remove benches and places to linger) for Star Wars Land was met with strong (but mixed) reactions. People can get excited about stupid things like infrastructural improvements if they're aware they're happening (I definitely would)