I absolutely stand by the fact that Great Adventure is nowhere near destination status anymore, and the Mack spinner won't restore it
I want to attempt another bridge here.
We agree on this!
- SFGAdv isn't currently a destination park.
- SFGAdv has not been a very good locals/regional park.
- SFGAdv should be one of the best regional amusement parks in the country.
- SFGAdv could and probably should be a "destination"-ish amusement park (in the same vein as Cedar Point, Hersheypark, or Dollywood).
- Phantom Spire, as currently understood, is not a "destination ride" and will not make SFGAdv into a "destination park."
I think the place we diverge is that I don't believe it's possible to build a "destination ride" in the year 2026 in America at a conventional amusement park and, hence, there is no attraction which SFGAdv could buy which would turn them into a "destination park."
I cannot point to any coaster which has been built since Ka that, by itself, transformed a regional park into a nationally known entity. I believe the days where something like that could occur are now long behind us.
How did it happen the first time? Let's put ourselves into the shoes of people during the height of the coaster wars. At the turn of the millennium, coasters with 300ft drops were essentially unheard of but damn, breaking that height barrier was amazing. Then, all the sudden, in the mid-2000s, there are two coasters, Dragster and Ka, that came online and took the record all the way to the low-mid-400s—we're talking a CRAZY jump in height, speed, etc—and this was during a time when launches were still pretty novel too. Launching to over 100 miles per hour? That's fucking nuts in the mid-2000s.
The records weren't just broken during this period, they were shattered—and shattered by coasters that looked and felt nothing like what had been built before them. They got tons of mainstream news coverage, they got specials on the Travel Channel, they were on the cover of Popular Science, etc, etc—not just because they broke records, but because they shattered them and in entirely new and unique ways.
Truthfully, SFGAdv could build a 600ft tall coaster in a similar vein as Ka today and I don't even think it would break out into the public consciousness anywhere near as effectively as Dragster and Ka did in the mid-2000s simply because absurdly fast launches into absurdly high towers are a thing people have seen now. Yeah, the numbers would be bigger, but the methods are now conventional. What I'm saying is that I don't even think a 600ft tall launch coaster would be a "destination coaster" today.
Ultimately, I cannot point to any ride Six Flags could possibly build that would turn SFGAdv into a "destination park," but I'll go even further too—I don't believe SFGAdv should be trying to be a destination park just yet. Should it be their long-term plan? Certainly. That said, they need to become a great, high-quality, respected local park first—something Great Adventure has not managed to achieve for a very long time now. In other words, they need to make their way to the Kings Island and Carowinds stage before they can even think about pushing into the Cedar Point, Hersheypark, and Dollywood sphere.
Becoming a great regional park means replacing Ka, embarking on a good
at least 10 years of reinvestment, rejuvenation efforts, and reputation rehab, and then, maybe, if everything has gone smoothly and they're, once again, THE park to visit within a 3-ish hour driving radius, they should start looking to expand in ways to attract audiences from farther afield. Legacy Six Flags tried to skip the decade+ process of actually fixing up the park—they tried to jump straight into behaving like a destination park—they debuted a super expensive, IP-driven, upcharge Halloween event and they added a luxury, boutique resort hotel. I think we all agree those were comical mistakes that have not paid dividends for the park. Hopefully the thinking that they can simply cheat their way back to the top has now been fully abandoned—replaced instead with the slow, methodical gameplan we have seem implemented at other distressed, legacy Cedar Fair properties pre-merger.
"Very slow and steady enough" is the name of the game here. It's no longer the mid-2000s—there are no more silver bullets. SFGAdv was one of the few parks to have shot one of those silver bullets, so I understand why it stings so badly for the park to have fallen all the way back down to a mediocre, local park, but that's the result of two straight decades of prior mismanagement. Legacy Six Flags shot a silver bullet from SFGAdv, reaped the rewards, reinvested them elsewhere, and allowed SFGAdv to rot. Now we're in an environment where silver bullets are unobtainable and Six Flags Great Adventure is going to be forced to struggle its way back up the ladder the slow, hard way just like most other major parks out there dream of doing.
Food for thought: We're now over 10 years removed from the debut of Fury 325 and Carowinds still isn't a destination park. They've been marching towards that status and they're probably beginning to flirt with some real market expansion, don't get me wrong, but they still have a long path ahead to reach the top level of non-Disney/Uni parks. Six Flags Great Adventure is hopefully just beginning to walk that path in 2027. Maybe in 2037 we'll see some real dividends start to materialize in New Jersey.