That special effect is simple but great. Reminds me of the old special effects from DarKastle's pre-show before that got watered down.
Kinda like last year at InvadR when one team member was saying its not opening today while the one standing right next to them was inviting people in to ride.Thomas said:They told me (as well as all other guests) that it wouldn't be opening today less than 15 minutes before it opened.
I agree Corkscrew Hill was better and if I had the choice today on which one I would ride CH would be it. You are right on the juvenile part, I felt like I was having a nightmare I got locked in Pot O'Gold and all the stuffed animals were swirling around. The VR will quickly be outdated and this is a staffing nightmare IMO. I honestly would not be surprised it the VR disappears in a year or two and just the screen is shown.Zachary said:Truthfully though, at least in my opinion, it's not a masterpiece. It's nice and the GP will adore it, but it's also a bit juvenile and generally unrefined. I'd contend that Corkscrew Hill had a much stronger story and considerably better world-building than Battle for Eire.
Eire will be a resounding success as long as the tech is worked out and the comfort doesn't play a big role in turning people off to it. That said, as VR expands in the industry and actual storytellers and world-builders get ahold of it, I worry BfE will quickly end up quite antequated.
Just my two cents.
Zimmy said:I find it SHOCKING that the parks employees who said it would not open this weekend did not tell the truth!
icameinZimmy said:From a tech industry perspective VR is still not a mature technology. Having said that, Hololens tech is deep in development as Microsoft just announced. (one of my best friends is on the dev team incidentally, and no he can't say much NDAs are a bitch) I wonder if hololens will leapfrog VR for both augmented reality and virtual reality.
Ryan said:I have one question and one question only, was it worth killing DK and i guess EitA?
warfelg said:icameinZimmy said:From a tech industry perspective VR is still not a mature technology. Having said that, Hololens tech is deep in development as Microsoft just announced. (one of my best friends is on the dev team incidentally, and no he can't say much NDAs are a bitch) I wonder if hololens will leapfrog VR for both augmented reality and virtual reality.
I to say something similar. Got a friend that works for a company making VR, and he's said they've only scratched the surface. I love video games, so he said if we equated VR to games, we're only at the original Nintendo. I talked with him about the concerns (and he peeked into this thread unregistered) and his response was simply, from what he knows, this might best commercial application of VR yet, and that's a sign of how new this technology is.
He said the biggest hurdle in VR right now is that every eye has a different depth and refractional rate, and that finding a way to make the VR lenses and screen to automatically adjust is something they need to figure out.
Ryan said:I have one question and one question only, was it worth killing DK and i guess EitA?
I personally hope all these decisions were independent of each other. I would really hope that if DK closed, it wasn't because BfE was opening, but rather DK needing too much to update, the cost per loop, and ridership didn't add up to being beneficial to the park.
Zachary said:Truthfully though, at least in my opinion, it's not a masterpiece. It's nice and the GP will adore it, but it's also a bit juvenile and generally unrefined. I'd contend that Corkscrew Hill had a much stronger story and considerably better world-building than Battle for Eire.
Eire will be a resounding success as long as the tech is worked out and the comfort doesn't play a big role in turning people off to it. That said, as VR expands in the industry and actual storytellers and world-builders get ahold of it, I worry BfE will quickly end up quite antequated.
Just my two cents.
Great pics. Also the one of your face was that a cut or just an impression left on your face as a result of the headset?WDWRLD said:Looking at the VR headset itself the wiring to it look very small and fragile. I expected there to be a decent strain relief but there was none.
Very smart wording Nicole! I know you guys are pros at that kind of thing but it was smart to remind people that soft openings are very limited. (If people are forgetful like i am that they need all the help they can get lol )Nicole said:BfE soft opened again today.
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