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I like Tempesto more than Wicked Twister... Which is the closest sort of ride I can think to compare it to.
 
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GeoUSA said:
Good news on the fanny packs.  Good on the park for finding a solution so quickly.  I knew fanny packs were too practical to stay out of fashion for long. :evilgrin:

So there seems to be some precision involved in launching the train with enough force to accomplish the first two stalls.  The difference between an empty and a full train's weight could be 4,000 pounds or more. Does the launch force vary depending on load or are the towers tall enough to handle the various load conditions?

Not gonna lie but I am a huge supporter of the fanny pack. I wear glasses and I get tired of having to worry about them falling out of my pocket while I am upside down. Also, I don't like the idea of breaking my phone or losing my wallet.

Fanny pack ftw!
 
I could be wrong, but the fanny packs looked like the ones they used to hand out on the platform at Cheetah Hunt.  I mean that it looked as if they took the actual bags that BGT was using.

Regardless,  I was glad that they had an alternative to lockers for people's glasses.
 
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My group was the first riders on Tempesto today. Before I talk about ride experience, I want to state one thing. The actions of employees regarding the soft opening were deplorable. Telling/lying to people who walk up to you and ask if it will open today and telling them no is one thing. But walking up to the group of people who are standing and watching causing no harm what so ever and yelling at them that the ride will not open is terrible behavior. But luckily, my group wasn't discouraged by the multiple yellings we got, and ended up being the first riders of the day.

Now ride experience: first time on I rode the front and second time the back. Honestly, while both had their plusses, one wasn't a stand out better than the other for me.

Tempesto could easily beat out Alpengeist for me in terms of ride experience, but that's just about it. It was a cool ride, but not much more than that. None the less, I think it ended up being a good addition for the small one it was, but still, nothing amazing.

The 'comfort collars'(what a terrible name, they are nothing of the sorts), were completely unnecessary, but like others said, weren't a large obstruction during the ride, but were awful things while getting on and off the ride.

The theming was pleasant, for Festa, as others have said. It was colorful, pretty abundant for such a small ride, and I absolutely adore the string lights at night. The fanny packs were a great idea for people who didn't have bags and didn't want to pay for a locker, bravo to them on that idea. And to add something I care about and hasn't been mentioned, the landscaping was done well. :)

Overall, Tempesto was a nice addition, not stellar, but not terrible either. Still hate the location :,)
 
After seeing it in person I have no qualms with its location. Like the park said, when you put it next to a hyper it shows how massive it is. If it were anywhere else in the park it would look pretty small. Also, it doesn't take up valuable real estate that can now be used for a bigger/better coaster.
 
Having seen it in person as well, I must respectfully disagree.

For me, Apollo's Chariot has always served as the perfect "entrance" coaster for Busch Gardens, a stunning B&M masterpiece that, with its rich purple track and elegant crests blazing through the treetops, embodied all that Busch Gardens held within.

With Tempesto, that elegance is severely mitigated. The cluttered, cage-like support structure of the Premier thrill ride is in stark contrast to the legendary B&M coaster that has, for me, long served as a marvelous first impression of what the park has to offer beyond its graceful purple hills. Now, entering the park looks uncomfortably like similar to entering a Six Flags park. No longer does Apollo's Chariot serve as the majestic beacon that provides your first glimpse at your day ahead. Now, guests are greeted by an awkward tangle of starkly different coasters. It certainly does not seem like the location embodies the size of either ride, but rather, quite the opposite. The two coasters actually seem to dwarf each other.

There are certainly other locations it could have gone. Festa Field, where Cut Throat Cove is located, lacks enough space for a major coaster, at least at the present time, and provides a much more attractive space that isn't right up against Apollo's lift.

But since I don't anticipate the park digging up the coaster and moving it a few hundred meters over, I'll just make the best out of it, and just remember the majesty of driving up the Busch Gardens Williamsburg once was. I think we've discussed this enough times already.
 
I still don't understand why everyone's whining about the ride placement. I think the ride fits perfectly fine. It would look MUCH better if the park actually (I dunno) took the time to paint Apollo.

Its no different from the roller coaster crossing on the river. Yet everyone seems to adore that spot and hates the Tempesto spot for some reason. If you look at the roller coaster crossing, Griffon literally sits directly on top of Loch Ness and runs right up against Alpengeist. Even Alpengeist runs up against part of Loch Ness so it makes the area look cluttered.

The ride area looks great as a whole compared to the original plans. The theming is minimal but looks decent enough for a carnival area. The landscaping looks great. Hopefully once it grows in, it'll make the area look less bare.
 
I think the argument here is how close together Tempesto and AC highest points are. Yes Griffon and LNM and Alpie are close to each other but it's not like Griffon's top is smack on Alpie's top.

And yes there was a lot of discussion about how close Griffon was to those rides when it was constructed. It started the whole debate if Griffon should have been in a different location. But at least that ride had it's own area. Tempesto literally has the spacing of a county fair midway. I've been in crowded parking lots that had more space between parked cars than Tempesto and AC.

Point is this ride was placed where it was because of it's visibility from the road and entering Festa.
 
Matthew said:
My group was the first riders on Tempesto today. Before I talk about ride experience, I want to state one thing. The actions of employees regarding the soft opening were deplorable. Telling/lying to people who walk up to you and ask if it will open today and telling them no is one thing. But walking up to the group of people who are standing and watching causing no harm what so ever and yelling at them that the ride will not open is terrible behavior. But luckily, my group wasn't discouraged by the multiple yellings we got, and ended up being the first riders of the day.

Employees don't physically yell. Sounds more like people just can't handle being told a ride is closed is just too much.
 
I'm not sure if anyone has addressed the ride station, but I was completely puzzled by the layout. There is not an extended queue for either the front or back rows. As a result, the line in the front blocked access to the second row, and created a chaotic pile up at the entrance. I really don't understand it to be honest.
 
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I didn't like not being able to pick what row I wanted on Fury, but the system they have in place SCREAMS efficiency. Maybe the Tempesto 'powers that be' should be taking notes.
 
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Nicole said:
I know I am going go upset some people, and I think coasters are a very subjective experience.  In fact, it seems that everyone I have talked to has a different opinion of this ride.

All that said...

I thought Tempesto was a nice flat...and a boring coaster.

I rode it in the back and the front, and felt very little difference between the two.  I floated slightly more in the front and it was visually more interesting, but the forces seem equally weak to me.

My impression is that it is the least intense coaster in the park.

I will say that the restraints didn't bother me at all, and the ride didn't bump or jar me either.  I imagine my height has something to do with that: the "comfort collar" was around my ears, but was nowhere near my head.  It could also be a result of how few Gs I felt.

If you go back through this thread, you will see that I never predicted that it would be a bad ride.  In fact, I expected to enjoy it.  So, my experience today was deeply disappointing.  I'm just glad I could walk immediately to Apollo and go on a real thrill ride.
Or go on up to KD and ride i305 ;)
 
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Party Rocker said:
Matthew said:
My group was the first riders on Tempesto today. Before I talk about ride experience, I want to state one thing. The actions of employees regarding the soft opening were deplorable. Telling/lying to people who walk up to you and ask if it will open today and telling them no is one thing. But walking up to the group of people who are standing and watching causing no harm what so ever and yelling at them that the ride will not open is terrible behavior. But luckily, my group wasn't discouraged by the multiple yellings we got, and ended up being the first riders of the day.

Employees don't physically yell. Sounds more like people just can't handle being told a ride is closed is just too much.
Sadly the employees do yell and were/are also rude...as I had several bad experiences similar to Matthew's on Friday. Zachary and others can confirm.

I did report them and I hope it's taken care of. I just hope a few bad apples don't ruin the experience for everyone else. I'm embarrassed that people that don't go to the park as much as I do are experiencing this as well.

However, I am happy that security didn't walk me out of the park for taking pictures that day. (not that i'm bitter or anything like that.)
 
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