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Yep. Or KI's Action Zone. Just bring back the Paramount era approach of dumping random rides with random themes wherever they happen to fit in vaguely-named, unthemed areas of what are supposedly themed amusement parks.
KI has Area 72 and I think it would fit very well behind Orion using the leftover Firehawk/Dinosaur's Alive area going towards the Little Miami River. Yes, they would have to do some terrain work and/or some redesigning of the structure to fit the terrain, but I think they would make it work. I still think Action Zone will eventually get an overhaul over the next 10-15 or so years.
 
Having some fun with some ways to modify the ride to the base @northdetective 's tool will allow me to. I wish we could 'invert' some elements if needed over just rotating but here's some different ideas:

Carowinds:
Screenshot 2026-09-08 081516.png
Make it a double out and back. I would just invert the turn around so it's more in the Dinos spot rather than under Intimidator. I don't know if this has been used for anything yet but could be a great placement.

KI:
Screenshot 2026-09-08 081841.png
Stretch it out to a true out and back. Make the lift and stall right over the entry way while modifying the turn to work as a new element in the middle there to make it work.

GAdv 1:
Screenshot 2026-09-08 082119.png
Sacrifice Joker (Oh no....anyways) to invert the entire ride and potentially make use of a very interesting piece of the property that hasn't been touched.

GAdv 2:
Screenshot 2026-09-08 082513.png
Part of Shoreline, folding in on itself with the lift/stall over the entrance for a VERY dramatic change to the look of the entry of the park (There would need to be more work done here to avoid any existing structures.
 
Having some fun with some ways to modify the ride to the base @northdetective 's tool will allow me to. I wish we could 'invert' some elements if needed over just rotating but here's some different ideas:

Carowinds:
View attachment 44591
Make it a double out and back. I would just invert the turn around so it's more in the Dinos spot rather than under Intimidator. I don't know if this has been used for anything yet but could be a great placement.

KI:
View attachment 44592
Stretch it out to a true out and back. Make the lift and stall right over the entry way while modifying the turn to work as a new element in the middle there to make it work.

GAdv 1:
View attachment 44593
Sacrifice Joker (Oh no....anyways) to invert the entire ride and potentially make use of a very interesting piece of the property that hasn't been touched.

GAdv 2:
View attachment 44594
Part of Shoreline, folding in on itself with the lift/stall over the entrance for a VERY dramatic change to the look of the entry of the park (There would need to be more work done here to avoid any existing structures.
What if they knocked the old plants vs zombies theater? I’d imagine they wouldn’t have a hard time parting ways with it… And Carowinds also owns that land running parallel to Carowinds Blvd.
 

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Didn't have this on my bingo card. Thought for sure it would be a Herschend park. Hilarious that they are saddled with the name. Curious about how exactly that was stipulated in the agreement (Retain the name you pay a little less is my guess- really doubt it would be a dealbreaker). I hope wherever it ends up, the layout stays the same.

My new guess is KI, based on this:
I thought it was interesting that the only mainstream media that were tipped off ahead of time about a Tuesday announcement and wrote about it were Marcus Leshock from WGN in Chicago and Ryan Haidet from WKYC in Cleveland.
 
Well, that's not what I was expecting, but I suppose when a lot of voices are saying the same thing it's unwise to bet against them. Good for Six Flags for saving one of the best coasters ever built, although I do feel they've doomed it to be merely a good fit when in the hands of a smaller chain it could have been a great one.

Looking at the list of candidate parks, I'm feeling the Carowinds vibe several others have mentioned. That park hasn't added a major coaster since Copperhead Strike in 2019, so they're absolutely due for something like this, and they're also the only park in the region without a RMC or equivalent. Yes, it won't have the best capacity, but I don't think it will be that far out of line from most of the park's other coasters to the point it's going to be a major issue (Copperhead Strike isn't great in that department and still only runs a 20-30 minute wait on average). Plus, I think it's tough to argue a better thematic fit at any of the other candidate properties.

My other top pick is a dark horse and one I personally consider unlikely, but it's Knott's Berry Farm. Other than Frontier City (which is managed rather than owned), this one has gone the longest of all the Six Flags parks without a major coaster addition, and the flat rectangular footprint of the property would make it quite easy to find some way to stick ArieForce One along a boundary (either keeping its current configuration or adjusted to be more linear). Plus, this is probably the only way the park could have a new coaster in time for the 2028 Olympics, and the "America" theme wouldn't be as out of place here as it would in a lot of other locations. It's not what I think the park really needs as their next major coaster (especially since they probably only have room for one more without major reworking of their property), but it would definitely give them something that's lacking amongst their current lineup.
 
My takes on Great Adventure:
It would look visually nice on the boardwalk if it could be fit in. It could also replace Right Stuff and bring back some of the military feel the Boardwalk used to have in some areas.

I'd still far prefer to get Wild One instead.

My other take is that the one positive, the RMC niche would be filled, so it'd hopefully be the end of RMC El Toro talk and now would force the hand of a family/traditional woodie next.

They could do a gusty move and give GADV both Wild One and AF1 the same year.
 
I have no idea where this could be placed if going to Carowinds. I've been mostly joking about the park getting it, but now it actually seems like a real possibility.

There has been movement in the former Dinosaurs Alive plot, seemingly to convert the space into a less visible storage area. I could see this being early preparation to clear an existing storage area that will soon be home to a new attraction. Right now the main storage areas are around the Paladium / Fury, to the west of Hurler and Cyclone, and south of Copperhead.

AF1 would work in the Aeronautica Landing section thematically, but getting it to physically work in that area is difficult. Installing it in Thrill Zone behind Hurler and / or into the forest separating the park from the campground would be my ideal placement. Paladium is a fantasy, albeit one that would be absolutely fascinating to see.

Send this mess to Kings Island please.
 

Having some fun with some ways to modify the ride to the base @northdetective 's tool will allow me to. I wish we could 'invert' some elements if needed over just rotating but here's some different ideas:

Carowinds:
View attachment 44591
Make it a double out and back. I would just invert the turn around so it's more in the Dinos spot rather than under Intimidator. I don't know if this has been used for anything yet but could be a great placement.

KI:
View attachment 44592
Stretch it out to a true out and back. Make the lift and stall right over the entry way while modifying the turn to work as a new element in the middle there to make it work.

GAdv 1:
View attachment 44593
Sacrifice Joker (Oh no....anyways) to invert the entire ride and potentially make use of a very interesting piece of the property that hasn't been touched.

GAdv 2:
View attachment 44594
Part of Shoreline, folding in on itself with the lift/stall over the entrance for a VERY dramatic change to the look of the entry of the park (There would need to be more work done here to avoid any existing structures.


Your GADV plot for going over the water would be absolutely insane and something we’ve all been asking for for awhile. More utilizations of the lake and lake front.
 
The simplest installation still seems to be Six Flags Great Adventure. My preferred spot would have it act as the backdrop of Shoreline Pier. The color scheme already fits perfectly IMO. Keeping modifications as minimal as possible, in my mind, seems like the only way acquiring & installing this ride makes any sense, so theoretically this (red, original layout) could work here. It could also be adjusted a bit (orange):

1788880452542.png

This would require some new track & modifications including
  • 1) reshaping the outward banked turn to more of a 45* angle, so it runs more parallel to Bakunawa rather than jutting out into the parking lot
  • 2) possibly extending the turnaround section to avoid Bakunawa's tower (or route it so it threads underneath it somehow)
  • 3) extend the brake run & transfer section, allowing for, at minimum, a 6th car to be added
    • I don't think a third train to this layout is practical whatsoever
And also an option that I don't think would require any hardware modifications to the ride (completely excluding the terrain problem), just demolition of existing structures:

1788880211740.png
 
I think something like this might work for Carowinds. From what I could find this land is all owned by the park, it puts the station in a pretty good spot behind where Drop Tower was, and the terrain would work pretty well for the first half since it's going uphill there. The main issues that I could tell would be dealing with the terrain in the second half and rerouting that perimeter road, and I don't think either of those would be too too difficult to get around.

1788881057389.png
 
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