There is absolutely no way KD will install a wooden Hyper. I’m sorry to burst your bubble but that’s never gonna happen. It will be a B&M or Mack hyper
Are Intamin prefabs still in production? I was under the impression that the company doesn't make these models anymore.I was thinking more Intamin prefab for the concept.
Are Intamin prefabs still in production? I was under the impression that the company doesn't make these models anymore.
Are Intamin prefabs still in production? I was under the impression that the company doesn't make these models anymore.
In what way does dominator resemble a Mack hyper? Look at Dominator and compare it to a POV of DC Rivals or another Mack hyper. They have virtually nothing in common@DECoasteyGuy they won’t do B&M with Apollo and Candy so close. Mack maybe. Hyper wooden would be extremely unique and would really be different from anything else. We know CF is willing to push boundaries. And if you do Hyper after Giga you got to push boundaries. And for that I knock out Mack too because it would just feel like a bigger Dominator.
A customized airtime machine? Especially one with theoretically more accommodating restraints? Yes please!
A raptor would be smart if they invest a lot in theming - say some hills and mountains - rather than spending a lot on say a pricier B&M.How about a Raptor track with a custom built layout for the small ride, but still like the idea of a hyper woody.
This would probably be more in line with a spinning wild mouse ride or 4d coaster, which is fine for that category of ride, but not a showcase ride to replace Volcano.I wonder if they'd be able to cut a deal for having a prototype this lowering the initial expense to be more in line with a tried and true product, as well as opt for a relatively small installation if then the park would go for it.
World's first always helps for marketing, and may help bring repeat visits assuming riders realize that although there's rotation it doesn't translate to the same forces as a spinning carnival ride.
I'd think you wouldn't need a huge layout or a particularly tall or steep first hill (though they may look cool), but with the right scenery such as buildings or rockwork or trees you'd get a lot of thrilling near-miss elements that'd be close to impossible on a lot of other rides (track appears to smash you sideways through a wall, only for forces exerted to spin you out of the way at the last second kind of thing).
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