I may have thought more of Loch Ness needed replacing.
Now as a tall person…I forgot how CRAMPED the back portion of each train is. One of the few rides I cannot fit on. Fortunately, the front portion of the car was open and my son and I just hopped forward for the leg room.
“Y’all are replacing these trains right?”
Staff member: “No, it’ll be the same trains.”
I knew that, but thought I’d mention it anyway.
All the way through the first lift is slow, so there’s not much needed at ALL. And the first drop reminds me a lot of how Invadr treats you.
That first loop was where I first started thinking about replacement. In the front portion of the back car, there was an uncomfortable bump that surprised both of us.
From there, it makes easy sense. The brake run sounds like rust and chalkboard scraping. The tunnel is dark and is a lengthy bit of track that feels like you’re bouncing down the highway without shocks.
When you emerge from the tunnel, that goofy “hop” before the second lift hill wasn’t as weird as I remember. From the second lift hill, I don’t really remember uncomfortable spots.
In the tunnel/cave…a ride on DarKoaster gave me an idea of the visual effects they could use. Concerns me that it could be underwhelming. If they get it like Verbolten’s mid-course “surprise,” it could be good.
Overall, I’d still ride Loch Ness as is, just with less frequency, but I wouldn’t marathon it like Pantheon or Apollo or Verbolten. Let’s see what they do!