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The first entry in this thread is a WikiPost. As such, it can be edited by anyone with the appropriate permissions.

Manufacturer
ZIERER

Model
Elevated Seating Coaster w/ Vertical Drop Element

Hamlet
Oktoberfest (Germany)

Official Opening
May 18, 2012

Soft Opening
May 11, 2012

Tallest Drop
88ft


Top Speed
53mph

Inversion Count
0

Launch Segments
2

Riders Per Train
16

Number of Trains
5

Height Requirement
48in



Verbolten is an indoor/outdoor ZIERER Elevated Seating Coaster that features a Vertical Drop Element. It officially opened in mid-May 2012 on the site formally occupied by the Arrow Suspended Coaster, Big Bad Wolf.


Videos​

Development Documentary​

Ride Recordings​

On-Ride Videos​

Backstage Footage​

 
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What’s more annoying than the lack of staff for a slow ride for me is when after everyone is loaded and all positions are standing there thumbs up that the ride operator gives the ol “are you ready to ride?....come on you can do better are you ready to ride? followed by a pause for cheers then saying sit back hold on and enjoying flying on the wings of Apollo’s Chariott” or some version of this that adds 30 seconds or so on to each cycle. This adds up and it happens all the time on Apollo, the bumper cars, the swings and more. Just start the ride, that’s dead time. It’s one thing if the previous train isn’t out of the block but when it’s already coming back to the station it’s taking too long.
 
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Eh, typically if an operator is giving that kind of a spiel, he's covering for something else going on, even if you can't tell. A ride attendant can be sitting there giving the all clear while totally missing something or being messed up without knowing it, especially if they're new. Operators also usually give an enjoy your ride spiel while the train is already leaving the station, so that really isn't dead time. Apollo's leaves the train pretty much right when it gets dispatched, but remember that there is some delay for rides like Griffon and Alpengeist. I find this a curious complaint for the Verbolten thread, though, where the operator typically doesn't spiel.
 
Your right, Verbolten dosent do it just the last couple comments reminded me of this slowing down the rides. But Apollo does just about every ride as does the bumper cars and swings. Never see it on Griffin either but Invadr does at times. I’ve been in the Verbolten booth, they are too busy carrying on other conversations on the headsets to spiel. I also find it interesting the spiel at Twisted at KD is done by the person checking harnesses not the booth.
Anyway return to thread. Last week they were running 3 trains and both loading platforms. This was only giving second platform a train every other ride. Park was pretty empty too so there was a lot of row hopping when people figured that out.
 
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so the reason they’re only running one train today is staff reasons?
 
I think they are running multiple trains but just one of the loading stations. This time of year, especially during the day, they only have so much staff available. There are a lot of college kids that work but most aren't trained yet, or those that are have classes during the day. Once college let's put the staffing pool will increase.
 
*watches video*

Wow, it's more run-down than I remembered last year. Nasty vibrations, too. Verbolten is quickly becoming the Disaster Transport of BGW.
 
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why does it only ever seem to use the lightning storm story as of recent? I havent gotten the spirit in a few months and I have probably gotten the wolf once or twice in the past year or so of riding this. also, when I rode this on sunday I was wondering why it seemed like half of the sound/lightning effects were missing...I guess they actually are :/
 
3 'hot takes' that I would like to see happen with this ride:

1) Complete ride re-theme to all new things inside the show building and giving that part of the ride a different story. Maybe instead of being just lost in the Black Forrest, you can do many things, including something like the spirit of the wolf taking over the car. Instead of the neon/blacklight/strobe fest the interior used to be, it can be a more realistic looking dark experience.

2) Do nothing inside, and make it just as dark as possible. Introduce a noise track with screams, storms, wolves, and tree breaking noises. This is likely the easiest and cheapest change.

3) Likely the lest popular: VR. I think if there's ever a ride who's story fits bringing in VR it's this ride. They can do such with this to make it quite an amazing experience.
 
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Hey, so long as it's not the cheesy blacklight cardboard cutout "theming", it'll be an improvement.

If they black out the interior, they should run the launches harder, removing the block section at the top of the hill. If they invest in better theming, they need to take everything slower, so riders can actually see it. VR would only trash capacity, and we already have Tempesto with poor capacity as it is.

Either would solve this ride's identity crisis (and I could remove my signature line).
 
SLC Headache said:
Hey, so long as it's not the cheesy blacklight cardboard cutout "theming", it'll be an improvement.

If they black out the interior, they should run the launches harder, removing the block section at the top of the hill. If they invest in better theming, they need to take everything slower, so riders can actually see it. VR would only trash capacity, and we already have Tempesto with poor capacity as it is.

Either would solve this ride's identity crisis (and I could remove my signature line).

That’s not going to happen. Changing the blocking won’t because that’s safety for the drop track to be secured, launching harder means more stress on the train and track which is unsafe, and taking everything slower is in direct opposition of possible harder launches.
 
warfelg said:
SLC Headache said:
Hey, so long as it's not the cheesy blacklight cardboard cutout "theming", it'll be an improvement.

If they black out the interior, they should run the launches harder, removing the block section at the top of the hill. If they invest in better theming, they need to take everything slower, so riders can actually see it. VR would only trash capacity, and we already have Tempesto with poor capacity as it is.

Either would solve this ride's identity crisis (and I could remove my signature line).

That’s not going to happen. Changing the blocking won’t because that’s safety for the drop track to be secured, launching harder means more stress on the train and track which is unsafe, and taking everything slower is in direct opposition of possible harder launches.
In that case, scratch trying to make it more intense (that nasty rattle is a sign they're ramming it hard enough as it is), the best thing would be to tone it down to slow its deterioration at least.

I should have been clearer that pumping up the ride's intensity and slowing it down for better theming were mutually exclusive.
 
I don’t think slowing it down to tone down the “deterioration” is going to help with that. It’s actually going to make things like the helix even worse. There’s so much that comes down to the wheel/track interaction. If there’s that much rattle (I’ll be honest I don’t think it’s any worse/better than other launch coasters) then the tolerances of that wheel assembly isn’t tight enough and there’s too much movement.
 
I don't know why they don't use LED or projection technology. Both have had significant advances in the past few years. I seem to recall some really cool stuff back at the 2008 summer Olympics. There was even better stuff at the Pyongchang Olympics.
 
Worn ponchos apparently now constitute a loose article on Bolt and have now been banned. I really don't understand this. Is anyone aware of anything that might have caused this change?
 
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horsesboy said:
Worn ponchos apparently now constitute a loose article on Bolt and have now been banned.  I really don't understand this.  Is anyone aware of anything that might have caused this change?

I'm not aware of any one thing. But it makes sense to me.

Is it just me or does this almost feel like a crack down across the industry to do away with loose articles?
 
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horsesboy said:
Worn ponchos apparently now constitute a loose article on Bolt and have now been banned. I really don't understand this. Is anyone aware of anything that might have caused this change?


Do you mean you can’t carry a poncho on, or you can’t wear a poncho on the ride?
 
Nicole said:
horsesboy said:
Worn ponchos apparently now constitute a loose article on Bolt and have now been banned.  I really don't understand this.  Is anyone aware of anything that might have caused this change?


Do you mean you can’t carry a poncho on, or you can’t wear a poncho on the ride?

You can't WEAR one. Carry I could understand but wearing one I don't. The rides ops statement was that they could come loose and pop off. It also appears to not be the policy on the other coasters so why it's just Verboltan puzzles me even more.
 
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The first entry in this thread is a WikiPost. As such, it can be edited by anyone with the appropriate permissions.
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