Darn. I got a pretty decent trace from the OpenStreetMap I could send over if nothin' else... let me try one more thing right quick.
Darn. I got a pretty decent trace from the OpenStreetMap I could send over if nothin' else... let me try one more thing right quick.
You can put it into Grona Lund if you destroy half the rides and use the adjacent parking lot.
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Roar-O-Saurus fits very neatly in the Runaway Mtn plot...
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This may be a bit of an ask, but I got a request:
Is there any way on these we can get an identifiable feature to mark the station? Maybe an anchoring dot, a flag, a box, but anyway you can add in something to it @northdetective that can be the visual cue? Thanks!
I brought it up because I know I've needed to keep google maps with the actual ride pulled up so I could ID the station. I've made myself two extra shapes for something I'm working on, and I'm including the path some just for points of reference. Additionally I think a few uses have used the tool well, but I think the station or something significant is put in a spot where it would be hard to access or be blocked by something else.This is sorta something I've been thinking about too and also touches on what @Justlarry was talking about.
This may be way too complicated, but the ability to combine shapes would be killer. Would make tracing racing or dueling coaster layouts separately possible (vs the outline solution I used for the dueling Vekoma family boomerang). More importantly though, you could trace ride structure areas, station areas, and maintenance areas with polygons and then combine those polygons with the trace for the main track layout to make a much clearer visualization of a coaster in a new location.
This has come up specifically when I've used the tool for AF1 and for the Disko Coaster from SFDK too—both of those have areas of the layout designed specifically to run a path under. Trying to see where those portions are once you've teleported the layout elsewhere is pretty difficult. Some sort of ability to combine shapes would do wonders there too.
Know this is definitely major feature creep though so no worries if it's not feasible! Shapeshifter is already perfect in the like 95% of usecases I've encountered!
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