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Welp, I held out hope for a full thrill coaster until the end, but this looks perfect. As above, 4,100ft of track on this thing cannot be cheap, glad to see they're really going for it. Combine that with the absolute checkmate selling point of a 39" height requirement, this'll be a home run.

Interesting that this runs 8 car trains instead of 10.

(I do want to temper expectations a bit on theming. I am fully expecting them to do some great theming work on it, I just don't see ALL of that happening. Equal chance that the theming in the animation could be requested by the park specifically (as they're the ones paying for it), or it could be completely made up by the animators (for visualization purposes). Just keep that in mind re: that possible animatronic)
 
Guys that's a lot of roller coaster.

There's a reason why coasters seem to be getting shorter nowadays and not doing excessive random BS for fun like what Arrows used to do. Every foot counts because track is more expensive nowadays. The budget for 4000+ of Vekoma track must be through the roof when you can easily accomplish the same with 2000. Not complaining though, it's great to see this.
So how did SFFT get away with this!?
 
Potential AI logo aside........

I never thought I'd see the day Six Flags made a better family werewolf coaster... with a backwards section... and a barn/shed scene... than Universal. 😮 Looks like a possiblity... lol.
 
One of the things they said in the showcase was "You know we do theming right.", so I'm optimistic.
Keep reading the rest of my comment. I know they will do quality theming. All I'm saying the quantity shown in that animation should be viewed as a "we'll see". Theming is free on a computer screen, doing it IRL adds up quickly.
 
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Here's the full, 2-minute-long cinematic (+ partial POV) of the ride that they showed at the event in high quality - this is much more comprehensive in comparison to the teaser posted on the park's socials.
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