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Stat sheet!

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Love the look of this. They definitely needed something like this in the lineup, as the jump from the Wacky Worm to [insert thrill coaster of your choice] is pretty crazy. A Vekoma famerang always felt like a sensible addition here but I wouldn't be surprised if they got a nice prototype deal from RMC.

I missed Fire Runner by a few weeks last year, so if I ever happen to be near the area again, I'll definitely return!
 
Don't particularly like RMC as a company, lots of positives with this one though.
  • Park needed an intermediate coaster, they've got one now.
  • Location is cool by the water, it's not really filling a gap in the park's areas but whatever.
  • Hardware and capacity are where the park needs them and nothing more. Operating cost will be lower, train won't constantly go mostly empty.
  • They shouldn't be spending much money but RMC gave them something presumably cheap, especially with no shipping and tariffs involved. I have been saying that the domestic family coaster market is criminally underutilized.
  • This first Wild Moose solves the problems of the original pitches. It's not completely pre-lift and no bite, it's not cynically trying to replace a specific coaster model, and the structure doesn't look ugly af. The layout is actually design to do stuff, too.
Some negatives;
  • RMC hardware kinda balls lmao, also why are there Class 5 restraints.
  • Forbidden Lair is a butt name.
VERY IMPORTANT SOMETHING ELSE
  • Darren Torr went on record in July 2025 to say the first Moose would be delivered in 2027 with a track length of around 1200 feet. This is 910'. So what happened? Did they revise and scale down the contract for Lost Island? Was this another order that got cancelled? Or is there ANOTHER Wild Moose project floating around that we don't know about? I was pushing Kentucky Kingdom pretty hard because RMC may have pitched a coaster with very similar stats too Herschend. Something is not lining up here.
 
why are there Class 5 restraints.
A good question. I swear I saw somewhere just the other day that the restraints are Class 4?

Forbidden Lair is a butt name.
Agreed... but I'm hopeful they can pull the concept off.

Location is cool by the water, it's not really filling a gap in the park's areas but whatever
This is my biggest nitpick. While I'm thrilled that they finally have the true family coaster they needed, I would have much preferred something over by Nopuko. All the good stuff now is on the left side of the park. Hopefully we see this come to fruition in a couple of years!
 
I'm assuming they got a really good deal on this ride, because that's the only reason I'd see for going with a prototype over something tried and true from another manufacturer. It does look really good for what it is, and given how much Lost Island cares about presentation it's probably going to look even better when complete. Hopefully it works out for them, because they really need something that will boost their visitation and I'm not quite sure this is it.
 
Theres no way a small scale shuttle like this will do anything for attendance lol Maybe you grab some locals who don't go no more
 
Theres no way a small scale shuttle like this will do anything for attendance lol Maybe you grab some locals who don't go no more

I super disagree. This park desperately needs family attractions. They tried to build two objectively great, high-quality, intense, adult-oriented coasters. That strat failed.

I think we have tons of comps in the industry to suggest that the family market is easier and cheaper to capture—and more rewarding per cap if you do so.

Lost Island's original build-out had a handful of obvious issues in my opinion, but the lack of an aggressive (possibly exclusive?) focus on family attractions straight from the jump is almost certainly one of their most glaring missteps if you ask me.
 
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I super disagree. This park desperately needs family attractions. They tried to build two objectively great, high-quality, intense, adult-oriented coasters. That strat failed.

I think we have tons of comps in the industry to suggest that the family market is easier and cheaper to capture—and more rewarding per cap if you do so.

Lost Island's original build-out had a handful of obvious issues in my opinion, but the lack of an aggressive (possibly exclusive?) focus on family attractions straight from the jump is almost certainly one of their most glaring missteps if you ask me.
I know family rides are the new crazy but this isint even the same universe imo as a big bear or werewolf ect. I guess I underestimate thoosies but if i was near by im not driving an hour or 2 hrs just to ride a family shuttle
 
They aren't trying to capture thoosies though. That's why they are adding this. Thoosies aren't enough to support a park. They need to attract the GP with family friendly attractions.
I feel like lost island is a very unknown park to most GP though. Hell I cant even tell you how many people have no idea what holiday world even is. I was even at KI and mentioned it to a few and they didnt even know. I genuinly don't see any family going out their way just for this. They would just look at the handful of other parks
 
They haven’t done a conversion in the states in a bit because there aren’t as many good candidates anymore, so people see the company as stagnant (imo unfairly). RMC making a good business move by pivoting to family rides doesn’t necessarily endear them more to enthusiasts either.

Also it’s about that time in a fandom where people turn against the once hot fresh new thing bc they wanna be contrarians. Mack is the new thoosie darling.
 
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