Not like they needed it, Alpie was a walk on every time I went. Never had a line the whole year.Probably couldn’t have ran two train ops last year even if they wanted too….
Not like they needed it, Alpie was a walk on every time I went. Never had a line the whole year.Probably couldn’t have ran two train ops last year even if they wanted too….
Not like they needed it, Alpie was a walk on every time I went. Never had a line the whole year.
So we need super longer long queues for the one or two times you saw pictures of a long line? Again, judgment errors….I've literally seen photos of Alpie's queue overflowing last year so unless a ton of people were just super interested in sight-seeing in the extended queue, I think you may have just dodged some particularly busy days.
It wasn't an exception. BGW only runs two trains on the coaster with the longest ride time in the park—a coaster that was designed to run four. This is the new baseline now that three train operations are impossible on Nessie (pending the purchase of a new third train).
The same is true for Alpie. Now that Alpie's third train is dead, two train operations is the new ceiling.
So we need super longer long queues for the one or two times you saw pictures of a long line? Again, judgment errors….
Hit the nail on the head. Queue design is a science. It's why your standard queue line zigzags so much, it makes it feel like you are moving and progressing more than you really are, that's probably more of an "old-school" concept, more modern thought is a shorter queue encourages less people in line, which in turn results in in more people on main walkways and higher traffic in shops/food in theory. Also if you notice, the Invadr line always seems slow, it's not a capacity issue, it's a queue design issue. Because it meanders and is so wide in places it does not make you feel or visually recognize the line progress as much. TLDR; queue design is meant to mess with your mind and direct the general public to have certain thoughts/habits. As dumb or odd you may think the design is, I can guarantee there was a lot of thought that went in to it.Does BGW necessarily want guests waiting in really long queues. The park makes money in many places, but queues aren’t one of them. If the queue spills out into the walkways, that’s a huge deterrent for more guests getting in line, and makes it far more likely they’ll go shopping, get a drink, or take in a show with paid reserve seats.
Hit the nail on the head. Queue design is a science. It's why your standard queue line zigzags so much, it makes it feel like you are moving and progressing more than you really are, that's probably more of an "old-school" concept, more modern thought is a shorter queue encourages less people in line, which in turn results in in more people on main walkways and higher traffic in shops/food in theory. Also if you notice, the Invadr line always seems slow, it's not a capacity issue, it's a queue design issue. Because it meanders and is so wide in places it does not make you feel or visually recognize the line progress as much. TLDR; queue design is meant to mess with your mind and direct the general public to have certain thoughts/habits. As dumb or odd you may think the design is, I can guarantee there was a lot of thought that went in to it.
Virtual queue, not a bad idea for opening year or twoI like the idea of taking a number and when it’s your turn they text you or something. No waiting in line that way.
There is theming still to come to Pantheon. It hasn’t been installed yet, but it is in production. Nothing as elaborate as Alpengeist or Verbolten, but it is on its way. The ride doesn’t open to any guests until March, so there is still a lot of work to be done to get it guest ready even though they are testing with employee riders.
Wasn't that the original Disney Fast Pass idea?
There is theming still to come to Pantheon. It hasn’t been installed yet, but it is in production. Nothing as elaborate as Alpengeist or Verbolten, but it is on its way. The ride doesn’t open to any guests until March, so there is still a lot of work to be done to get it guest ready even though they are testing with employee riders.
It is my understanding that there is another employee preview happening today. Hopefully we hear some more thoughts on the ride for people who ride it today
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