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RE: Project 2017

I'm surprised nobody has mentioned this, but "Battle Klash" is going to cause a lot of complaints. First of all, it's spelled with a K. It also sounds like Clash of Clans. People are going to start saying that the park intended it to be a hate group reference.
 
RE: Project 2017

Because the themeing is a battle, allowing you to 'choose your side'. Since we know it isn't a dueler* would it be crazy to have a double loading area with one train forward and then another backwards. station Setup similar to storm runner in Hershey? Maybe a forward facing train with the last two rows running backwards? Any thoughts?
 
RE: Project 2017

I think that would be a cool idea to have two loading areas with a choice of riding forward (which might be "attack with Vikings") or riding backwards which (would could fit with "protect the village"). That just might be the plan.
 
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RE: Project 2017

Unagi said:
Nicole said:
Personally, I am concerned with the number of people who think the theme makes sense historically (not necessarily on this Forum, but in general).  In other words, my biggest issue isn't with the theme, itself, but the fact that people don't know that it  doesn't reflect a possible event in human history.  If you are happy with 11th Century Vikings attacking a 17th Century Quebecois village, that is fine, as long as you understand those two groups did not occupy North America at the same time.  (Yes, I know that there were Norse settlements for hundreds of years after the initial arrival, but not up through 1600s).

Maybe they'll add to the theme that the Vikings found a tardis...

Now you are trying to bring the British into this! ;)
 
RE: Project 2017

kmccarthy27 said:
Unagi said:
Nicole said:
Personally, I am concerned with the number of people who think the theme makes sense historically (not necessarily on this Forum, but in general).  In other words, my biggest issue isn't with the theme, itself, but the fact that people don't know that it  doesn't reflect a possible event in human history.  If you are happy with 11th Century Vikings attacking a 17th Century Quebecois village, that is fine, as long as you understand those two groups did not occupy North America at the same time.  (Yes, I know that there were Norse settlements for hundreds of years after the initial arrival, but not up through 1600s).

Maybe they'll add to the theme that the Vikings found a tardis...

Now you are trying to bring the British into this! ;)

Since we already have a theme with cultures from two different time period why not, after all the British defeated the French and conquered Canada for themselves in 18th century
 
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RE: Project 2017

Ok new train of thought as the argument over theme seems to be a circular conversation at this point. I noticed that last year and this year on cold days the woodies at KD were some of the first rides to open. This presumably means they have a lower minimum temperature requirement then the steel ones. Could we be looking at a second Christmastown coaster with thise nee one?
 
RE: Project 2017

I do have to say, all the coasters at BGW on pass member preview day were open in 40 degree weather and light rain. So they can still run in some pretty cold weather.
 
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RE: Project 2017

The Hessian said:
Since we already have a theme with cultures from two different time period why not, after all the British defeated the French and conquered Canada for themselves in 18th century

The Canadians did not "conquer" anyone. The English took control of Quebec as a result of the 7 Years War (French and Indian War here in North America). Arguably the British take over of Quebec was a result of the Battle of the Plains of Abraham (all 15 minutes of it) After the French fled the battle field, they slowly retreated out of what we now call Canada. The lands in questions, Quebec, Newfoundland, and the hot vacation spot that is the Hudson Bay (spring break anyone?!) specifically, became English as a result of the Treaty of Paris where the French ceded most of their lands in the eastern part of North America.

There was no conquering going on here. Just a proxy war in the cold northern wilderness between some settlers. The real war, and if you insist conquering was happening across the pond by our drunk, dysfunctional parents.

Alexander the Great conquered
Roman Legions conquered
Napoleon conquered
The British Empire didn't so much conquer as declare things belonging to the Crown.
North American settlers were to busy not dying from exposure to conquer.
 
RE: Project 2017

Uh I said British as in the British Empire not Canadians, please don't mince my words together, and while in a sense the British didn't conquer Canada they still removed the French through force of arms.
 
RE: Project 2017

The park posted a segment about the name choices on their blog.

buschgardensvablog said:
Ever since we launched the poll to select the name of our new wooden roller coaster in 2017, we have been hearing from fans that they might prefer “none of the above” to the three choices offered: InvadR, Battle Klash and Viking Raider.

The name contest is part of our initiative with this ride to let fans participate in shaping the experience, making this the first crowdsourced ride at any theme park. While our guests seem thrilled at the idea of having a voice in the attraction, and picking its name, many have panned the options they have to choose from.

I have been involved with naming attractions in our parks for more than 20 years, and I can tell you it is one of the most challenging and frustrating assignments we have. Rarely does a name sound right at first. When we first settled on Griffon and Mäch Tower I wasn't a fan, but I can’t imagine those attractions being called anything else now.

Furthermore, we almost never have agreement on attraction names. I was an advocate of the names Tempesto and Verbolten, but others were not. “It sounds too much like a pasta dish,” they griped about Tempesto. And if others would have had their way, we might have been calling the coaster in Oktoberfest “Revenge of the Black Forest.” (No kidding.)

Fans have raised some valid questions about the process of attraction naming, and how we arrived at these choices. Here are answers to some of the most frequent comments.

Who comes up with attraction names, and how?

There is not just one “who” but many people who contribute ideas and narrow the field down to the final selection (or, in our case, the final three for fans to decide). Brainstorming is done by our park teams, corporate brand and creative-development groups and various creative agencies. They all take into account the type of attraction, theme, target audience, location in the park, fit with other names in the park and the potential “ownability” of the name. From there lists are culled to a short list of contenders that our legal team vets for any trademark conflicts, producing a list of final recommendations. It then usually comes down to a decision involving senior executives.

So who picked these three choices?

The same process outlined above was used this time, except we stopped with three final options and decided to let fans pick the winner. The combined list of options at one time must have exceeded 100 potential names. We didn’t necessarily intend to end with three choices; it could have been as few as two or as many as five or six, depending the number of viable options after all the initial ideas were screened.

I don’t like these names. How about (fill in the blank) instead?

A lot of folks have offered alternate ideas. Some of them are great – but already taken. Believe me, we would love to name our ride after a certain hammer-swinging Norse god, but the fine folks at Marvel Comics would have something to say about that. You might also be surprised (as I often am) at how many other names are already registered by other companies, or are too similar for comfort.

Why must you misspell names, such as the “K” Klash and removing the “e” from InvadR?

I’ve got to admit, this is a personal peeve of mine, too. But sometimes we modify words intentionally to coin a proprietary name that speaks to the particular attraction. Verbolten is a prime example: we added the “l” to the German word verboten to highlight the lightning bolt effect in the ride.

Some of the choices this time were meant to reflect common Viking spelling preferences, but incorporated with English words most consumers would recognize. That’s why Battle Klash has a “k” instead of a “c”. And InvadR follows the pattern of numerous Old Norse names that end in “r”, often capitalized, such as AlflakR, GeflaugR, JórulfR, VrangR, KetilalfR and BramR. We aren’t trying to suggest InvadR is a Viking word, but rather using the style of other Viking names with a common English word that fits the ride. (And it probably didn’t help that we have posted it online in all capital letters, so one doesn’t see the effect of the capital R.)

Are you really letting fans pick the name? Is the vote legitimate?

I promise you, this is all on the up-and-up. We are comfortable with any of the three names getting the nod, so it really is the fans’ choice that will prevail. And any other polls we conduct for future ride features will be the same.

“InvadR” seems to be winning the vote. Is that what you really wanted, so you picked two lame names to compete with it?

I wish we were that telepathic and could predict how the voting would go. If we had those powers, I bet we could make a lot more money selling our talents to a few political candidates. In fact, there are strong advocates on our team for each of these names. There would be no reason to go through a charade of voting if we had one name we were determined to pick ourselves. And don’t forget: voting continues through April 1, so the totals could change a lot between now and then.

Thanks to all who have voted for your favorite name – even if you aren’t thrilled with the choices. We are looking forward to rolling out other opportunities for fan participation over the next year, and expect the spirited feedback to continue.

-Dan, Marketing Vice President
 
RE: Project 2017

I was just looking at the park map and once this is put in they will have to make the map bigger or make a bigger area on it behind le scoot.
 
RE: Project 2017

It's not even that. In the past if the park made a questionable decision, the park's main technique was to ignore it until it goes away. What they're doing now is they are talking about what the issues are and explaining their logic behind them, which is way more respectful to the fans on this site and not.
 
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