Got about 5 rides in yesterday.
It's pretty forceful. Not as intense as GL or Scorcher, but you can feel the Gs in spots. The bouncing seats do magnify the airtime, which is a major plus for me. The two bunny hills toward the end are ridiculously fun with the bouncy seats. Launch is really fun and kinda comes out of nowhere.
Operations are mixed though. If one person takes too long, it holds up the train for 5 minutes. The vest restraints are terrible. They tighten pretty hard and are borderline painful.
I love the verification process on the ride. There's a physical check on the vest and the operator verifies if it's locked by waving a wristband in front of an RFID sensor. Not sure if it increases capacity that much more than the old school check.
I do like the placement of the ride, but that area is gonna need some rides and attractions to pull people. It's still a dead area outside of Pipeline. The theming is pretty minimal outside of the entrance sign, a few murals spread throughout, and the ice coolers as item storage in the station.
Viewing area feels like an afterthought. It's squeezed between the gift shop and the ride exit with not much space. Maybe expand the entrance plaza and expand the viewing area at the exit. Right now it's a total bottleneck and it'll probably be much worse after the ride opens.
It's a solid ride for the park, but it's a definite once per visit ride.