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I like this ride/addition and it's chosen location. But the theme...

This would be cool as a mighty mythical giant's swing set, with giant (figure) "sleeping" nearby*. Don't scream on the swing or you might wake the giant.

*Under the platform would be good. Something simple/minimal... like a pair of BIG crude shoes sitting there. Maybe a holey socked foot sticking out.
 
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The ride is down currently. Possibly restraint issues Edit:ride is testing
 
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A six ride shot. Can you count them all? New project - same shot but with ALL the trains on each coaster, too. This one lacks only two. It CAN be done.
1, 2, 3...GO! Where is ChickenKing when you need him?

View attachment 16999

To answer another post, yes Alpie is under Griffon's lift. It was overexposed in my first attachment. But catching AND seeing Alpie there would prove difficult.
Alpie under lift.jpg

Anyway, I moved out and did a better angle. The readjust adds more Alpie track and MachTower. Now there are 7 rides visible from here. AND I got 6 rides in motion. I'm only missing the train. ? SOOOOooooo close.

6 of 7.jpg
 
To answer another post, yes Alpie is under Griffon's lift. It was overexposed in my first attachment. But catching AND seeing Alpie there would prove difficult.
View attachment 18573

Anyway, I moved out and did a better angle. The readjust adds more Alpie track and MachTower. Now there are 7 rides visible from here. AND I got 6 rides in motion. I'm only missing the train. ? SOOOOooooo close.

View attachment 18574
I count 6 rides (FF, G, A, LNM, MT & train), 5 in motion.
What am I missing? Nice shot, btw.
 
Quick question: How are Finnegan's restraints for larger riders? I'm big and tall but I seem to remember the lap bar at Dollywood going directly over my legs when I was at 290 (up 40ish pounds since then) and there was AMPLE space between my legs and the bar. Planning on going to Christmas Town for the first time ever and was wondering if it would be possible to get my Screamin' Swing fix.
 
Moving this to the appropriate thread:

I realize people have different opinions on this, but I have to say Finnegan’s location and appearance still make me a little sad each time I see it. I might feel differently if I had never known the beautiful setting the park substantially destroyed to place the ride in that location.

It’s an entertaining ride and the elevation is nice. Actually checking out the elevation, though... so much plain gravel, it conjures shades of the back side of Invadr. Even with the park’s transition from corporate crown jewel to publicly traded profit generating entity, I’ll never really accept that the location and visual state of Finnegan’s had to turn out the way they did. The cost of that ride, as built, was substantially greater than just the financial outlay to build and operate it.

I couldn't have said this better myself. I love Screamin' Swings and I love that BGW has one now, but I hate, hate, hate where BGW put it and its visual impact. The lush serenity of the old entrance to Killarney - with the lush ravine below the bridge and the castle structure deeply embedded in foliage - was one of the most beautiful areas of the park. That feeling of isolation in nature was a large part of what gave Killarney its charm.

The industrial appearance of Finnegan's Flyer just doesn't compare. With the exposed air tanks in the ride's "basement," the shoddy paint job that only emphasizes the hulking metal supports, the complete lack of foliage planted around the ride, and the Backlot Stunt Coaster-esque swaths of bare, gray gravel dumped around the ravine, the appearance is a disgrace to the beauty that was there before. Just contrast this view to the view on the right-hand side of the bridge, where the ravine was untouched. It's day and night.

I will say, the sensation of swinging past the Killarney Crossing bridge and looking down the ravine into the water is really cool... while you're on the ride. It's a neat, unique sensation and I get why the park wanted to put the ride over a ravine. But why there, at that ravine? The park is filled with ravines. Why couldn't they have built the ride behind the buildings on Killarney's right-hand side, like behind O'Tator's? If they'd put it there, not only the park still have achieved the "flying over a ravine" sensation, but there would hardly be any loss of foliage that guests see, since the ride would be in a previously backstage area. Plus, there would be the added benefit of swinging over a totally isolated waterway, completely secluded from the rest of the park. That seems cool.

In any case, the execution of Finnegan's Flyer feels so poorly done. There's still plenty of things they can do to fix it. All they have to do is remove the excess gravel (or, if the gravel is needed to control the waterway or prevent erosion, at least mix some larger, more natural rocks in) and plant bushes and trees everywhere that the plants wouldn't interfere with the ride's path or access to the ride, and the entire thing would look so much better than it does now.

Until then, Finnegan's Flyer goes down in my mind as a fun ride with a terrible impact on the park.
 
I’m gonna go counter culture here and I feel like for what it seems they wanted of the ride going out over the edge, FF is in the perfect spot. Now I think the theme of the ride (if you want to call it that) leaves much to be desired. But the issues I see is that ride actually requires a decent size ride envelope so there was going to be “mass clearing” no matter where it went.

Here’s where I think they messed up and frankly can go back and redo it:
357D51D5-2DF9-47B4-842F-683704BC8C95.jpeg

They should continue the castle facade up against the main structure then again on the other side with it “breaking off” like a busted wall. Plant ivy all over it. I feel thematically you still get what the trees gave of the castle look, but you still get the ride.

At the base:
23DF7DA8-0D28-46AE-9ED2-0DE0CB7DF2B7.jpeg
If they did some lattice work for a doorway to the mechanicals with some ivy on it, then did masonry elsewhere like I’m suggesting, then it blends right in.

Basically the issue I take up with FF isn’t where it is, rather the work for the design feels incomplete. It’s why when complaining about other rides lack of “theme” or not “adhering” to the BGW way isn’t the where to me. FF is the first one that gives me the incomplete feeling. I partially blame the “reaction” to Bolt for that because it was one of the last heavily themed rides. And when the spent a big chunk on everything with that ride and it wasn’t well received (IMO misplaced because it was compared to what it replaced rather than others of its ilk), maybe the park saw spending on extravagant theme elements as a waste of money.
 
I brought up the lattice work, etc. before it opened...and (if I recall) I was told to be patient, "the most beautiful theme park" will address it. Phooey.

But now, my old fire suppression system background kicked in. And it also might be the reason the Pantheon queue and maintenance buildings are "open air"...fire sprinklers. I'm sure local basic fire codes are the pretty much the same, as they're based on national recommendations. Basically, an enclosed structure must have a fire suppression system. Now I'm not sure a lattice wall would qualify as an enclosure, but they might not have decided to test the waters. And a system in a non-heated enclosure can be mighty expressive. Again, just an educated guess.
 
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