Register or Login to Hide This Ad for Free!
RE: Dead Line (2011 to Present)

I'm not sure if it was intentional, but there were parts of this maze that had too much fog in them. I get the idea of this gas turning these people into zombies, but I ended up in a coughing fit every time.
 
RE: Dead Line (2011 to Present)

So I don't know if this is new or not, but there's now a poster somewhere near the security camera room for "Gasparich Hot Dogs." I didn't get a picture, but there was certainly a good chuckle to be had.


In other news, this seems to be another failure year for Dead Line. How one of the park's best designed houses ever can continually perform so badly, I have no idea.
 
RE: Dead Line (2011 to Present)

Zachary said:
So I don't know if this is new or not, but there's now a poster somewhere near the security camera room for "Gasparich Hot Dogs." I didn't get a picture, but there was certainly a good chuckle to be had.


In other news, this seems to be another failure year for Dead Line. How one of the park's best designed houses ever can continually perform so badly, I have no idea.

My friends and I all ranked it in the bottom two this year (with 13). Part of this may be the QQs, as I said in the other thread, but it really lacked any tension this year, as well. It tells a story, but I didn't find myself so much scared as vaguely curious.

My *impression* of both Deadline and 13 was that they both made two major mistakes:

1. Not enough staff; and
2. Too many "intermission" rooms.

I WANT to be on my guard against constant scares and startles. I should not be able to wander from room to room just admiring the scenery.

Including un-scary rooms (like toilets and empty hallways) just gives me a chance to relax further. The higher the tension, the better the overall experience, in my opinion.
 
RE: Dead Line (2011 to Present)

Nic said:
Including un-scary rooms (like toilets and empty hallways) just gives me a chance to relax further. The higher the tension, the better the overall experience, in my opinion.

Sadly, a lot of those "unscary rooms" actually have very, very good hiding places and, in the house's first year, provided some fantastic scares. The mop room and the bathroom scene both have absolutely golden hiding places that I have yet to see used a single time this year. Very, very disappointing. I want to love the house just on the basis of set design and story alone, but when it performs this badly, I simply can't justify praising the thing. So much wasted potential.
 
RE: Dead Line (2011 to Present)

Zachary said:
So I don't know if this is new or not, but there's now a poster somewhere near the security camera room for "Gasparich Hot Dogs." I didn't get a picture, but there was certainly a good chuckle to be had.[..]

I can't believe I forgot to point that out! I saw it there already last year. Here is a (very grainy) photo of it.

 

Attachments

  • IMG_4969.JPG
    IMG_4969.JPG
    2.4 MB · Views: 51
RE: Dead Line (2011 to Present)

I actually found Deadline very good this year. Yes, not as good as the first year, but still good. I also thought 13 was good too. I was not at all diappointed with the houses this year. Not pleased, but not disappointed.
 
  • Like
Reactions: Nicole
RE: Dead Line (2011 to Present)

Last year they had this one really wild chic-zombie in the subway car who was just all over everyone. I miss her.
Not to mention the webcam. My letter to customer service...

"Good afternoon,

Can you please tell me whether or not there will be any live webcams in the haunted houses this year for Howl-O-Scream? Last year they were in DeadLine and Root of All Evil. If so, what are the links to them on the website?"


The canned response...

"No webcams planned for Howl O Scream."
 
RE: Dead Line (2011 to Present)

CastleOSullivan said:
I think it would be so cool to be a stage manager for Deadline. With this being an attraction that changes from a ride to a haunted house after 6 PM, there is a lot going on during the switch around. I think the one of the most complicated things is for the stage managers to keep scare actors evenly distributed throughout the house. Deadline has always had a reputation for the actors all congregating in one part of the house, and completely abandoning another part. For some reason, the scare actors seem to think that the beginning portion of the house is somewhat boring. To be honest, I don't really blame them, because there is not much space for them to move around at those parts. For reference, here is the original layout for Curse of Pompeii, which basically followed the same path.

I feel this blueprint is kind of misleading to some readers. I originally was searching through the forums and I thought this was the layout for Deadline, then I tried to match it up to the actual maze and when I went back to re-read I see this is the layout for Curse of Pompeii. I know it is similar to Deadline, but like with the WIcked Woods: Ripper Row layout, it should probably go under its respective house forum to help no confuse people.
 
RE: Dead Line (2011 to Present)

Does anyone have any information about the creative process of this house? For example:What contractors did the park use? How much help to the park get from Tampa? One thing I've always wondered, is if Busch Gardens Williamsburg uses a complex venue flow book like Tampa. Other than Phil Raybourn, who were the primary set designers?
 
RE: Dead Line (2011 to Present)

CastleOSullivan said:
Does anyone have any information about the creative process of this house? For example:What contractors did the park use? How much help to the park get from Tampa? One thing I've always wondered, is if Busch Gardens Williamsburg uses a complex venue flow book like Tampa. Other than Phil Raybourn, who were the primary set designers?

It was built and designed by oak island (same company that did fear fair and 13)


CastleOSullivan said:
Does anyone have any information about the creative process of this house? For example:What contractors did the park use? How much help to the park get from Tampa? One thing I've always wondered, is if Busch Gardens Williamsburg uses a complex venue flow book like Tampa. Other than Phil Raybourn, who were the primary set designers?

It was built and designed by oak island (same company that did fear fair and 13)
 
RE: Dead Line (2011 to Present)

Oak Island was pretty much all I knew about it. When I look at Blood Asylum in Tampa, I find many similarities, but I thought they don't work with Oak Island anymore in Tampa.
 
RE: Dead Line (2011 to Present)

Actually, BGT uses Oak Island Attractions to basically set up and run Christmas Town. In fact, OIA sent some of their employees from BGW's Christmas Town down to Tampa to get their Christmas Town on track for their first year.
 
RE: Dead Line (2011 to Present)

Party Rocker said:
Actually, BGT uses Oak Island Attractions to basically set up and run Christmas Town. In fact, OIA sent some of their employees from BGW's Christmas Town down to Tampa to get their Christmas Town on track for their first year.

Yes. You're correct. I should have said for Howl-O-Scream. BGW still uses OIA for both Chrismas Town and Howl-O-Scream. Anyway, I would love to continue this conversation in one of the Tampa threads. If anyone has any more info my PM box is always open. :cool:
 
  • Like
Reactions: Party Rocker
RE: Dead Line (2011 to Present)

Last but not least, I have several pictures of Deadline from the creators of it. Hopefully this will be a big role model for what scale we can expect future houses to be on. Click on the photos to view a larger size.

 

Attachments

  • 15.jpg
    15.jpg
    68.4 KB · Views: 74
  • 16.jpg
    16.jpg
    53.3 KB · Views: 79
  • 17.jpg
    17.jpg
    65.8 KB · Views: 80
  • 18.jpg
    18.jpg
    55.3 KB · Views: 74
  • 19.jpg
    19.jpg
    61 KB · Views: 79
RE: Dead Line (2011 to Present)

Just got back from Pompeii. The "metro" there is nothing like that. haha. It's a series of train lines that run around Vesuvius. It's called Circumvesuviana. It'd be pretty neat if they could incorporate some cool "authentic" information like that into the houses.

Also if you ever go to Italy, beware, the real trains around Naples are much scarier than the one in this maze. :exclamation:
 
RE: Dead Line (2011 to Present)

This is supposed to be the construction site where the are finishing a band new line. In this maze, you are mostly running around the site of the fictional line, Linea Rosso (Red Line). Finally, you wind up meandering into the "even more dangerous" Linea Morte (Deadline).
I do agree though, that A few more references to the real train lines in Italy would be cool, but that was not the goal in designing that maze. Italian trains would be too much of a foreign concept to people. They do, however, have some signs written in Italian, but they chose the style that is very well-known, yet still contemporary to horror fans.
 
RE: Dead Line (2011 to Present)

My travels in Italy and their train system left me quite intimidated. One of my traveling companions got pocketed a camera while boarding the subway. Definitely an experience.
 
Consider Donating to Hide This Ad