I like the idea your getting at, but multiple pathways isn't feasible here. In order to achieve a mild/intense experience differentiation, it would most likely require a recode of the current sequence or a recode plus a software upgrade plus a hardware upgrade.JuniorBGWfan28 said:So I know I may be out on a limb here, but I really like this ride, I always ride it when I go to the park. Even in its tuned down state I still ride it every time I go to the park. Now I know the park will probably not do this, but I've come up with a way to solve this "tune it up" or "tune it down" problem.
Darkastle had a state of the art dual loading zone. Earlier this year Antarctica: Empire of the Penguin debuted with two different experiences. One "Mild," and another "Wild." So my proposal is Darkastle's dual loading Zones should be split up into one Mild and one Wild. Now how can they do this if they don't have the type of wireless computer connection that Antarctica has? Well we all know Darkastle's computer system is up for an update. So when they update the computer, they should reprogram the ride Carriages to be Wild or Mild each time they go around. So here's how it works. When you get your glasses there will be a separation in the path, one side will be the "wild" side, and the other will be the "mild" side. Then once you get to the dual loading zone there will be an Employee who will put you in the correct line based on how many are in your group. Then the carriage pulls up and the computer system tells the carriage depending on what loading zone it gets to. And basically the computer tells the carriage wether or not it will be wild or mild this time around. And then it goes around and will either perform intense, or not so intense maneuvers.
Now I'm not in any way good with computers or rides, so if someone who knows more about me on this stuff wants to touch this idea. By all means do it, because it needs it. Also, if you want to suggest something about this idea of your own feel free because this is just a rough draft.
destroyer421 said:Why did everyone just ignore his post -_-
I like the idea, Junior! Like you said though, it's not very parctical. I don't know if this would work--it would certainly cause a lot more maintenance hassle for the computer/system, but what about, instead of totally rebuilding the ride with new track and everything, they do something more akin to Mission: SPACE at Epcot? By that, I mean the ride itself would be exactly like it is now, but every other car would be progammed "wild," with "mild" cars in between. That way, at the dual-loading platform, one side would load "Mild" riders, and the other side would load the "wild." Better yet, they should just have a "Mild" queue and a "Wild" queue separate (maybe with more creative names a la "Ludwig's Door to Nowhere") that could start after the preshow, maybe. For all I know this could be just a relatively "simple" reprogamming of the ride (along with a ride upgrade, of course) in order to vary the car's performance based on guest demand. That would make me and the motion sickness clean-up crew very happy.JuniorBGWfan28 said:So I know I may be out on a limb here, but I really like this ride, I always ride it when I go to the park. Even in its tuned down state I still ride it every time I go to the park. Now I know the park will probably not do this, but I've come up with a way to solve this "tune it up" or "tune it down" problem.
Darkastle had a state of the art dual loading zone. Earlier this year Antarctica: Empire of the Penguin debuted with two different experiences. One "Mild," and another "Wild." So my proposal is Darkastle's dual loading Zones should be split up into one Mild and one Wild. Now how can they do this if they don't have the type of wireless computer connection that Antarctica has? Well we all know Darkastle's computer system is up for an update. So when they update the computer, they should reprogram the ride Carriages to be Wild or Mild each time they go around. So here's how it works. When you get your glasses there will be a separation in the path, one side will be the "wild" side, and the other will be the "mild" side. Then once you get to the dual loading zone there will be an Employee who will put you in the correct line based on how many are in your group. Then the carriage pulls up and the computer system tells the carriage depending on what loading zone it gets to. And basically the computer tells the carriage wether or not it will be wild or mild this time around. And then it goes around and will either perform intense, or not so intense maneuvers.
Now I'm not in any way good with computers or rides, so if someone who knows more about me on this stuff wants to touch this idea. By all means do it, because it needs it. Also, if you want to suggest something about this idea of your own feel free because this is just a rough draft.
Party Rocker said:Aha! BGW's secret weapon -> TREES!
Party Rocker said:destroyer421 said:Why did everyone just ignore his post -_-
Because shrubbery is obviously the more pressing issue here!
I understand your concept,
J0E1 said:I like the idea, Junior! Like you said though, it's not very parctical. I don't know if this would work--it would certainly cause a lot more maintenance hassle for the computer/system, but what about, instead of totally rebuilding the ride with new track and everything, they do something more akin to Mission: SPACE at Epcot? By that, I mean the ride itself would be exactly like it is now, but every other car would be progammed "wild," with "mild" cars in between. That way, at the dual-loading platform, one side would load "Mild" riders, and the other side would load the "wild." Better yet, they should just have a "Mild" queue and a "Wild" queue separate (maybe with more creative names a la "Ludwig's Door to Nowhere") that could start after the preshow, maybe. For all I know this could be just a relatively "simple" reprogamming of the ride (along with a ride upgrade, of course) in order to vary the car's performance based on guest demand. That would make me and the motion sickness clean-up crew very happy.
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