Oscars - same (well, last night).
I proposed the same for BfE, able to change it out for different seasons, including a fly-along with Santa for CT. Didn’t seem to be a popular opinion, but I really don’t feel BfE would be a difficult reprogram, it is only one screen/motion map. CoDK was what, seven or eight screens? Still doable if you want to do it, especially since each scene is only 10-30 seconds.
For Halloween in CoDK v2 you are shooting zombies to escape the castle and get to the candy corn before it is all gone. Or picking out the best pumpkins from a series of fields, so that you can carve jack o lanterns with all of your friends. Maybe the ride changes at six, when the scares come out...
For Christmas: Santa overslept, and needs your help to deliver presents. Place a marker on the chimney of each good kid in the city, and Santa will deliver the presents to them. Don’t mark a bad kid’s chimney or you’ll lose points because of wasting presents. Of course the good kid’s chimneys would be green vs red, so they’re already marked, maybe you are shooting the presents into the right chimney and get points for successful deliveries.
The ride that we visited the most on both trips to Universal Orlando was easily Men in Black. From the edit straight back to the entrance, easily five times in a row, two or three times a day. Reridability is easy when you’re trying to beat your score. And those cars, like RXCC, are a back row looking over a front row.
I would need to review on overhead maps but Laff Track’s building can’t be much bigger than CoDK. A portion of it is queue space too, like Darkastle. Height would be a concern I guess.