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Oof. Not great to hear, but I can totally see the braking being an issue. Check out a fellow straddle coaster Namazu @ Vulcania here, you can see the totally average speed it enters the brakes at & how long it takes to actually stop. If for some reason the train MUST fully stop on the final brake run before it hits the last switch, I can see that being a big problem if, say, the switches aren't aligned properly.*

Not a lot of braking force generated with these flat magnet brakes.
8718bc72caf572866fcfc5b833b77426.png


[*Logically, the train should not be capable of launching through Launch 2 if the switches aren't in the correct positions. I'm just kicking tires on scenario testing]
 
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