Well it doesn't exactly have aitime hills.. it goes down the 1st drop pretty slow so no airtime there, the only time i get aitime is the hill after the tunnel. Unless im mistaken lolThat's certainly a fresh take.
Well it doesn't exactly have aitime hills.. it goes down the 1st drop pretty slow so no airtime there, the only time i get aitime is the hill after the tunnel. Unless im mistaken lolThat's certainly a fresh take.
Back row on first drop, front row after first loop on bunny hill, kind of after that turn and that pop into the brakes, and the bunny hop after the tunnel.Well it doesn't exactly have aitime hills.. it goes down the 1st drop pretty slow so no airtime there, the only time i get aitime is the hill after the tunnel. Unless im mistaken lol
I also get it after the first drop front row into the turn and back into the second drop.Back row on first drop, front row after first loop on bunny hill, kind of after that turn and that pop into the brakes, and the bunny hop after the tunnel.
Every coaster has airtime in the back. Thats a cop out way to call something airtime lolNo airtime on the first drop?
Start riding in the back!
If lochness got a B&M retrack maybe it would be go... nvmDam I need to make it to the park more often I hand know idea that Nessie looked like this till I checked this page.
Dam I need to make it to the park more often I had no idea that Nessie looked like this till I checked this page.
The old wooden signs in the park were so beautiful. The environment created from the style of signage is a unique thing. It discretely shows off a level of care and quality you don't see anymore.
You are awesome! Thank you!
I do like that the new sign has Nessie scales on the posts. Not sure it’s actually there or just a decal though.The old wooden signs in the park were so beautiful. The environment created from the style of signage is a unique thing. It discretely shows off a level of care and quality you don't see anymore.
Now we have plastic and printer paper in page protectors taped to aggregate.
Lift 1: *picks up micDoes anyone have a script of the lift hill audio
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