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If you ever park in England it's so obvious. You can't even see the coaster, but you can hear it clear as day. I say the best bet, unfortunately, would be either remove the audio, or build new trains with onboard speakers so it doesn't have to be so damn loud
But of course this is BGW we're talking about, that'll never happen
S&S can barely make a reliable coaster, do you really trust them to make a train with reliable onboard audio 😂
 
I would rather it be put together by the park itself, but it would be really neat if ACE or some other coaster club could convince the park to run it double looping during an ERT event or something. I’m sure it’s possible and would be a huge hit as long as someone doesn’t ruin it for everyone else.
 
I would rather it be put together by the park itself, but it would be really neat if ACE or some other coaster club could convince the park to run it double looping during an ERT event or something. I’m sure it’s possible and would be a huge hit as long as someone doesn’t ruin it for everyone else.
ElToroRyan floated that idea In his Nessie problematic coasters video.
 
I would rather it be put together by the park itself, but it would be really neat if ACE or some other coaster club could convince the park to run it double looping during an ERT event or something. I’m sure it’s possible and would be a huge hit as long as someone doesn’t ruin it for everyone else.
The issue is really just restraint checks. If there's any deviation from the exact timing - if anyone needs extra time (like me, a little overweight, sometimes struggling with smaller restraints, or like having a lot of stuff to put in the bins, etc) so it leaves after the timer on-screen hits 0, then it won't happen. These days, it usually doesn't dispatch one train until the other one is already waiting to go into the station. It's technically possible if they time it perfectly but for safety reasons it usually doesn't/can't happen
 
I'd personally prefer they try to quiet the anti-rollbacks because theming > iconic clacks if you ask me, but reasonable people can disagree.
The anti-rollbacks already have nylon sliders retrofitted on them that are supposed quiet them and reduce wear. it is slightly quieter now then it was back in the 80's, my parents have an old VHS home video somewhere that you can definitely hear the difference.
 
Nessie is important for being photogenic, not actually filling up the queue with guests.

Just for the record, this is not remotely true. Nessie has reasonably good capacity, it's crazy reliable, and it's really quite popular—and its ridership reflects those three things. You'd be shocked.
 
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Just for the record, this is not remotely true. Nessie has reasonably good capacity, it's crazy reliable, and it's really quite popular—and its ridership reflects those three things. You'd be shocked.
Go to a nessie queue on any weekend/summer day around 12 aclock amd tell me that it doesnt draw a line. This in reply to the other guy not you zach
 
Just for the record, this is not remotely true. Nessie has reasonably good capacity, it's crazy reliable, and it's really quite popular—and its ridership reflects those three things. You'd be shocked.
Not saying these aren't true, but if BGW had removed Nessie, the main issue would have been losing it's photogenic nature and how it looks in the park, not actual ride capacity. Very few guests would actually miss the ride experience in a way that changed their buying decisions - i.e. no one complains on days it's closed the way they do with most other BGW coasters.
 
Not saying these aren't true, but if BGW had removed Nessie, the main issue would have been losing it's photogenic nature and how it looks in the park, not actual ride capacity. Very few guests would actually miss the ride experience in a way that changed their buying decisions - i.e. no one complains on days it's closed the way they do with most other BGW coasters.
The ride experience is great towards the back of the train. Solid airtime off the first drop and the drop heading into the first loop, and being in the back helps to mitigate against the occasional jankiness a lot. Honestly, the very back row of Nessie probably provides the best first drop in the park, only rivaled by back row on Griffon. Loch Ness is my number 2 or 3 in the park.
 
For me, Nessie’s stomach pull sensation is not matched by Grizzly. Racer 75 used to be as good, before they retracked it. InvadR unexpectedly offers a similar (if shorter) experience.

After riding hundreds of coasters, very few long, straight drops produce the same feeling for me. There is something in Nessie’s precise angle/length/speed/something/I don’t know that creates a very unusual sensation.
 
My wife and I both rode in the back car today (front seats) but after the first loop both of our heads were slammed back into the headrest. I might stick to the first half of the train from now on.
 
Put your head forward. It's a trick on all over the head restraint coasters. Coaster pro tip.
Yup, we had them forward. Like @Mushroom said, we always go towards the middle on LNM unless the front row isn’t too bad. Just caught off guard by the force coming out of the first loop sitting in the back
 
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The ride experience is great towards the back of the train. Solid airtime off the first drop and the drop heading into the first loop, and being in the back helps to mitigate against the occasional jankiness a lot. Honestly, the very back row of Nessie probably provides the best first drop in the park, only rivaled by back row on Griffon. Loch Ness is my number 2 or 3 in the park.
Idk Apollo’s first drop in the back competes.
 
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