It'll be interesting to see as they build more where the launchers are placed, i.e. launch out of the station or roll out then launch somewhere along that approach into the first hill we assume will be where the inversion takes place. I assume it won't be a lift hill so there will have to be a launch to get the train up that hill, then more probably on the other side to build up enough speed to climb the tower.^almost certainly correct, should be two sliding station tracks like the Mr. Freeze model:
(blue = launch, yellow = maintenance)
View attachment 39894
The question still stands, what’s up with the (objectively very large) footer to the right of the switch track)?^almost certainly correct, should be two sliding station tracks like the Mr. Freeze model:
(blue = launch, yellow = maintenance)
View attachment 39894
For those who remember the ACE visit, that's where the station Wawa is going.The question still stands, what’s up with the (objectively very large) footer to the right of the switch track)?
This is a great mockup, thank you for this!^almost certainly correct, should be two sliding station tracks like the Mr. Freeze model:
(blue = launch, yellow = maintenance)
View attachment 39894
I currently don’t see any indication that more footings will be placed behind that large one, unless we see otherwise in the offseason.The question still stands, what’s up with the (objectively very large) footer to the right of the switch track)?
i might be a spike in case the launch doesnt stop the train in time, like powder keg. It also might just be part of the ride?I spy an extra footing behind the footings we thought were for the station area. It's also quite a sizeable footing. Looks interesting...
I thought of this as well and maybe it could be something like Drachen Spire was supposed to get and we will see a little soft backwards launch to swing forward.i might be a spike in case the launch doesnt stop the train in time, like powder keg. It also might just be part of the ride?
I think if capacity is a primary concern, I don’t know that this is the right move for the park. Not saying your idea isn’t possible, as it definitely is. I just hope the park realizes that this ride inherently will have lower capacity as is, adding some kind of swing launch element wouldn’t help with an already “less than ideal” situation as far as capacity/cycle time. The existing launch track should be plenty of runway to get up to speed; it only has to get the train up to the top of the stall so it can hit that next launch.I thought of this as well and maybe it could be something like Drachen Spire was supposed to get and we will see a little soft backwards launch to swing forward.
I also said i could be in case the launch won't stop the train with a rollback, which is possible but unlikely, it would be like the spike behind powder kegs launch.I think if capacity is a primary concern, I don’t know that this is the right move for the park. Not saying your idea isn’t possible, as it definitely is. I just hope the park realizes that this ride inherently will have lower capacity as is, adding some kind of swing launch element wouldn’t help with an already “less than ideal” situation as far as capacity/cycle time. The existing launch track should be plenty of runway to get up to speed; it only has to get the train up to the top of the stall so it can hit that next launch.
I’d expect launch 1 to be somewhere in the vicinity of 45-55 mph, the upside down launch to provide a boost up to 75-85 mph, and then the valley launch to get the train up to 100-120, but that will largely depend on what height we’re looking at for the tower as well.
Assuming that’s true, I think the current launch track is plenty to get the train up to 45-55mph. I think adding a swing launch element would make the ride cycle even longer than it already is given only one train can occupy the main circuit at a time, and wouldn’t be necessary given the low speed needed for the first launch.
Not saying that a swing launch is out of the realm of possibility or realism, but I think it would not have a positive impact on capacity and isn’t a necessary element to accomplish what the ride needs to do in that section of the circuit.
Speaking of, the speculative pre-viz animations so far all have a boxy tower with the track wrapping around it on the way up. But I'm thinking maybe Drachen Spire's tower is more of what we should be expecting, with the track going up basically straight but with some rotation in it. It would certainly look better than what's been envisioned, and theoretically be easier for the train to climb than if it had to travel around a 50' boxy steel frame.I thought of this as well and maybe it could be something like Drachen Spire was supposed to get and we will see a little soft backwards launch to swing forward.
Unless Mack or whoever is building this ride can accelerate a train as fast or faster with LSMs than a hydraulic launch, it will NOT be 400 feet tall and 120 MPH without some type of swing launch or a lot more track. Probably not even 100 MPH.I thought of this as well and maybe it could be something like Drachen Spire was supposed to get and we will see a little soft backwards launch to swing forward.
Red force gets up to 112 MPH with roughly 500 feet of launch, and we’ve already got about 1000 feet of footers, which will have (rumored) three sections of launch. Obviously the spinner trains are a heck of a lot heavier than the blitz trains, but I think it should easily hit 100mphUnless Mack or whoever is building this ride can accelerate a train as fast or faster with LSMs than a hydraulic launch, it will NOT be 400 feet tall and 120 MPH without some type of swing launch or a lot more track. Probably not even 100 MPH.
I'd guestimate 110-115 for this considering weight, etc.Red force gets up to 112 MPH with roughly 500 feet of launch, and we’ve already got about 1000 feet of footers, which will have (rumored) three sections of launch. Obviously the spinner trains are a heck of a lot heavier than the blitz trains, but I think it should easily hit 100mph
Hard to say. But since we're just spitballing, the new ride will have more track to pick up speed before the tower than Ka. It all depends where the LSMs are and how many, of course. Ka had about 600' from the launch point to the start of the ascent. The new one has about 1000', if the new footer is the tower base (if not, it'll have even more). And we don't know if they're 1) launching the train out of the station, 2) launching somewhere just outside the station like Ka, or 3) multiple launches that bring it up to speed by the time it reaches the tower. So that's another unknown making it hard to say one way or the other. In theory, around 1000' is more than enough to build up enough speed to climb if it's a 400'+ tower. Especially since it doesn't have to crest the tower being a shuttle, so that's a little extra it doesn't have to worry about, which was maybe necessary with the heavier spinner cars. We all would've preferred a full circuit, but it could be it wasn't possible (without significantly more track and $) to have a mack spinner be full circuit and 400"+ tall. So the question is can they pull this off with an LSM? We probably won't know until they make the announcement with specs and animations in the spring. If I had to guess, the longer track and hill along the approach are all designed to help get it up to speed to make a serious climb at the end. Multiple launchers and a hill assist.Unless Mack or whoever is building this ride can accelerate a train as fast or faster with LSMs than a hydraulic launch, it will NOT be 400 feet tall and 120 MPH without some type of swing launch or a lot more track. Probably not even 100 MPH.
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