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The tower coaster sounds low-capacity and should go at a lesser-visited park like Valleyfair.
Big Bear Mountain wannabe might be nice but not for the Vortex plot.
Verbolten wannabe might be a cool use for the Tomb Raider building.
Giga dive would shut up some of the Orion Is Not A Giga crowd.

I would still rather see an inversion-heavy ride for the Vortex plot.
 
I would still rather see an inversion-heavy ride for the Vortex plot
Mack, intamin, Gerstlauer, and Vekoma have options available. If they went the Mack route, I could see a copperhead strike-esque ride. If intamin were to build it that’s kind of a wild card because we haven’t seen many multiloopers aside from their 10 inversions. Something like Fahrenheit might work. Gerstlauer would probably be something along the lines of Hangtime. Give a dive & multilooper simultaneously. Vekoma they have worked with most recently and I could see them get one of their multilooping launch models or a tilt coaster.
 
I think every of these 2 coasters could work in the old vortex plot (indoor coaster would work In the old TR top spin building)
 
To play a little defense for what does sound like an absurd idea on its face: If (big if) public reception for Beast 2.0 would be anywhere close to the public reception for a new ground-up coaster project, then it would be an incredible investment opportunity for the chain. If done right, it could reduce maintenance costs on the current areas of Beast, get the boost of a new coaster without some of the initial investments of and many of the long-term operating costs of building a new, additional coaster, and it could improve capitalization on an existing, depreciating asset.

I, personally, don't think the public would react to it as a new coaster, but, in a world in which BGW has seen massive success with a much smaller-scale renovation project, I do think the question is worth surveying. And, perhaps more importantly, since the break even point would likely be notably less, the bump wouldn't actually need to be quite as much as would be expected from a ground-up addition.
 
I doubt they're actually considering that "Beast 2.0", but by all accounts this seems like a terrible idea.
I have to agree with this. If you compare a layout extension of say Iron Rattler at SFFT compared to A layout extension of a 45 year old roller coaster like The Beast, there’s a lot more risk involved in The Beast because the structure itself is so old.

To play a little defense for what does sound like an absurd idea on its face: If (big if) public reception for Beast 2.0 would be anywhere close to the public reception for a new ground-up coaster project, then it would be an incredible investment opportunity for the chain. If done right, it could reduce maintenance costs on the current areas of Beast, get the boost of a new coaster without some of the initial investments of and many of the long-term operating costs of building a new, additional coaster, and it could improve capitalization on an existing, depreciating asset.

I, personally, don't think the public would react to it as a new coaster, but, in a world in which BGW has seen massive success with a much smaller-scale renovation project, I do think the question is worth surveying. And, perhaps more importantly, since the break even point would likely be notably less, the bump wouldn't actually need to be quite as much as would be expected from a ground-up addition.
I personally think a better option could be what they surveyed initially. Like a Mack Xtreme Spinner, a Giga Dive or in the case of a more recent thought. The 10 inversion Infinity coaster.
 
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I have to agree with this. If you compare a layout extension of say Iron Rattler at SFFT compared to A layout extension of a 45 year old roller coaster like The Beast, there’s a lot more risk involved in The Beast because the structure itself is so old.
Fortunately most of that structure can be replaced as needed with supplies from a local lumber yard. This isn't some rusted out steel supports.
 
A 10 inversion infinity is, imo, the perfect option considering what the park lacks. Moreso if it was launched.
 
Before marriage!?

I actually wonder if having 15+ inversions wouldn't just make a coaster too disorienting for most guests to be worth the investment.
I don't remember exactly how many times the Larson Looper goes upside down, but the one time I rode one it basically wrecked the rest of my day.
 
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I don't remember exactly how many times the Larson Looper goes upside down, but the one time I rode one it basically wrecked the rest of my day.
It left me laying on a bench moaning. Such a repetitive motion though, and includes backwards motion, probably not that many full loops. Only coasters that make me queasy without going backwards are Anaconda and Copperhead, while Alpengeist doesn't even with more inversions. 15 would surely be crammed in every which ways, maybe if it was a mile long.
 
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