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You recognize that the salient, valid points you often make just get degraded and nullified when you say such wildly outlandish things like these two, right? This right here is (part of) why people have such a difficult time taking you seriously.
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For what reason could the ride not be built with the bumpers shown here and go directly to the end of the track? Anyways I like to express myself using light-hearted humor. I've come to accept that on this site that results in a loss of credibility but it's a tradeoff I'm willing to make atp
 
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Unironically a good example of what I'm about to talk about @northdetective!

I think people in this thread are probably underestimating how close to the track end Mack may be willing to push these trains. I suspect people are imagining the spikes of swing launch coasters like Pantheon. Rides like Pantheon are a horrible parallel for this though as they need spikes to accommodate worst-case-scenario uncontrolled rollbacks from the tall elements opposite of them (Pantheon's top hat for instance). A ride whose entire purpose is to put the train up a tower doesn't need to give that rollback buffer.

Though obviously the scale is very different, look at how close Mack pushes their Power Splashes. It appears to come within inches of (or maybe even interact with) the magnetic brake at the very top of the tower before the splash every cycle by design. I wouldn't be surprised if Phantom Spire has a magnetic brake all the way at the end of the track at the top of the tower that the train is designed to consistently interact with—or at least come very, very close to.
 
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Are they able to move the crane around? or is it required to stay in one place?
(I know thats not where the main tower is but if they're using this crane for the tower and thats where its going, i dont see this being over 370 feet tall, unless they decided to rent a crawler crane, which is possible.)

Ka's crane from the older FAA filing also isn't in the right 'spot' compared to the tower (the coordinates were actually just south of the peak of El Toro's lift hill), and those crawler cranes moved around the site as they conducted their lifts. It will also likely be a crawler crane similar to TTD/Ka/TT2. Also, sometimes the satellite view can be stitched slightly wrong with respect to coordinates.
 
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Just
I wouldn't be surprised if Phantom Spire has a magnetic brake all the way at the end of the track at the top of the tower that the train is designed to consistently interact with—or at least come very, very close to.
I'm just throwing this out there. What if there was a holding brake at the top of the spire?! That would absolutely freaking nuts to be held up there while spinning perilously!! A brake like that would make up for a lack of height in my book.
 
Does anyone know if the stars outside Daily Planet are still there? I’d love to see them expand upon that idea, always made sure to pay the GASM star a visit when I walked past. Staying in Movietown would make sense, but being placed a bit more prominently, increased in size, and removing the stars for operating rides and giving one to each defunct coaster + adding noteworthy flats would be pretty damn cool.

I believe those are gone unfortunately. I always enjoyed passing that area and looking at them. What a great idea that was, absolutely something that could/should have been expanded on.

Though obviously the scale is very different, look at how close Mack pushes their Power Splashes. It appears to come within inches of (or maybe even interact with) the magnetic brake at the very top of the tower before the splash every cycle by design. I wouldn't be surprised if Phantom Spire has a magnetic brake all the way at the end of the track at the top of the tower that the train is designed to consistently interact with—or at least come very, very close to.

I hadn't seen how close those vehicles got to the edges and always thought the concept videos exaggerated a bit. Very impressive!

Not remotely comparable in design, but if this can pull off a sense of adrenaline that's even remotely similar to X-Scream on the Strat tower...

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I’ve always imagined there’ll be an LSM at the outerbank to place the train correctly at the top and then give it a push back down the tower. If it truly levels out as much as it does in the render then I think it’d take too long to come to a stop and roll back down on gravity alone.
 
Not remotely comparable in design, but if this can pull off a sense of adrenaline that's even remotely similar to X-Scream on the Strat tower...

Definitely won't give that vibe at the end of the track, but if you're spun 90° to the side looking down through the outerbank, it honestly may be even more intimidating. You'll be dangling straight down Falcon's Fury-style with absolutely nothing between you and the ground aside from the front of your coaster car.
 
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I really think people are underestimating how cool this is gonna be. It’s gonna look so menacing and I really think this’ll be more popular than we expect. Coming from someone who wasn’t thrilled with the idea when it first came up
 
I don't think Six Flags really cares about the actual height number, because the majority of the paying guests don't care either.

Remember, us thoosies make up less than 1% of the daily attendance at the park, and building a Falcon Flight more or less isn't possible since we don't have a cliff to drop a train off.

The guests see it and think/say "its big, fast and scary".

Then mix in spinning trains and a rumoured inverted launch and the marketing teams has what they need to sell tickets.

If tickets sell, goal is achieved for Six Flags and its shareholders. That is why they are putting up the ride, so the company can sell tickets to make the shareholders money, no so the shareholder has a fuzzy feeling that the ride reaches a certain height.
 
Truly such a shame if they are gone. One of my favorite small details in the park.
The stars are still shining, although the store is now Gothem City Gifts. Movietown has lost the plot long before my first visit.


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For what reason could the ride not be built with the bumpers shown here and go directly to the end of the track? Anyways I like to express myself using light-hearted humor. I've come to accept that on this site that results in a loss of credibility but it's a tradeoff I'm willing to make atp
A better example might be Steel Taipan, with the addition of a magnetic brake section, they could push it much further.
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I hope I’m not the only one who absolutely despises the whole DC theming. It’s just stale to me.

If they go with the lighthouse, they would be amazing. It opens the door for the boardwalk to really be a boardwalk. The lighthouse is the edge of the land and then former Ka and Thunder pilot could be used for a huge coaster and it can be called the kraken or some type of sea monster

It would all line up so well

God the potential is right there I really hope they see this too
 
I hope I’m not the only one who absolutely despises the whole DC theming. It’s just stale to me.

If they go with the lighthouse, they would be amazing. It opens the door for the boardwalk to really be a boardwalk. The lighthouse is the edge of the land and then former Ka and Thunder pilot could be used for a huge coaster and it can be called the kraken or some type of sea monster

It would all line up so well

God the potential is right there I really hope they see this too

They're so close to learning a lesson. But the fact that Flash exists and that the DC theming survey even went out makes me very nervous that the park doesn't even have a concrete decision about which direction they're going in yet, which is not great this late in the game.

I agree that the lighthouse theme would be perfect, but the added cost of constructing a ~400 ft tapered cylindrical façade or even a skeletal tower would be quite large. And if it were to be the latter, it'd probably be integrated into the support system in a way we'd already be seeing in the footers.
 
They're so close to learning a lesson. But the fact that Flash exists and that the DC theming survey even went out makes me very nervous that the park doesn't even have a concrete decision about which direction they're going in yet, which is not great this late in the game.

I agree that the lighthouse theme would be perfect, but the added cost of constructing a ~400 ft tapered cylindrical façade or even a skeletal tower would be quite large. And if it were to be the latter, it'd probably be integrated into the support system in a way we'd already be seeing in the footers.

You don’t even need the entire lighthouse structure.

If you Go with my idea of a sea monster coaster added in later In the KA plot, you could simply add small pieces to the MACK tower structure to make it look like the lighthouse was damaged by the sea monster attack or something and have the coaster near miss or interact with it. It jsut works


idk I’m probably still sleeping right now hold on let me wake up
 
Another thing...

Videos of Falcons Flight and SFQ experiences are being widely shared, and not just through thoosie channels. Normal news outlets feature that park and the rides from what I am seeing lately.

It is important that SF does as much as they can to make this a complete and thoughtful experience. The optics that SFQ gets all the fun while US parks get the leftovers is (you would think) an important thing to consider when creating new experiences for guests. Now, directly comparing that investment to our parks I fully understand is a futile exercise and is a different animal altogether, however when it comes to details and creativity, there are ways to make this jaw dropping without going too crazy, and half of that equation is simply messaging to the public what is in store and drawing up hype, as they did for years with SFQ and other places. Billboard real estate in NJ is plentiful...

I hope to see some sort of hype soon, because the US park scene, especially the Northern East Coast, needs some ride boosts that can really bring people through the turnstiles. There are tons of folks making the trek overseas to see what the experiences there are like, and drawing people back into SF parks with rides like the ones similar to SFQ is a smart move judging by the positive reviews I see of those coasters which can mostly be easily implemented here (sans Falcons Flight for obvious reasons).

Go big or go home with this one, and make it count. There is so much room for 'WOW" here. If return on investment is so important, they can't afford another "oh, it was cool" experience this time.
 
I genuinely do think a lot of people are underestimating what the general public will think of this ride. I bet it’s a massive hit. Not Ka, but enough to at least make waves on social media. Nobody outside of this forum or Reddit will know or care that it’s technically a clone. Honestly, WE shouldn’t even care if it’s a clone, since it’s literally the first one and might be the only one for a while. Yall don’t trash Manta because Nagashima Spa Land built a clone, do you? Raptor at Cedar Point has a clone too.

Regarding it being a shuttle, as long as it’s a dual loading station, I do not care. Imagine what normal park goers will think. “It’s as tall as Kingda Ka but it spins, goes upside down, and backwards!” This is a (decently common) occasion where I think the execs have a better idea of what people will respond well to than enthusiasts do.

Side note: I personally may enjoy this coaster more than Ka because of the restraints alone
 
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Honestly, WE shouldn’t even care if it’s a clone, since it’s literally the first one and might be the only one for a while. Yall don’t trash Manta because Nagashima Spa Land built a clone, do you? Raptor at Cedar Point has a clone too.
Weird moralizing about personal preferences aside, the reason clones bother me is because, in my opinion, the best roller coasters are built specifically for their site conditions. The consensus is generally that Great America's Batman is the best of the batclones, largely due to the fact that it was built for that site. It's not that mass production would "cheapen" an original experience; if they cloned El Toro at every Six Flags park, I couldn't care less unless that somehow resulted in the degradation of the original. I do think that would be a horrible investment that creates poorly-integrated, placeless rides for the other parks, but it wouldn't affect the original El Toro. For me, it's that this coaster travels in a straight line (with a curve in the stall) and shies from interaction with the rest of the existing park environment in a way that results in a less interesting environment AND roller coaster experience than something full-circuit and custom-designed would likely offer, while being significantly more expensive than said alternatives.
 
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I mean, all I know is that if I'm sitting in that spinning seat at the top of the spire, looking down and getting disoriented from the spin, I'm gonna be freaking out whether I'm 375 feet in the air or 400 feet in the air.

Honestly, more inclined to just keep my two feet on the ground regardless, thank you very much. All y'all crazies can go ahead and ride and nitpick about the size difference of a decent ladder from Home Depot.
 
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