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The wall stall is my most anticipated element

Also fwiw the middle section adds the same amount of track length on both Pantheon and Asterix, with super similar launch speeds. Could be the same deal with the dip —> launch hill.
 
GrandpaD, it looks to be almost exactly the same, in shape and quantity of hills, speeds for each launch, everything. Check out the offride for PA's. It's a dip then a hill. I think the isometric rendering for BGW shows the same, it's just hard to see because of the perspective and the inverted hill in front.
I don't look at the PA off rides because they're interpretations. Same for Pantheon, there are only nolimits interpretations. I viewed the actual Intamin presentation video and counted the hills as both go below terrain. But, never the less, PA has a few more airtime hills elsewhere that we haven't seen interpreted in any NoLimits that I've seen.
 
GrandpaD the one I'm referring to is Intamin's presentation, not any third party NL2 rendering.

The height of the first dip in particular looks to be bigger on PA's, but again it's really hard to tell with that iso view.

Side note, I was the first to design both an airtime launch and an inverted hill in No Limits (back like 12 and 14 years ago)...and I think the first large outer banked hill too (influenced by Hades' small one)...so it's interesting seeing these things happening in real life now.
 
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GrandpaD the one I'm referring to is Intamin's presentation, not any third party NL2 rendering.

The height of the first dip in particular looks to be bigger on PA's, but again it's really hard to tell with that iso view.

Side note, I was the first to design both an airtime launch and an inverted hill in No Limits (back like 12 and 14 years ago)...and I think the first large outer banked hill too (influenced by Hades' small one)...so it's interesting seeing these things happening in real life now.
Ok, we'll see what actually transpires when they build this thing because I'm only going by NL2 stuff I've seen for BGW as I have Zero ability to read footers.

One thing, to me, is that PA looks (for the sake of a term) more aggressive than what people have interpreted for Pantheon. Hopefully that change IRL.
 
Ah, yeah so if you were looking at Intim305’s, I think the lack of the dip may have been incorrect. I see why you were saying what you said. I’m basing what I was saying on the official isometric drawing BGW released, not someone’s interpretation in this case.
 
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'MAXIMUM HEIGHT: 180 feet'

That's still confusing. Reads like height over grade, not total drop height.
I think that's Marketing rounding things off. The Spike was described at being 178ft, which (as I understand) is the tallest element of Pantheon.

@DC High Heat look at Amusement Insider's version I posted a few pages back. He has one hill...2 dips. I thought for sure Intamin had 2 hills..4 dips.
 
Yeah that one’s the exact same setup as Park Asterix’s, based on PA’s presentation. I think it’s correct, hill sizes may be a bit different, but in general set up with the 1.5 hills. I think we’re on the same page now.
 
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I just want theming. Honestly. I want it so bad. I want an experience. I want a story told by this ride through sound and visuals. But I know it won't happen.
If the station doesn’t look like either an ancient Roman temple or the Pantheon itself the salt will be real.
 
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