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Ride was seemingly closed most of the day Sunday, and part of the day Saturday. Had friends there for the music comp. on Saturday and they said it was closed and every time I walked by on Sunday it was down. Had the sign out front telling you to visit Roman Rapids and the water on the drop was off. When I saw it Sunday there weren't even ops or maintenance in the area.
 
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Ride was seemingly closed most of the day Sunday, and part of the day Saturday. Had friends there for the music comp. on Saturday and they said it was closed and every time I walked by on Sunday it was down. Had the sign out front telling you to visit Roman Rapids and the water on the drop was off. When I saw it Sunday there weren't even ops or maintenance in the area.
Flume is also not running
 
Hearing concerning rumors about this ride and it's future.

I don't know if/when the plug is being pulled, but I know there are, at minimum, serious discussions about its future—and its not alone.

It wouldn't be surprising at all if we're in Pompeii's final years. I just desperately hope that the building outlives the attraction.
 
The building is what I really care about, but also, it's a magnificently themed ride. The closest thing we have to a dark ride right now. So I hope whatever they replace it with is another (at least somewhat) slow-moving dark ride and not like a giga coaster going through the building and ruining the visuals/holiday lights
 
I want to submit my desire once again to see a Pompeii-themed take on Cobra's Curse resuse the building's darkride scenes. A largely outdoor, family-targeted spinning coaster with a slower-moving darkride sequence after an elevator lift up to the entrance of the building would be phenomenal.

You know how general audiences and enthusiasts alike LOVE Verbolten and it's almost certainly one of the best attraction selections you've made, post-2000, BGW? This could be that, version 2.
 
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I'm curious, if they were to remove all the ride track and hardware from the show building, would they be able to do it without destroying part of the show building?

Also, is there value in retaining the building as-is or would it be better to demolish and build an attraction appropriate building with a similar facade for whatever comes next if it's a dark ride concept?

Thinking how DarKastle's building, big as it is with it's original ride, became a limiting factor for the next ride's design, DarKoaster.
 
Saving the building is important because there's just no chance in hell that we'd ever see a themed facade anywhere near that large ever constructed again.

Even if they rule that they can't reuse the building for an attraction, I'd rather the building remain vacant as a backdrop for whatever eventually replaces Pompeii. It's just too much of a thematic asset to lose in my opinion.
 
I want to submit my desire once again to see a Pompeii-themed take on Cobra's Curse resuse the building's darkride scenes. A largely outdoor, family-targeted spinning coaster with a slower-moving darkride sequence after an elevator lift up to the entrance of the building would be phenomenal.
Love that.

Speaking of Mack, I think a Water Coaster replacement for Pompeii (Pompe-II, if you will) could be pretty cool, something along the lines of: Dispatch into a brief flume section in front of the existing facade, with some new, smaller set pieces. Then you hit the first lift hill that takes you into a coaster section, traveling over the midway and in/out of the main building facade. Then comes a second lift hill into the building, where you meet the same dark ride section into the same final drop.
 
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