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Zachary

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Sep 23, 2009
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I have been spending a lot of time thinking about one of Busch Gardens Williamsburg's "mini-hamlets," Da Vinci's Garden of Invention, lately. I'll say more about why that is soon, but in the meantime, inspiration struck and I wanted to draw up a concept.

Much akin to my previous pitches (like the now partially-implemented Maypole Biergarten!) my focus here is entirely on feasibility. I understand that parks are a profit-driven endeavor and I really want to propose finacially realistic park improvements. I obviously don't know all of the internal details about every inch of Busch Gardens Williamsburg so I can't say with confidence that what I'm proposing could, 100% be built if the park wanted to, but, at least as far as my knowledge extends, I strive to make these concepts as realistic as possible.

Anyway, back to Da Vinci's Garden of Invention. This BGW mini-land, structured around the only formal garden space in all of Busch GARDENS Williamsburg, should be one of the most iconic, most visually-striking, "most-quintessentially-Busch Gardens Williamsburg" areas of property. Unfortunately, between a lineup of aging attractions, years of landscaping budget cuts, clearcutting inflicted by the Colonial Pipeline easement, and damage caused by years of hasty special event installations, Da Vinci's Garden of Invention is a shadow of its former self.

The ride that I would identify as the area's cornerstone, Da Vinci's Cradle, is no more—leaving a multifaceted scar that is incredibly difficult to fill. Cradle sat on a severely constrained plot of land bordered by the gardens, existing structures, and most importantly, the Colonial Pipeline easement. Plus, not only was Cradle the area's thrill apex, but it also did the best job of conveying not just its own, but the entire area's, concept. In fact, it was the only ride to bare Da Vinci's name and its loss has essentially removed Da Vinci from his garden of invention. I believe this mini-land needs a new cornerstone attraction—an attraction whose queue and station experience can relay the concept of the area and whose ride experience can tie together the entire area into one neat, tidy package.

Given that Da Vinci's Cradle was a family-accessible thrill ride, I'm sure most minds go to a similar attraction when considering its replacement. @Le Moose popularized the idea of the world's first Zierer Eclipse Flyer as the perfect replacement for Cradle and I don't disagree that it would likely fill Cradle's shoes perfectly. If the park wants to go the direction of a thrilling family flat, I struggle to imagine a better solution. That said, I believe there's an opportunity to do more than just replace Da Vinci's Cradle here. I believe this could be a grand opportunity to revitalize the entire Da Vinci's Garden of Invention area.

Earlier I mentioned the Colonial Pipeline easement. A handful of years back, for the first time in the park's history, the Colonial Pipeline required the clearcutting of the pipeline's entire easement across Busch Gardens Williamsburg's property—leaving a barren, hideous wasteland cut directly through the middle of the World's Most Beautiful Theme Park. Since that greenery decimation took place, little has been done to mitigate the aesthetic impacts it caused. One of the areas where the scars of this clearcutting are most visible is in Da Vinci's Garden of Invention. The pipeline easement runs through what is currently the San Marco side of the gardens and required the removal of all of that corner's trees and large shrubs. This exposed a long expanse of wooden fencing and, depending on where you're standing, even sight lines into the ugly storage yard behind San Marco.

This clearing has left part of what should be an elaborate, refined, Italian, formal garden looking neglected and forgotten. I believe any renovations made to Da Vinci's Garden of Invention must try to solve the pipeline easement issue by visually blocking the clearing and backstage areas as much as possible. In fact, my proposal goes even further and outright removes the entire back side of the current formal gardens altogether. I would much rather the park's landscaping budget and time be dedicated to areas in which they can work free of the pipeline's restrictions and, frankly, through areas of the park where guests are most likely to walk. Currently, the pathways to the right of the fountain circle serve very little functional purpose and few guests traverse them. Why invest the time and money on elaborate landscaping when we can shift that investment to paths that the vast majority of guests actually experience?

Here is my proposal: I envision an aerial leisure attraction themed to dirigibles encircling the core of the formal gardens and weaving around all of the area's other flat rides. My layout extends out beyond the current garden area though—fully encompassing the compass circle into the design. This attraction, which I've dubbed Da Vinci's Dirigibles, would be themed to the inventing history of Leonardo da Vinci—ultimately culminating in a flight aboard one of his airships for an aerial view of his other contraptions in action. Though I would love to see the park spring for on-ride narration to provide an in-story audio guide, realistically, it's far from necessary and the entire concept of the land and ride could be conveyed with some very basic queue theming and placemaking.

This attraction, as I've envisioned it, completely dodges the entirely of the Colonial Pipeline easement just as surgically as Pantheon's design did. It utilizes the existing Da Vinci Cradle queue building, preserves the ride's tower, and even offers a tiered, zig-zagging exit ramp inspired by Cradle's. It allows the preservation of the entire center of the existing gardens, retains the shape of all of the area's surviving planters, and accentuates the entire area with a new level of charm and kineticism.

DaVinci's Dirigibles Concept Layout.jpg

To replace the loss of the back portion of the formal gardens, I have allocated new space for elaborate landscaping design in areas depicted in dark green throughout the plan—most notably a large semi-circular area around the compass circle. By removing a few trees and undergrowth from the compass circle area and replacing them with formal plantings, both the circle and it's central tree would be even more striking. Plus, given that this is such a heavily-trafficked area, the impact of elaborate landscaping through this area would be substantial—directly impacting the visits of essentially every park visitor.

I also attempted to design in a realistic storage and maintenance area for the attraction along the service road behind the area. While I was at it, I took the opportunity to improve maintenance access to the Flying Machine ride area as well. Da Vinci's Dirigibles track, station, and maintenance area are all scaled appropriately match the size of the same elements on Kings Dominion's Snoopy's Rocket Express, a (non-suspended) Zamperla monorail.

That brings me to ride model. I have been intentionally vague here thus far as there are multiple suppliers who offer equally-valid products. That said, as I've been drawing this up, Zamperla's monorail offerings are what have been front-and-center in my mind. Specifically though, I think Zamperla's suspended monorail or a similar offering with a single overhead rail would be the best solution as it keeps the visual bulk of the ride hardware to a minimum and it raises the ride infrastructure further above guests' ground-level sight lines. Here's an image of Zeppelin, a Zamperla suspended monorail, located at Parque de Atracciones de Madrid just as a quick visual reference:

Zeppelin-Parque-de-Atracciones-de-Madrid-principal.jpg

To round things out, the plan above utilizes existing pathways almost exclusively, preserves essentially every structure in the area, provides means of blocking views of the pipeline easement from the gardens, reintroduces a flagship, directly Da Vinci-themed and branded attraction to Da Vinci's Garden of Invention, and provides a new way to showcase the beauty of Busch Gardens Williamsburg. It's an attraction type that requires minimal staffing, it's relatively inexpensive for the range and impact it offers, and I sincerely believe it could quickly become a quintessentially-Busch Gardens Williamsburg attraction in a similar vein to the likes of the Rhine River Cruise. Also, I almost fear how popular it would be during Christmas Town. Aerial views of the decorated gardens and the wrapped compass rose tree would be a sure-fire hit.

I acknowledge that from a thrill level perspective, an aerial leisure ride isn't exactly an in-kind replacement for Cradle. Given the incredibly tight space left by Cradle along the pipeline easement, the inability of the park to build over the pipeline easement as they could in years gone by, and the lack of a true all-ages, non-thrill attraction in Da Vinci's Garden of Invention, I believe something like a suspended monorail could be an enormous hit with families though—enough so that the change in direction may be worthwhile. Plus, and perhaps most importantly, it would provide a direct justification for additional, ongoing landscaping investment in Da Vinci's Garden as a core aspect of the attraction would be showcasing the only formal garden in the World's Most Beautiful Theme Park.

And hey, if you, like me, want additional thrilling flat rides at Busch Gardens Williamsburg, I have ideas! If you like what I've put together here and want to see more, I encourage you to check my Das Spinnrad and ZeitMaschine concepts!
 
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I love this idea! And if you really wanted to find a way to reincorporate the family thrill attraction here, look no further than Flying Machine. Give it a nice bright lighting package (more like what Cradle had, warm yellow lights to line the arms and center), give the ride some more love and turn up the speed and intensity and boom there’s your family thrill attraction again.. solid concept Zachary! Would love to see this!
 
I absolutely love this concept. It would add some lovely kinetic energy to the increasingly stagnant Garden of Inventions. Like Da Vinci’s Cradle, or other transport rides like MK’s PeopleMover, some of my favorite rides are the ones that add to the vibe of an area even if you don’t ride. And I love the effort to use this attraction to frame and improve the entire area, not detract from it.

Zachary, I wonder what your thoughts would be about this suggestion. One of my favorite attractions at Efteling was a simple elevated monorail, literally just named Monorail, that meanders on a brief tour of the park’s elf village area. But one of my favorite things about it is that it gives a glimpse at a few small details, very simple show scenes, and different perspectives of some of the details visible from the ground. It gives it just enough special experiences to make it worth riding the monorail to see the things that you can’t just see from the ground.
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Another example of a ride that does this great is IOA’s Seuss Trolley Train Ride.

In my opinion, that’s where rides like Snoopy’s Rocket Express fall flat — they only show the same things you can see from the ground. There’s no real reason to ride if you’re not a child. I wonder if there’s anywhere that riders of could spot even tiny details around the garden — signs or artwork on a roof, a few props hidden in a treetop — to reward guests for climbing onboard the ride, making it worth riding at least once as an adult.

Thoughts? To be clear — this is just an idea I thought of because I love this concept and it got me excited thinking about the possibilities!
 
I had actually thought a little about that @Mushroom. I had already written a book and I want to convey that "just" an aerial monorail tour of formal gardens is plenty enough for me, BUT there are definitely ways to plus the concept. On-ride narration would be one, but another thing that came to mind more in the vein of what you're thinking would be to have a little stationary scene of an Italian Renaissance man (back turned to the window) working at a drafting table (maybe even on designs for Da Vinci's Cradle if you want to be super clever with it) visible through a window in the existing tower at ride-height-level.

I really love Cradle's control tower and put a lot of effort into saving it in this design but I wasn't exactly sure what the purpose would be for it beyond a nice architectural accent. Turning it into the home of a super simple, stationary diorama for riders to pass at the end of the ride would probably be a good solution.
 
I really like this idea, except for one little detail. It would kill the sight lines to lighted oak at Christmas. That tree has become iconic. An elevated rail system would ruin the beauty of that that simple decoration. Pulling the track further away from the tree would help to mitigate the negative impact.
To be fair, that tree is so fucking bright, people might not even notice 😂 I wouldn't be surprised if they could see it from the ISS
 
How would the park approach safety of guests on the pathways from the possibility of loose objects falling on them from passing monorail cars?

The equivalent ride at KD in Planet Snoopy, Snoopy's Rocket Express, has lap bars that presumably make it more difficult for guests to pull stuff out of their pockets if so inclined.

The proposed Zamperla model doesn't appear to have restraints of any kind, and though I'm guessing won't allow bags or other such items on the ride will probably incur the risk of people dropping their phones, etc.
 
WOW! that picture of the blimps is awesome, that would totally fit in that area. the canvas and ropes of the balloons is similar to the existing balloon and glider rides and the wings on the sign of the flying machine. Does anyone else remember when all the ride signs use to move or have some kind mechanical action to them? I told my daughter about it once when we were a line and she was like" What they use to move, cool! why dont they fix them? " I use to love seeing that and really needs to come back.
 
How would the park approach safety of guests on the pathways from the possibility of loose objects falling on them from passing monorail cars?

The equivalent ride at KD in Planet Snoopy, Snoopy's Rocket Express, has lap bars that presumably make it more difficult for guests to pull stuff out of their pockets if so inclined.

The proposed Zamperla model doesn't appear to have restraints of any kind, and though I'm guessing won't allow bags or other such items on the ride will probably incur the risk of people dropping their phones, etc.

These are questions for the ride manufacturer/the park's insurance honestly. Doesn't seem any different than the path-traversing, restraint-less Skyride though?
 
How would the park approach safety of guests on the pathways from the possibility of loose objects falling on them from passing monorail cars?

The equivalent ride at KD in Planet Snoopy, Snoopy's Rocket Express, has lap bars that presumably make it more difficult for guests to pull stuff out of their pockets if so inclined.

The proposed Zamperla model doesn't appear to have restraints of any kind, and though I'm guessing won't allow bags or other such items on the ride will probably incur the risk of people dropping their phones, etc.
Its really no different than the sky ride. Idiots could throw stuff down or worse, spit.
 
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These are questions for the ride manufacturer/the park's insurance honestly. Doesn't seem any different than the path-traversing, restraint-less Skyride though?

Most of the route for the skyride is not over a path and moves fairly quickly making it more difficult to hit anyone with dropped items. This proposed design has several pathway intersections at presumably low speed, potentially increasing the possibility.

Otherwise, not a bad idea assuming the sightlines from on the ride greatly reduce or eliminate seeing backstage areas as you've suggested.
 
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I designed the concept knowing the future of The Flying Machine. Pondering the future of the area is what spawned this idea, actually. I designed in better maintenance access to the Flying Machine site specifically knowing it was almost certainly going to be useful in the near future.

I haven't settled on exactly what I would do with the Flying Machine plot if I were in charge, but my mind keeps going back to tower rides—especially the S&S Rotating Tower.
 
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I designed the concept knowing the future of The Flying Machine. Pondering the future of the area is what spawned this idea, actually. I designed in better maintenance access to the Flying Machine site specifically knowing it was almost certainly going to be useful in the near future.

I haven't settled on exactly what I would do with the Flying Machine plot if I were in charge, but my mind keeps going back to tower rides—especially the S&S Rotating Tower.
Bring back the spider?
 
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I don't believe the ride pad is big enough and, even if it were, Spiders are low capacity, antique flats. I don't think such a move would be a realistic (or good) investment at all.
 
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I don't believe the ride pad is big enough and, even if it were, Spiders are low capacity, antique flats. I don't think such a move would be a realistic (or good) investment at all.
I meant maybe a 1st of it's kind upgraded version built by a manufacturer like Zamperla and scale it to where it fits the flying machine footprint
 
I don't believe the ride pad is big enough and, even if it were, Spiders are low capacity, antique flats. I don't think such a move would be a realistic (or good) investment at all.

It's definitely not big enough. Flying Machine's pad is about 50-ft in diameter where the Die Schwarze Spinne/Der Wirbelwind's ride pad is about 70-ft. And while there are newer Polyp rides with better capacity that can load and unload all the riders at once, most require a ride pad diameter of at least 60-ft which is too big a requirement for Flying Machine's pad. The Gerstlauer Polyp requires a ride pad close to 75-ft in diameter.
 
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