So not far from Red Vein is another set of terror trails that are throwing their hat into the ring. I didn't know much about this one, but I do recall seeing billboards for it on my first visit to Red Vein. I was curious about checking it out on Friday night.
Red Vein was packed with a wait well over an hour long, but none of the waits here were longer than 15 mins. There are no real photo ops here like the other haunts in the area. Its one giant open field with signs designating where the queues and exits are. There's a lone ticket booth, a food truck and a trailer selling AI slop merch.
The mazes themselves were fairly long in length and are both located in the middle of the woods. Unlike Red Vein and Ashland Berry Farm, which use props and walls to keep you on the trail, this is a legit terror trail where you're only guided by the lights. This led to a few really clever moments from the actors. While they're given tons of room to work with and the pathways are wide, they take full advantage of their location. One actor basically ran head on at us, which is crazy effective. I was very impressed with all the actors here. All of them were pulling their A-game here.
Set design is pretty cheap looking, but there's effort in places. There are blackout portions where you'll have to feel your way around. There is also a legit maze portion where I got lost once or twice. It looked kinda like Clown Town. The entire first third of the second maze was devoid of actors. I thought it could've been from the rain, but the section also had covered and indoor areas but zero actors. The rest of the maze and the entire first one had ok staffng. There definitely was a good chunk of dead room, but the tension was actually pretty high. The location really sells the place.
The mazes have to be done in a specific order, but unlike Red Vein, the queues don't feed into each other. You're dumped out in an open field and the queues look like two separate attractions. There was a family in front of me that had someone skip out on the first maze and the staff member didn't allow that person to enter the second one. They had to do the first one first. This is definitely a poor design choice, especially if they plan on having busy nights. The maze you're supposed to do second is the closest to the entrance so people will naturally get in line there first.
Like Red Vein, there is an overarching story. I was pretty into it at the time, but I completely forgot what it was lol. They did have actors tell us the backstory around giant campfires, which was cool, but the stories were a bit long. Keep it short and sweet like Red Vein. Maybe they do this to pulse the groups?
Overall it was a good time. I would definitely come back here as they become a bit more established. They take full advantage of the location and both trails have great content for sure. That being said, I feel they should just combine both trails into one full blown haunt like Red Vein. Exiting to a safe area and going back into a queue just makes things confusing for people and it would really suck when the park gets long waits and you were in the wrong line. They could swap the order or explain it on signs or have staff members directing people in the right direction. Also drop the AI merch. I'll be far more inclined to buy the merch if they hired local talent or put some actual effort into it.
Red Vein was packed with a wait well over an hour long, but none of the waits here were longer than 15 mins. There are no real photo ops here like the other haunts in the area. Its one giant open field with signs designating where the queues and exits are. There's a lone ticket booth, a food truck and a trailer selling AI slop merch.
The mazes themselves were fairly long in length and are both located in the middle of the woods. Unlike Red Vein and Ashland Berry Farm, which use props and walls to keep you on the trail, this is a legit terror trail where you're only guided by the lights. This led to a few really clever moments from the actors. While they're given tons of room to work with and the pathways are wide, they take full advantage of their location. One actor basically ran head on at us, which is crazy effective. I was very impressed with all the actors here. All of them were pulling their A-game here.
Set design is pretty cheap looking, but there's effort in places. There are blackout portions where you'll have to feel your way around. There is also a legit maze portion where I got lost once or twice. It looked kinda like Clown Town. The entire first third of the second maze was devoid of actors. I thought it could've been from the rain, but the section also had covered and indoor areas but zero actors. The rest of the maze and the entire first one had ok staffng. There definitely was a good chunk of dead room, but the tension was actually pretty high. The location really sells the place.
The mazes have to be done in a specific order, but unlike Red Vein, the queues don't feed into each other. You're dumped out in an open field and the queues look like two separate attractions. There was a family in front of me that had someone skip out on the first maze and the staff member didn't allow that person to enter the second one. They had to do the first one first. This is definitely a poor design choice, especially if they plan on having busy nights. The maze you're supposed to do second is the closest to the entrance so people will naturally get in line there first.
Like Red Vein, there is an overarching story. I was pretty into it at the time, but I completely forgot what it was lol. They did have actors tell us the backstory around giant campfires, which was cool, but the stories were a bit long. Keep it short and sweet like Red Vein. Maybe they do this to pulse the groups?
Overall it was a good time. I would definitely come back here as they become a bit more established. They take full advantage of the location and both trails have great content for sure. That being said, I feel they should just combine both trails into one full blown haunt like Red Vein. Exiting to a safe area and going back into a queue just makes things confusing for people and it would really suck when the park gets long waits and you were in the wrong line. They could swap the order or explain it on signs or have staff members directing people in the right direction. Also drop the AI merch. I'll be far more inclined to buy the merch if they hired local talent or put some actual effort into it.
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