Without some serious work, it sounds that way.Wait, that's even bigger news than BfE's death. Sounds more like the Killarney sims are dead...?
Without some serious work, it sounds that way.Wait, that's even bigger news than BfE's death. Sounds more like the Killarney sims are dead...?
It sure sounded that way. End of service life was even mentioned.Wait, that's even bigger news than BfE's death. Sounds more like the Killarney sims are dead...?
Though given recent park spending trends, I do wonder if maybe this is less of an absolute end-of-life situation, and more of a costs-too-much-anymore situation and/or a we’re-just-done-with-this-now situation.
With entertainment being kicked out ofSomething tells me that space won't stay unoccupied for too long, especially with a need for more indoor attractions for winter.
I'm guessing Kevin didn't hint that anything else is coming to that space (flat ride in a box?)
This news makes BfE sound like some quite irresponsible spending.
He specifically said at this time there are no plans beyond Howl-O-Scream and special event space that obviously could and probably will change in the future but there are no plans right now according to him.Something tells me that space won't stay unoccupied for too long, especially with a need for more indoor attractions for winter.
I'm guessing Kevin didn't hint that anything else is coming to that space (flat ride in a box?)
Very fair enough and thank you for the clarification. Maybe BfE was to be a short term (5-6 year) stop gap for them to get some more things in Killarney/Ireland to keep traffic there while that ride was going to be stripped and rebuilt to something new?I probably should have been more clear he said "rides of that style and generation are NEARING the of their service life" The question that we don't really have an answer to is how shut down period has effected the ride system. If that needs extensive work and maybe custom parts after being shut down for so long does it really make sense to expend that time and capital if it's services life only has a handful of years left on it?
They wouldn't have invested the money, time, and (however little) effort into a ground up story, VR equipment implementation, and the brilliant addition of a TV running loud BGW ads (many of you know how I feel about these TVs placed throughout the park) in those otherwise pleasant queue hallways.Maybe BfE was to be a short term (5-6 year) stop gap for them to get some more things in Killarney/Ireland to keep traffic there while that ride was going to be stripped and rebuilt to something new?
Another thought on this is Eire was a test bed of sorts the money dropped into it would look better if tge tech were recycled for other rides that didn't necessarily need that same simulator platform while it seems doubtful that will occur it's worth keeping in mind when judging the money spent.This news makes BfE sound like some quite irresponsible spending.
Kevin said the ride vehicles were NEARING the end of their service life when asked about the ride during the ACE event. That leaves some wiggle room but J wouldn't except to see anything use them again based on his comments.I thought they've used the service life justification for closure, so it's unlikely any new show will be using the same ride system in that building?
Granted, it's an old system by a defunct manufacturer that probably used donated parts from a similar system that got closed in Tampa, so between low capacity/low ridership and costs to keep it open it just wasn't worth it?
Could see them using it for Santa’s Workshop this year at CT since Darkastle is outAs much as I think that kind of ride experience is worth it, unless BGW somehow gets a good deal on a replacement system (either the new Intamin concept or scoring a really good deal on ATLAS modules) this building is probably a HoS maze/storage space until it can be redeveloped.
Maybe - challenge is that while the queue is nice (maybe not Christmas-y but a decent corridor for the purpose), the space with the antechambers and ride vehicles is fairly restrictiveCould see them using it for Santa’s Workshop this year at CT since Darkastle is out
Speaking of control rooms and simulators. I hope Sam (the small spider that was abandoned by HOS and left in the questor building at BGT) is doing well. He was chilling in the control room, and he’s probably still there. We threatened to move him to the offices and they locked the building off for TM accessI went to Howl-O-Scream last and I was going through killarney and I remember seeing the BFE Control Room