I don't have a preference right now over Vekoma or Mack in terms of an airtime hyper at KD. It does surprise me, though, that so much stock is put into easy visibility from i95. I can see the argument 30 years ago, but KD has no control over the property (trees) immediately outside of the highway, OR the run off in between both directions of 95. At minimum a coaster would be easily visible on the northbound lanes but less-so southbound. In the day and age where technology and social media rules marketing, it's not like people are driving 95 and are totally unaware of the park's existence. Not saying it wouldn't draw hype to passersby, but the pay off just seems like less than some people make it out to be.
On the contrary, I'd rather have a good amount of the coaster (possibly first or second drops) interact with nearby midways closer to the center of the park rather than the outskirts. Rapterra has proven to be a major photogenic masterpiece with it's guest interaction and theming, and I'd rather have something similar to that, or a Griffon, than an Apollo/Nitro/Candymonium, (which are visible from a distance, but mostly ride away from the park). Heck, we already have Pantherian, who has a great twisted finale for the midway to see, but with the lift hill and drop facing away from guests, we never get to trully appreciate the art that it really is.
Build a new coaster in the Dino plot, and even put it near 95, but put the station and queue closer to the edge instead. Have at least some major elements head towards the main midways, with a major drop/treble clef/skyflyer loop element in the skycoaster or go kart plots of land and create a new entry way towards the new area.