The nice thing is, the land's interactive features are optional. I feel the same way with the Potter wand magic - it's cool but I don't need to pay to do it. That doesn't stop people from going to the wand magic stations all day long. It takes a few minutes standing nearby of each of them to see what they do (triggering effects or projections, etc), but some people feel the need to do it themselves.I feel like I would MUCH rather be at home playing a Mario game than deal with crowds while trying to do Mario-themed "interactables" in the hamlet/world.
As someone who doesn't care for them, I'll be glad they exist as they keep crowds away from actual attractions.The nice thing is, the land's interactive features are optional. I feel the same way with the Potter wand magic - it's cool but I don't need to pay to do it. That doesn't stop people from going to the wand magic stations all day long. It takes a few minutes standing nearby of each of them to see what they do (triggering effects or projections, etc), but some people feel the need to do it themselves.
There will still be three real rides (Mario Kart, Yoshi's Adventure, Mine Cart Madness) and the extra features that track coins/progress are optional.
IP lands are moneymakers. Harry Potter pretty much proved that people want to visit Universal just to see Harry Potter. Uni essentially went from a side trip during a week at Disney to the main reason people will fly to Orlando thanks to Potter.I feel like an old grumpy man (I'm still in my mid-20s..) but I don't see the appeal to IP lands like that. I'm trying to figure out why I feel that way, maybe it could be that I grew up with BGW and its generic, non-IP European theming. I think I'm a bit anti-consumerist, at least when it comes to merchandise, I don't buy much that isn't practical, you probably wouldn't know my "fandom"/IP interests after spending time in my personal spaces (except maybe for the guitars everywhere...LOL).
I've been to the Universal resort in Florida and I think I've done every operating attraction at least once. I don't think ANY of the IP made a difference in my enjoyment of an attraction. Most of the rides were/are fun, but I didn't enjoy Hagrid's Magical Creatures Motorbike Adventure because of it's connection with HP (even as someone who watches the films once~ a year and read the books many years ago). I loved the mummy ride because it was fun, but I would have gotten the same enjoyment from a generic "mummy" ride with the same production value even if it wasn't attached to "The Mummy" IP.
Maybe it's the way I enjoy theme parks... ride the rides I want and go home. I feel like I would MUCH rather be at home playing a Mario game than deal with crowds while trying to do Mario-themed "interactables" in the hamlet/world. However, I cannot get the same feeling of a rollercoaster at home. I cannot help but see interactables as anything but crowd sponges/crowd management that keep the actual attraction's queues from overflowing.
I'm not trying to derail the thread by any means, but if anyone wants to discuss this further, it might be better off in another thread. I understand how this stuff has appeal to other people, it just doesn't do anything for me. I promise I'm not trying to be a hater and affect anyone else's enjoyment of this stuff.
IP lands are moneymakers. Harry Potter pretty much proved that people want to visit Universal just to see Harry Potter. Uni essentially went from a side trip during a week at Disney to the main reason people will fly to Orlando thanks to Potter.
They should do the Potter idea and keep Epic Mario/DK, put Zelda in IOA, and then Pokemon at Simpson/BTTF area in US Park.(Bioreconstruct photo from Blue Sky account - bioreconstruct.bsky.social)
These are stained glass windows in the Nintendo Super Star Store in Epic Universe. The one on the left: There are no accidents!
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