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Nicole

and Team / Co
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Jul 22, 2013
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@Zachary and I went to Fright Fest at SFA this evening, and we had a great time.

I know that every year I defend this event, because I think it gets a bad rap. Tonight, however, it wasn’t just a fun, little haunt with a few cool moments. Tonight, we experienced three houses that were better than anything at BGW’s HOS when we went, and two that were on par with mazes at more highly regarded events (like KD’s and Dorney’s). In fact, I got more scares tonight than I have enjoyed all season.

Unwrapped is brilliantly themed to Christmas. I think they were using a lot of the props from Holiday in the Park (their defunct winter event). The actors were acting. I was stalked and startled by creepy elves; one followed me through an entire room, before I realized he was behind me. There was a slider inside the house. The monsters had clear parts and unique dialogue. The house has has story-telling, immersive theming, and good staffing levels.

Sideshow: Haze House was surprising, disorienting, and incredibly effective. It is nominally a clown themed maze, but that really isn’t the point. The house was filled with fog so thick that we literally couldn’t see anyone more than two step ahead. There were also constant strobes and lots of active and in-character clowns. They were jumping out of the fog, stalking, and singing creepy songs. It was sort of the inverse of a blackout house. It was blinding light and white, nearly opaque fog. I was still physically dizzy after I exited.

The Haunting of Hall Manor, their outdoor maze through the woods, was upgraded this year. There were many more actors and new props, scenes, and characters. It has always felt very different than most other theme park houses and this year they added more scares to an already creepy and unnerving environment.

The atmosphere and scare zones were fantastic. Throughout the park they were using sound, music, and lights to create creepy or intimidating or threatening environments.

This event obviously still lacks the budget and theatrical sets of other haunts. That said, the environmentals like lights and sound were surprisingly sophisticated, and more effective than anything we experienced at the Virginia parks. Moreover, the event was well staffed and the actors were both enthusiastic and obviously trained.
 
@Zachary and I went to Fright Fest at SFA this evening, and we had a great time.

I know that every year I defend this event, because I think it gets a bad rap. Tonight, however, it wasn’t just a fun, little haunt with a few cool moments. Tonight, we experienced three houses that were better than anything at BGW’s HOS when we went, and two that were on par with mazes at more highly regarded events (like KD’s and Dorney’s). In fact, I got more scares tonight than I have enjoyed all season.

Unwrapped is brilliantly themed to Christmas. I think they were using a lot of the props from Holiday in the Park (their defunct winter event). The actors were acting. I was stalked and startled by creepy elves; one followed me through an entire room, before I realized he was behind me. There was a slider inside the house. The monsters had clear parts and unique dialogue. The house has has story-telling, immersive theming, and good staffing levels.

Sideshow: Haze House was surprising, disorienting, and incredibly effective. It is nominally a clown themed maze, but that really isn’t the point. The house was filled with fog so thick that we literally couldn’t see anyone more than two step ahead. There were also constant strobes and lots of active and in-character clowns. They were jumping out of the fog, stalking, and singing creepy songs. It was sort of the inverse of a blackout house. It was blinding light and white, nearly opaque fog. I was still physically dizzy after I exited.

The Haunting of Hall Manor, their outdoor maze through the woods, was upgraded this year. There were many more actors and new props, scenes, and characters. It has always felt very different than most other theme park houses and this year they added more scares to an already creepy and unnerving environment.

The atmosphere and scare zones were fantastic. Throughout the park they were using sound, music, and lights to create creepy or intimidating or threatening environments.

This event obviously still lacks the budget and theatrical sets of other haunts. That said, the environmentals like lights and sound were surprisingly sophisticated, and more effective than anything we experienced at the Virginia parks. Moreover, the event was well staffed and the actors were both enthusiastic and obviously trained.

Last year at the ACE fall event we got a lights on tour of unwrapped from the team that created it. Not only are they reusing props but a large part of the house is actually Santa's Workshop as it was setup during Holiday in the Park. That includes some of the kids actual letters to Santa's that were sitting in the North Pole post office since the last time the event was run. It was one of my favorites last year glad to hear it hasn't been changed.
 
Unwrapped is brilliantly themed to Christmas. I think they were using a lot of the props from Holiday in the Park (their defunct winter event). The actors were acting. I was stalked and startled by creepy elves; one followed me through an entire room, before I realized he was behind me. There was a slider inside the house. The monsters had clear parts and unique dialogue. The house has has story-telling, immersive theming, and good staffing levels.
I've always wondered why we haven't had at least one house based on Krampus. It would make an amazing Christmas maze.
 
I've always wondered why we haven't had at least one house based on Krampus. It would make an amazing Christmas maze.
The design idea isn't really themed to the traditional Krampus but that Santa has snapped and gone insane from the demands of Christmas and is slaughtering his elves reindeer and anyone else he sees including you.
 
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I didn't experience much of that in Unwrapped last night. Maybe it was lot better earlier when it had a probably 45+ minute wait, but I went through shortly before close. Which is ridiculous there would be any slowdown because they closed at 9 and KD wasn't halfway through the session. And it costs $30 to do the mazes despite the very limited time to do them. I think my main wait was Total Damnation, if people could seen the whole line there wouldn't have been so many people in it. Pretty sure they were only sending small groups through for much of that wait, but we didn't get that. I had done the 3D with only 5, all taller than me so the 3 best jump scares were invisible. It did seem somewhat better than the past, and the scarezones definitely were improved, but overall was underwhelmed.

Haze House was pretty hilarious, not many scares because the actors couldn't see you either!

Left 5 min. early and went to Cornstalkers Trail of Terror down 301 in Waldorf. Surprised not to see evidence anyone else had the same idea. May have been last customer of the weekend, no waiting and may have been improved by going through alone, but this finally the provided the experience I've been looking for, maybe even a bit more, this is some messed up stuff. Plenty of actors ganging up on me (must have been freezing). Strange setup in a furniture store baseball stadium parking lot. $30 (varies) and I was in and out in 20 minutes including purchase and bathroom -- did speed through any empty bits, so cold -- but worth it if any of this has been. 3 days left.
 
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