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Zachary

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Sep 23, 2009
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The concept I have to share today isn't a wholly original idea—it has been pitched and alluded to by a number of folks here on ParkFans and in private chats with me over the years. It's no secret that Six Flags America has long been a troubled park so it shouldn't be surprising that radical ideas have been tossed around as per how to fix it. This is definitely one of those radical ideas, but I also think it's a very good one—and probably a shockingly realistic one too.

Though the general ideas of how best to restructure and reform Six Flags America have been percolating in the back of my mind for years now, the recent revelation of the incoming merger between Cedar Fair and Six Flags was the real impetus for me finally sit down, work through, and sketch out my ideas. Why? Because, post-merger, Six Flags America will be more troubled than ever before. Now, instead of being a marginally profitable, bottom-tier Six Flags park, it will be an active competitor to one of Six Flags' new (and far superior) parks, Kings Dominion.

The quick and dirty answer to this problem that many people out there on the internet are jumping to right now is to just shutter Six Flags America, sell of its land, and pay down some corporate debt (or finance much-needed improvements elsewhere in the chain). Though I do, unfortunately, think such a move is a legitimate possibility, I very much hope that the new Six Flags doesn't opt for that path. Yes, right now, Six Flags America is highly duplicative with Kings Dominion. Yes, right now, Six Flags America is a run-down mess of a park. And yes, right now, Six Flags America is probably worth far less as a park than the land it sits on.

All that said though, I believe selling off the land beneath Six Flags America would be a tremendously short-sighted decision. Six Flags America sits well within the suburbs of Washington DC, just outside the beltway. The Washington DC area is the sixth largest metro in the country with around 6.4 million residents. That's not all either. Six Flags America is located only about an hour southwest of the Baltimore city center—the 20th largest metro in the country—featuring over 2.8 million people calling it home. Better yet? It's far closer to both of these metro areas than either of its nearest, major-park neighbors: Hersheypark and Kings Dominion. Still even better yet? DC's population has been steadily growing for the last 50 years, it's one of the most economically-stable areas of the country, it rarely suffers any particularly severe weather, and it has a booming, highly lucrative tech sector. Want even more? Though snow does occur occasionally and the winters do get nippy, a park in the DC area can sustain a notably longer season than can be achieved just a state or two further north (mid-March through the end of December, for example, is a cakewalk). Oh, and did I mention that Washington DC is the 7th most-visited city in America with over 1.1 million tourists per year?

As far as theme park locations go, there are, legitimately, few better options than Washington DC and yet, somehow, miraculously, Six Flags is the only park-operating property owner in the entire region. That said, the park they've long operated here, Six Flags America, is massively overshadowed by Hersheypark to the north and Kings Dominion and Busch Gardens Williamsburg to the south. Additionally, given the relative prosperity and highly-educated of the DC area, it's likely that a run-down, generic, thrill park was never going to be the most-correct solution for the market—particularly when there are great, pleasant, high-quality, guest-experience-focused parks within day-trip distance. So, while the location may be immaculate, it's clear the park itself is very much a square peg being shoved uncomfortably into a round hole.

While some may say the right call would be to just give up the ghost and let Kings Dominion carry the DC market for Six Flags, I'd counter that giving up such an incredible foothold in such a massive, uncontested market seems obviously wrongheaded long-term. Worse yet for Six Flags, if they were to exit the local DC market, it is only a matter of time before another competitor enters and takes the market for themselves—potentially threatening the future success of Six Flag's new property to the south, Kings Dominion, in the process. After all, Disney and Merlin have both already previously attempted new parks in the immediate vicinity of DC despite Six Flags America's existing presence. If Six Flags were to shutter their property entirely, only Houston, Texas would be a larger domestic city without a major amusement park close by. Washington DC is probably already atop many chain's lists for potential expansion, but the closure of the area's only existing park would supercharge that park power vacuum.

While I may be ardently against Six Flags surrendering their DC foothold, I do very much agree that the current status quo is not sustainable. The park has seemingly been struggling more and more over the last few seasons with the removal of Holiday in the Park, the closure of entire sections of the property, and a palpable neglect visible everywhere that is open. It's clear that something has to change in order to keep the property above water. Sure, maybe they could add a major coaster or two to give the place a boost, but it would still be the wrong park for the market and doing so would only cannibalize more traffic from the chain's Doswell property, Kings Dominon. Furthermore, even when Six Flags America does add something new, the park's truly abominable local perception and reputation makes the ceiling for those additions depressingly low. It seems to almost always be true that those attraction investment dollars could have been spent to much grander returns at any number of other Six Flags parks—a situation that's even more true now that the Cedar Fair properties are being added to the fold.

So, how could Six Flags cleanse the property of its past sins in the public consciousness while also driving new visitation and avoiding breaking the bank? Oh, and that needs to be accomplished while also, preferably avoiding direct competition with their new sister-park, Kings Dominion. Well, I propose a potential solution: A new, first of its kind, Six Flags—a family-focused, fully IP-based, theme park sub-brand, that I'm calling "Six Flags Kids."

We've seen the domestic family park market heat up dramatically over the last handful of years with the debut of two new Legolands, a new Sesame Place, and the first-ever Peppa Pig theme park. This segment of the industry shows no signs of slowing down either with a first-of-its-kind Universal Studios kids park, the country's first Hasbro family theme park, and the second Peppa Pig park all currently in development. With Universal, Merlin, and SeaWorld all having already entered/announced plans to enter this incredibly profitable market, it's time for Six Flags to jump aboard too—and Washington DC is a fantastic place to do it—and Six Flags America is the perfect property for it.

With all of that preamble out of the way, what, exactly, am I proposing?

Six Flags Kids, Washington DC​

As I envision it, Six Flags Kids would replace the entirety of Six Flags America, sans the water park and the dry park's existing entry area. Though a lot of park infrastructure is preserved and, where applicable, repurposed, the goal is for the vast majority of the rest of the existing park to look nearly unrecognizable from its predecessor. Alongside the significant rebranding and retargeting of the park, this dramatic visual alteration is an essential component of selling Six Flags Kids as a truly new, fresh experience. If guests are frequently reminded of Six Flags America, the project will have failed one of its core objectives.

Below, you'll find a map of the property layout I envision. Major lands are labeled, but specific segments of the plan are also numbered. I'll break down each one-by-one in a moment. Also featured are white arrows to depict general guest path-flow through the property. Six Flags America is, currently, a maze of often worthless paths that cause the lower half of the park's existing layout to look a bit like Swiss cheese. A large goal of this concept was to massively simplify pathing and navigation throughout the park.

Six Flags Kids Washington DC.jpg

1: Capitol Square​

  • Vibe: Historical, Patriotic (See: Colonial Williamsburg)
  • Target Audience: Families & Adults
After all of that talk of significant visual overhauls, we're staring things off with quite the opposite. Six Flags America's Main Street 1776 area is one of the only legitimately, visually appealing portions of the existing park. As a shopping and dining area, it currently serves its purpose quite well but, with some additional thematic investment, refreshment and beatification efforts, and an overhaul of its merchandising and culinary offerings, this colonial-themed main street could really be something truly special. I'm not really opposed to this area keeping its current name, but for this concept, I opted to name it something a little more locally-relevant. The theme, however, would be essentially entirely unchanged.

By far the largest change I'm proposing to this area is the removal of the turnstiles from the front of the hamlet. Though the security perimeter must, of course, be retained, my vision for Capitol Square is for it to be entirely free to enter (once people pay for parking, of course). Though few people would probably ever visit the property exclusively for Capitol Square, it could be used as an off-peak-season, free-to-enter event venue for, say, a beer festival or the like where profits would come from food and beverage sales rather than admission. I could also envision upcharge birthday party facilities which could be accessed from this area if Six Flags wanted to break into that market. Birthday party facilities are something that many other family-aimed parks offer and, the fact that this one would be outside the gate, would make it extra appealing for, say, off-season usage or for mixed groups where not everyone attending the party would need to purchase park admission.

2: Chesapeake Shores​

  • Vibe: Chill, Beachy
  • Target Audience: All Ages (Varies by Area)
The primary reason for removing the turnstiles from Capitol Square is to push them back to the entrances of the two, paid-entry, on-site park experiences—the rethemed and refreshed water park and the completely overhauled dry park. Six Flags America has an existing water park integrated into the dry park and named Hurricane Harbor. Thankfully, the layout of the existing water park is ideal for annexing it from its parent park with the simple addition of some turnstiles to the long entry walkway off of Capitol Square.

As for the park itself, though I've never stepped foot within its perimeter, from the outside looking in, the place could definitely use some updates. I won't go into what attraction(s) should be removed, replaced, rethemed, or refreshed as I can't speak with any confidence as per the existing experience. That said, I would like to see a major retheming and rebranding effort take place for the park as a whole. I really love what Carowinds has done with Carolina Harbor—capitalizing on the local market's familiarity with the states' beaches. I think doing the same in Maryland with the Chesapeake Bay would be a solid thematic direction in which to head.

3: Six Flags Kids Entry Plaza​

  • Vibe: Grand, Refined
  • Target Audience: Families & Adults
The front entry area of the new Six Flags Kids park would take over what is currently the end of Main Street 1776. Much like the rest of this existing area, only very minimal alterations would be needed here. As with the water park next door, new turnstiles would need to be added along the existing, straight walkway between the fountain/statue plaza in Capitol Square and this park.

The restrooms on the left and the restaurant on the right as you enter this area will need extensive interior overhauls and exterior clean-ups, but the bones of this area are very strong from the clocktower and theater overlooking the area to the charming chair swing to the back-right. With some beatification efforts and freshening up, this will make for a grand first impression for our new children's park.

4: DC Universe​

  • Vibe: Dark, Serious, Gritty Downtown (Gotham City) & Bright, Bustling City (Metropolis)
  • Target Audience: Kids & Tweens; Some Rides Suitable for a Wider Audience
Finally, it's time for some real, significant changes. Heading up and to the left of the Grand Theatre, we pass under the entry arch for Six Flags Kids' first new land: DC Universe. Currently, this area of Six Flags America is branded "Chesapeake," but there's next to nothing around that does anything to actually sell that theme at this point. My solution for this land is to divide it in half with a little something like this:

Gotham vs Metropolis.jpg

The area to the bottom right of the black dotted line would be themed to the darker, seedier Gotham City. The facade and small gift shop on the left side of the Grand Theatre would be themed to the exterior of Arkham Asylum with the scrambler out front taking on a Joker theme. The existing theater would feature a Riddler-ridden action stunt show centered around Batman taking on the famous question-focused nemesis. Across the path, the existing Shipwreck Falls boat ride would take on a Gotham City Water and Power Authority (GCWPA) theme after it has been taken over by the Penguin. Right next door, the current Goldrush Chicken Co. restaurant would be fully enclosed and rethemed to Mr. Freeze's infamous Iceberg Lounge (bonus points for serving an iceberg salad).

Past this point, the path takes guests into a small botanical garden, a favorite hangout spot for Poison Ivy and a nice, green way to transition to the second section of the DC Universe land: Metropolis.

Unlike the Gotham-half of the DC Universe land, not much would be carried over from Six Flags America's Chesapeake to Six Flags Kids' Metropolis. The existing B&M floorless coaster, Firebird, would be scrapped. The two existing flat rides (a swinging ship and a second round swing ride) would both also be removed. All of this newly vacated land would be reallocated to a collection of fresh, new, Zamperla flat rides themed to many of your favorite DC Comics heroes like Superman, Wonder Woman, The Flash, Green Lantern, and others. The walk-up food stalls and gift shop in this area of the park would also need refacing to bring them inline with the art deco look and feel of Metropolis. Additionally, at the very back of this land is the single station for Six Flags America's existing railroad. The station would be renovated and the train painted to bring it to near-parity with the recently announced, absolutely gorgeous Metropolis Transit Authority coming to Six Flags Fiesta Texas in 2024.

What about Chesapeake's other former roller coaster, Roar? I want to RMC it. That sounds like a wild proposal, but hear me out. Rocky Mountain Construction's I-Box coasters manage impressively low minimum height requirements and I-Box conversions are almost always cheaper than similar scale ground-up alternatives. Unlike the other RMC conversions we've seen around the industry, this would be the world's first FAMILY I-Box installation—notably cutting down the height, speed, and length of the existing Roar layout. This would certainly still be one of the park's two most notable, most thrilling coasters, but it would be dramatically more tame than your typical RMC project. I don't have strong opinions about the theme for this new coaster, but I could see Cyborg being a good option since, as far as I can remember, he doesn't have a coaster anywhere yet and, better yet, the duality of Cyborg parallels nicely with the melding of steel and natural materials found on RMC conversions.

Overall, Metropolis would be an idealized, sparkly-clean, art deco-styled area featuring many of the park's new flats, its major "new" coaster, and one other major draw...

5: Justice League: Battle for Metropolis​

This family park needs a dark ride—especially if we want to extend its season. Luckily, Six Flags already has a good, predesigned, Sally shooter that they love installing in many of their parks. Fortunately for us, Six Flags America hasn't gotten one yet so we can plop it down on the current site of Roar's existing extended queue, one of its helixes, and a large, backstage Fright Fest warehouse that this new family park won't have any need for now. The front entrance for this attraction would be right at the entrance to Metropolis on the other side of the Gotham Botanical Garden that connects down to the lower section of the DC Universe land. Just as the Justice League unites Superman and Batman, this new attraction would tie their cities together beautifully.

6: Camp Snoopy​

  • Vibe: Quaint, Campy, Cute Forest
  • Target Audience: Toddlers & Kids
Six Flags Kids' second major, new themed land would be a large Camp Snoopy area taking over what is currently Olde Boston and Looney Tunes Movie Town at Six Flags America. This nice, quaint, wooded area of the park is perfect for the vibe and tone of a Camp Snoopy. Many of the existing attractions here can stay with new Peanuts themes. Some of the former Whistlestop Park childrens attractions from further back in the park can also be moved up here to fill out the area more (especially the sections I've proposed reclaiming from duplicative/unneeded pathways). Because we've all seen really well executed Camp Snoopy areas at various Cedar Fair parks by now, I'm not going to dive deep into this land other than to highlight that it features two restaurants (currently Chop Six & Johnny Rockets) which will need retheming, a carousel I'd like to see completely replaced, a nice, covered theater for a Peanuts-themed entertainment product, and the park's existing kiddie coaster which would be retained with a new theme. I also think this land will need a gift shop as neither Olde Boston nor Looney Tunes Movie Town currently have one. Maybe the currently-vacant area behind Chop Six that backs up to what I've outlined as a backstage area would be a good spot?

6.5: The Looney Tunes Preamble​

You're like 15 to 20 minutes into reading this godforsaken concept and I've just snuck in an unexpected ".5" header to launch into yet another ramble about a park that will never exist. Your blood pressure is probably spiking a little as you begin to realize that, after this stunt, you're finally, seriously considering just cutting your losses and closing this thread forever. Will you stay if I apologize? If so, I'm very sorry for the aside. If my apologizing won't help and you're just bailing right here anyway, uh, fuck you I guess?

Anywho, before I jump into points of interest 7 through 10, I feel I need to contextualize what's going to look, on the surface, like a pretty weird decision. Remember how I subdivided DC Universe into two mini-lands, Gotham and Metropolis? Well, I decided to do that after I already made that big, fancy layout map at the start of this concept and, frankly, I was way too lazy to go back in and try to retcon all of that information into the main graphic itself. Instead, I tossed together that second image you saw with the sloppy, black, dashed line separating DC Universe into its two themed sub-sections. Why am I bringing all of this up? Because I've subdivided a Looney Tunes-themed land in this park as well, but that separation is actually depicted on the original map since it was my plan from the start.

Note I said "a Looney Tunes-themed land"—as in I am pitching two Looney Tunes areas on opposite sides of this new park. If you count the bisected, second Looney Tunes themed land as two different areas, there are three thematically distinct Looney Tunes areas here. So, why? Well, Six Flags America currently features two other, actually pretty well-themed areas: a western town and a small New Orleans area. Because we're attempting to make this concept financially feasible, part of the goal is to reuse as much existing infrastructure as possible. Demoing legitimately good scenic should be avoided, if possible, in my opinion. Fortunately, with the Looney Tunes, we have a very flexible IP full of a variety of characters that we we can cleanly shoehorn into many different environments. I think I've used that IP flexibility to the max in this concept.

While yes, this does mean that there are more Looney Tunes themed areas than anything else, they're also much smaller than their other regions of the park and feature fewer rides than either the DC or Peanuts areas.

7: Yosemite Sam's BOOMtown​

  • Vibe: Bustling, Slapstick Old West Town
  • Target Audience: Kids & Tweens; Rides Suitable for a Wider Audience
The Looney Tunes have taken over this booming wild west town and Yosemite Sam will stop at nothing on his quest to dispose of Bugs Bunny. His latest scheme? Rig the entire town with TNT. The main task with this conversion would be refreshing the exteriors and renovating the interiors of the buildings encompassing this area. Looney Tunes characters would be integrated throughout and evidence of Yosemite Sam's explosive plot would be "hidden" around every corner. The current Vekoma SLC would be scrapped and the rapids ride, bumper cars, and new NebulaZ would be rethemed. Foghorn Leghorn, Barnyard Dawg, Henery Hawk, and Speedy Gonzales (which is socially acceptable, for the record) are all good characters to work in here. There is one last attraction for Yosemite Sam's BOOMtown though with its own set of iconic characters...

8: Fast and Furry-ous​

The park's second new pair (!) of roller coasters would be a set of Skyline Attractions' new dueling P’Sghetti Bowl children's coasters sitting atop the site currently occupied by Mind Eraser. Six Flags is currently installing two sets of these rides—one at Fiesta Texas and one at Over Georgia. Needless to say, they'd work brilliantly for the target audience of this new Six Flags Kids park as well. The name I'm pitching for the coaster is the name of the first Looney Tunes episode Road Runner and Wile E. Coyote appeared in. Naturally, one side would be blue and one side would be brown. Bonus points if Road Runner's "Meep Meep" is the dispatch sound and the Wile E. Coyote side always slows down on the lift allowing the Road Runner side to "outrun" Coyote.

9: Looney Tunes Carnivale, Part I​

  • Vibe: Festive, Party, "Bourbon Street During Mardi Gras but for Kids with Looney Tunes"
  • Target Audience: Kids & Tweens; Rides Suitable for a Wider Audience
Now, for the bisected Looney Tunes land I promised before, Looney Tunes Carnivale. Together, the two halfs of this land will take over the existing Mardi Gras area at Six Flags America. The first part of the land to the south of the railroad tracks features a pair of food and beverage locations, a few game booths, and two rides: a Larson Flying Scooters and a Zamperla spinning mouse coaster. All of these elements, with their festive themes in tow, would remain intact. Like with BOOMtown though, Looney Tunes would be implemented throughout. Sylvester and Tweety can have the Flying Scooters and Peppe Le Pew and Penelope can find representation with some French flare in the culinary offerings.

The big twist here though is the park's existing spinning coaster would get a massive makeover. A handful of years back, Busch Gardens Tampa had plans to enclose their wild mouse with a warehouse. Other Six Flags parks also currently feature enclosed mice. I'd like to see the same happen here with Ragin' Cajun. Back behind the festivities in the town lies Witch Hazel's house. She's currently inviting tourists in town for the Carnivale into her home for fortune tellings. Once you enter though, you're bewitched and sent on a spinning, swirling, blacklight-lit trip through all sorts of cartoon-y magic imagery (spirals, smoke clouds, etc). Basically, think Hersheypark's Laff Trakk except themed to Witch Hazel. Crucially, this gives Six Flags Kids a second major indoor attraction to aid in extending the park's season and weatherproofing the place against rainstorms.

10: Looney Tunes Carnivale, Part II​

  • Vibe: Chaotic Cartoony Carnival
  • Target Audience: Tweens, Teens, and Adults
Lastly, behind the totally-not-New-Orleans-but-just-a-place-that-looks-just-like-it town, as part of the Carnivale festivities, the carnival has come to town. This is essentially this park's Dinoland USA. It uses Looney Tunes character integrations to make fun of the sketchy-styled carnival environment.

First off, even in our fake, "trashy" area of the park, go karts have no place in a premium theme park so they have to go. I think the current Zydeco Zinger and Bourbon Street Fireball flat rides may already be dead but, if not, they are now as neither would survive this renovation. I'm not sure what pair of flats I'd put in their place, but they should be two of the more intense options in the park as this area aimed more towards older kids who are looking for a bit of a thrill. Both would, of course, have to look comically "rundown" and be "operated by" Looney Tunes characters. The Tasmanian Devil, Elmer Fudd, and Daffy Duck all seem like good IP integration opportunities here.

Though it may be a bit unexpected due to its relatively high thrill level, I think I'd advocate keeping Six Flags America's 140 foot tall Intamin Giant Drop, Voodoo Drop, in place. Again, this is the thrilling corner of the park, it gives kids a high point in the collection to work towards, and it would be perfect as a Marvin the Martian ride.

Lastly, the park's wildly historic, out-and-back wooden coaster, Wild One. With a comprehensive retracking and partial rebuild from GravityGroup (a la Grizzly at Kings Dominion or Beast at Kings Island), Wild One could, once again, be a fun, smooth, wooden coaster for the whole family. My theme pitch here is that it's an old wooden coaster operated by Ralph Wolf (who already has the perfect, sketchy carny vibe). Simply renaming it "Ralph Wolf's Wild One" would be perfectly fine by me. Wild One is preserved, it gets the restoration it deserves, and it's thematically integrated into the thrilling, little back corner of the country's first Six Flags Kids park.


The Wrap Up​

If you've made it this far, I truly thank you for reading. I know it was a lot. I've spent an embarrassing number of hours on this concept this evening and I sincerely believe something close to this is not only feasible, but also just a legitimately great idea to fix the incoming conflict between Six Flags America and Kings Dominion. I hope this concept shows that it wouldn't actually cost that much to completely overhaul Six Flags America into the truly top-tier, nearly-year-round, one-of-a-kind, family theme park that the DC area deserves. Better yet, by offering such a quality family park locally to residents of DC and Baltimore, there's a clear path to upselling multi-park admission products that would also allow folks season-long entry into Kings Dominion—locking them into the Six Flags ecosystem. Suddenly, Hersheypark starts lookin' far less appealing for families.

Plus, though us thoosies would lose some great coasters (emphasis on some since, as I've already covered, I have a top-secret plan to preserve the best coaster at the park, my beloved Batwing, forever), this new Six Flags Kids park would actually have a shockingly strong one-two punch combo with a fully renovated Wild One and the world's first RMC family I-box coaster. In fact, I'd go out on a limb and say it would be the best top coaster tier of any family park anywhere, ever. And hell, pair those headliners with a blacklight, indoor spinning mouse and the Battle for Metropolis dark ride and I honestly believe this starts to look like a super pleasant little park for people of most any age. Yes, the target audience is like 3- to 14-year-olds, but families with older kids could certainly visit and have a great time too. It wouldn't hold a candle to the collection down at Kings Dominion of course, but it would draw in an all-new market in addition to incentivizing more people in the area to visit Kings Dominion too. It seems like a win-win all-around.

Fingers crossed! 🤞
 
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Love this concept! Would be a super cute park!

Question: if you were in charge of this project, what would you do with Superman? Would it be scrapped or moved? Not sure I saw mention of it or Joker anywhere.
 
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I imagine Superman has to be worth saving. Don't know what park it should be shipped to, but there are plenty of parks in the newly-expanded chain where Superman: Ride of Steel would be their best coaster.

Joker's Jinx would probably bite the dust. It's getting up there in years and those old Premier LSMs are very problematic. Post merger though, its death could contribute some much-needed parts to Kings Dominion's Flight of Fear though! KD's is the original anyway—it deserves to live even if I do think Joker's Jinx is the slightly-better-riding of the two.

Batwing, unfortunately, realistically, would likely die. I really do absolutely adore it, but it's a super problematic prototype of an unreliable, long-extinct coaster model. It doesn't doesn't fit in this concept and I can't imagine new Six Flags moving it given its age and incredible bevy of issues. Guess Nighthawk would get some more spare parts to work with though. 😕

The other existing Gotham City attractions—the Zamperla Discovery, the Star Flyer, the Round-Up, and that weird tube slide—are all definitely relocatable though. The Round-Up could go to Kings Dominion but the others would fit better elsewhere in the chain in my opinion.
 
Really love your entire concept here @Zachary and think it's something that could really turn this properties fortunes around. Picking out just a few small areas where I can maybe spark other thoughts:
Though few people would probably ever visit the property exclusively for Capitol Square, it could be used as an off-peak-season, free-to-enter event venue for, say, a beer festival or the like where profits would come from food and beverage sales rather than admission.
I think if this would be the plan it would be better to make it something people would want to visit just for. I like your suggestion of still needing to pay for parking, but how about it's done in a "hourly" style. You pay as you exit, so if you are there 0-2.5 hours (I imaging that's how long some of your use suggestions could take) it's free, 2.5-3.5 it's $10, 3.5+ it's $20. That could entice more people to come and shop. Additionally I would relocate Camp Snoopy's car ride and steal some parking lot to make Capitol Square bigger. Put in like a 500 seat theater for a small concert venue (Bigger than anything in Annapolis, but smaller than most of what's east of DC, all these size ones require me to go to NOVA), get some store to come in as a "flagship" store, put in a "cooking academy" that offers classes, and maybe even a few floors of rentable office space meant for small self owned businesses that just need an office.

That all might be too much, but I think if you go that route, why not go bigger with it?

As for the park itself, though I've never stepped foot within its perimeter, from the outside looking in, the place could definitely use some updates. I won't go into what attraction(s) should be removed, replaced, rethemed, or refreshed as I can't speak with any confidence as per the existing experience. That said, I would like to see a major retheming and rebranding effort take place for the park as a whole. I really love what Carowinds has done with Carolina Harbor—capitalizing on the local market's familiarity with the states' beaches. I think doing the same in Maryland with the Chesapeake Bay would be a solid thematic direction in which to head.
It definitely needs some love. I don't know property lines but I would either take some of the parking lot to the paintball area west, or the parking south and turn that into expansion for the new Chesapeake Harbor theme park. I think for this to survive on it's own it really needs to grow. It's not much bigger than Soak City or The Boardwalk, it's 1/2 the size of WCUSA, about 1/3 the size of Aquatica Orlando, and smaller than both of WDW's parks.

This is where I would throw a different concept at you than Chesapeake Harbor: America's Harbor. This would require the entire area to undergo a huge change. In the middle of the park I would put a compass pointing true north, and each area off there would get themed to a different area: Boston Port, Port Orleans, Port Angeles, Steel Port, Port Puget. 5 small themed areas to the NE, SE, SW, NW, GL. This compass would go in the current middle of Wahoo River, which would get expanded, and renamed to the Mississippi River. I think you could have so much fun with that being the middle of your park where then you just have lounging space.

The only major moving of attractions I would do is put some slides, maybe a water coaster, where Buccaneer Bay is to anchor Boston Port; fill in the current wave pool and make a small one along with splashpad and kid areas for Steel Port (given the waters of the Great Lakes tend to be calmer); Splash Water falls and the like around it could stay the way it is. From there you get into all the new build outs, where you could do a new wave pool and some surfing like themed slides south-west of the compass for the Port Angeles. The current racing slides and west can be built out for the Port Puget area representing the NW.

4: DC Universe​

  • Vibe: Dark, Serious, Gritty Downtown (Gotham City) & Bright, Bustling City (Metropolis)
  • Target Audience: Kids & Tweens; Some Rides Suitable for a Wider Audience
Finally, it's time for some real, significant changes. Heading up and to the left of the Grand Theatre, we pass under the entry arch for Six Flags Kids' first new land: DC Universe. Currently, this area of Six Flags America is branded "Chesapeake," but there's next to nothing around that does anything to actually sell that theme at this point. My solution for this land is to divide it in half with a little something like this:
I like this but maybe just be the two smaller Gotham City and Metropolis areas rather than a huge DC Universe area. Maybe make the cross area between zones 3-7 the "Hall of Justice" and you can put the Battle for Metropolis entrance there since it is a full Justice League ride. I love the ride but given it could be a "catchall" area for other DC heroes it could be "Justice League: Battle of Infinite Earths".

_______________________________________________

There would be a ton of left over land at this point north of the park area. Cedar Fair prior to this has been showing interest in building more hotels with their parks. And you still have the train there. So I would take the infield from where the train is, work with the Smithsonian, and put in some natural habitats that they can bring some of the extra animals that are at the zoo in DC to there. It's not meant to be a major pull that you go there just for the animals, but it's an extra benefit. Then back behind there is where you put a hotel tied to the park. I'm not thinking anything big. Maybe 200 rooms, 75 of them 2 bedroom like condo style, 75 "plus" rooms of 1 queen and a bunk bed with a sofa area (like a decent size studio apartment), and 50 standard hotel rooms. The hotel here would come with 3 exclusive shuttles - National Mall, Inner Harbor, Historic Annapolis. All three trips are 20 minutes each way. But work with the areas like a meal voucher for the Smithsonian dining halls, discounts to the National Aquarium and Kids Museum in Baltimore, and maybe a free harbor tour in Annapolis. I really think that they are going to need some type of added benefit to staying there rather than staying somewhere else and coming for the day. Given the challenge of getting to the park in the first place (it's not right off an easy to access highway) enticing a family with "4 day weekend without having to dive everywhere" would be a HUGE win for the Balt.-DC area.

All in all I really love your concept here @Zachary and it's well thought out and laid out. I really hope that this CF/SF merger brings around some outside the box thinking like this. Growing to this size I really think that they need to do stuff like this. Turn some smaller parks into plus sized FEC's in this way and spin off the waterpark into it's own standalone thing.
 
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The concept I have to share today isn't a wholly original idea—it has been pitched and alluded to by a number of folks here on ParkFans and in private chats with me over the years. It's no secret that Six Flags America has long been a troubled park so it shouldn't be surprising that radical ideas have been tossed around as per how to fix it. This is definitely one of those radical ideas, but I also think it's a very good one—and probably a shockingly realistic one too.

Though the general ideas of how best to restructure and reform Six Flags America have been percolating in the back of my mind for years now, the recent revelation of the incoming merger between Cedar Fair and Six Flags was the real impetus for me finally sit down, work through, and sketch out my ideas. Why? Because, post-merger, Six Flags America will be more troubled than ever before. Now, instead of being a marginally profitable, bottom-tier Six Flags park, it will be an active competitor to one of Six Flags' new (and far superior) parks, Kings Dominion.

The quick and dirty answer to this problem that many people out there on the internet are jumping to right now is to just shutter Six Flags America, sell of its land, and pay down some corporate debt (or finance much-needed improvements elsewhere in the chain). Though I do, unfortunately, think such a move is a legitimate possibility, I very much hope that the new Six Flags doesn't opt for that path. Yes, right now, Six Flags America is highly duplicative with Kings Dominion. Yes, right now, Six Flags America is a run-down mess of a park. And yes, right now, Six Flags America is probably worth far less as a park than the land it sits on.

All that said though, I believe selling off the land beneath Six Flags America would be a tremendously short-sighted decision. Six Flags America sits well within the suburbs of Washington DC, just outside the beltway. The Washington DC area is the sixth largest metro in the country with around 6.4 million residents. That's not all either. Six Flags America is located only about an hour southwest of the Baltimore city center—the 20th largest metro in the country—featuring over 2.8 million people calling it home. Better yet? It's far closer to both of these metro areas than either of its nearest, major-park neighbors: Hersheypark and Kings Dominion. Still even better yet? DC's population has been steadily growing for the last 50 years, it's one of the most economically-stable areas of the country, it rarely suffers any particularly severe weather, and it has a booming, highly lucrative tech sector. Want even more? Though snow does occur occasionally and the winters do get nippy, a park in the DC area can sustain a notably longer season than can be achieved just a state or two further north (mid-March through the end of December, for example, is a cakewalk). Oh, and did I mention that Washington DC is the 7th most-visited city in America with over 1.1 million tourists per year?

As far as theme park locations go, there are, legitimately, few better options than Washington DC and yet, somehow, miraculously, Six Flags is the only park-operating property owner in the entire region. That said, the park they've long operated here, Six Flags America, is massively overshadowed by Hersheypark to the north and Kings Dominion and Busch Gardens Williamsburg to the south. Additionally, given the relative prosperity and highly-educated of the DC area, it's likely that a run-down, generic, thrill park was never going to be the most-correct solution for the market—particularly when there are great, pleasant, high-quality, guest-experience-focused parks within day-trip distance. So, while the location may be immaculate, it's clear the park itself is very much a square peg being shoved uncomfortably into a round hole.

While some may say the right call would be to just give up the ghost and let Kings Dominion carry the DC market for Six Flags, I'd counter that giving up such an incredible foothold in such a massive, uncontested market seems obviously wrongheaded long-term. Worse yet for Six Flags, if they were to exit the local DC market, it is only a matter of time before another competitor enters and takes the market for themselves—potentially threatening the future success of Six Flag's new property to the south, Kings Dominion, in the process. After all, Disney and Merlin have both already previously attempted new parks in the immediate vicinity of DC despite Six Flags America's existing presence. If Six Flags were to shutter their property entirely, only Houston, Texas would be a larger domestic city without a major amusement park close by. Washington DC is probably already atop many chain's lists for potential expansion, but the closure of the area's only existing park would supercharge that park power vacuum.

While I may be ardently against Six Flags surrendering their DC foothold, I do very much agree that the current status quo is not sustainable. The park has seemingly been struggling more and more over the last few seasons with the removal of Holiday in the Park, the closure of entire sections of the property, and a palpable neglect visible everywhere that is open. It's clear that something has to change in order to keep the property above water. Sure, maybe they could add a major coaster or two to give the place a boost, but it would still be the wrong park for the market and doing so would only cannibalize more traffic from the chain's Doswell property, Kings Dominon. Furthermore, even when Six Flags America does add something new, the park's truly abominable local perception and reputation makes the ceiling for those additions depressingly low. It seems to almost always be true that those attraction investment dollars could have been spent to much grander returns at any number of other Six Flags parks—a situation that's even more true now that the Cedar Fair properties are being added to the fold.

So, how could Six Flags cleanse the property of its past sins in the public consciousness while also driving new visitation and avoiding breaking the bank? Oh, and that needs to be accomplished while also, preferably avoiding direct competition with their new sister-park, Kings Dominion. Well, I propose a potential solution: A new, first of its kind, Six Flags—a family-focused, fully IP-based, theme park sub-brand, that I'm calling "Six Flags Kids."

We've seen the domestic family park market heat up dramatically over the last handful of years with the debut of two new Legolands, a new Sesame Place, and the first-ever Peppa Pig theme park. This segment of the industry shows no signs of slowing down either with a first-of-its-kind Universal Studios kids park, the country's first Hasbro family theme park, and the second Peppa Pig park all currently in development. With Universal, Merlin, and SeaWorld all having already entered/announced plans to enter this incredibly profitable market, it's time for Six Flags to jump aboard too—and Washington DC is a fantastic place to do it—and Six Flags America is the perfect property for it.

With all of that preamble out of the way, what, exactly, am I proposing?

Six Flags Kids, Washington DC​

As I envision it, Six Flags Kids would replace the entirety of Six Flags America, sans the water park and the dry park's existing entry area. Though a lot of park infrastructure is preserved and, where applicable, repurposed, the goal is for the vast majority of the rest of the existing park to look nearly unrecognizable from its predecessor. Alongside the significant rebranding and retargeting of the park, this dramatic visual alteration is an essential component of selling Six Flags Kids as a truly new, fresh experience. If guests are frequently reminded of Six Flags America, the project will have failed one of its core objectives.

Below, you'll find a map of the property layout I envision. Major lands are labeled, but specific segments of the plan are also numbered. I'll break down each one-by-one in a moment. Also featured are white arrows to depict general guest path-flow through the property. Six Flags America is, currently, a maze of often worthless paths that cause the lower half of the park's existing layout to look a bit like Swiss cheese. A large goal of this concept was to massively simplify pathing and navigation throughout the park.

View attachment 30542

1: Capitol Square​

  • Vibe: Historical, Patriotic (See: Colonial Williamsburg)
  • Target Audience: Families & Adults
After all of that talk of significant visual overhauls, we're staring things off with quite the opposite. Six Flags America's Main Street 1776 area is one of the only legitimately, visually appealing portions of the existing park. As a shopping and dining area, it currently serves its purpose quite well but, with some additional thematic investment, refreshment and beatification efforts, and an overhaul of its merchandising and culinary offerings, this colonial-themed main street could really be something truly special. I'm not really opposed to this area keeping its current name, but for this concept, I opted to name it something a little more locally-relevant. The theme, however, would be essentially entirely unchanged.

By far the largest change I'm proposing to this area is the removal of the turnstiles from the front of the hamlet. Though the security perimeter must, of course, be retained, my vision for Capitol Square is for it to be entirely free to enter (once people pay for parking, of course). Though few people would probably ever visit the property exclusively for Capitol Square, it could be used as an off-peak-season, free-to-enter event venue for, say, a beer festival or the like where profits would come from food and beverage sales rather than admission. I could also envision upcharge birthday party facilities which could be accessed from this area if Six Flags wanted to break into that market. Birthday party facilities are something that many other family-aimed parks offer and, the fact that this one would be outside the gate, would make it extra appealing for, say, off-season usage or for mixed groups where not everyone attending the party would need to purchase park admission.

2: Chesapeake Shores​

  • Vibe: Chill, Beachy
  • Target Audience: All Ages (Varies by Area)
The primary reason for removing the turnstiles from Capitol Square is to push them back to the entrances of the two, paid-entry, on-site park experiences—the rethemed and refreshed water park and the completely overhauled dry park. Six Flags America has an existing water park integrated into the dry park and named Hurricane Harbor. Thankfully, the layout of the existing water park is ideal for annexing it from its parent park with the simple addition of some turnstiles to the long entry walkway off of Capitol Square.

As for the park itself, though I've never stepped foot within its perimeter, from the outside looking in, the place could definitely use some updates. I won't go into what attraction(s) should be removed, replaced, rethemed, or refreshed as I can't speak with any confidence as per the existing experience. That said, I would like to see a major retheming and rebranding effort take place for the park as a whole. I really love what Carowinds has done with Carolina Harbor—capitalizing on the local market's familiarity with the states' beaches. I think doing the same in Maryland with the Chesapeake Bay would be a solid thematic direction in which to head.

3: Six Flags Kids Entry Plaza​

  • Vibe: Grand, Refined
  • Target Audience: Families & Adults
The front entry area of the new Six Flags Kids park would take over what is currently the end of Main Street 1776. Much like the rest of this existing area, only very minimal alterations would be needed here. As with the water park next door, new turnstiles would need to be added along the existing, straight walkway between the fountain/statue plaza in Capitol Square and this park.

The restrooms on the left and the restaurant on the right as you enter this area will need extensive interior overhauls and exterior clean-ups, but the bones of this area are very strong from the clocktower and theater overlooking the area to the charming chair swing to the back-right. With some beatification efforts and freshening up, this will make for a grand first impression for our new children's park.

4: DC Universe​

  • Vibe: Dark, Serious, Gritty Downtown (Gotham City) & Bright, Bustling City (Metropolis)
  • Target Audience: Kids & Tweens; Some Rides Suitable for a Wider Audience
Finally, it's time for some real, significant changes. Heading up and to the left of the Grand Theatre, we pass under the entry arch for Six Flags Kids' first new land: DC Universe. Currently, this area of Six Flags America is branded "Chesapeake," but there's next to nothing around that does anything to actually sell that theme at this point. My solution for this land is to divide it in half with a little something like this:

View attachment 30543

The area to the bottom right of the black dotted line would be themed to the darker, seedier Gotham City. The facade and small gift shop on the left side of the Grand Theatre would be themed to the exterior of Arkham Asylum with the scrambler out front taking on a Joker theme. The existing theater would feature a Riddler-ridden action stunt show centered around Batman taking on the famous question-focused nemesis. Across the path, the existing Shipwreck Falls boat ride would take on a Gotham City Water and Power Authority (GCWPA) theme after it has been taken over by the Penguin. Right next door, the current Goldrush Chicken Co. restaurant would be fully enclosed and rethemed to Mr. Freeze's infamous Iceberg Lounge (bonus points for serving an iceberg salad).

Past this point, the path takes guests into a small botanical garden, a favorite hangout spot for Poison Ivy and a nice, green way to transition to the second section of the DC Universe land: Metropolis.

Unlike the Gotham-half of the DC Universe land, not much would be carried over from Six Flags America's Chesapeake to Six Flags Kids' Metropolis. The existing B&M floorless coaster, Firebird, would be scrapped. The two existing flat rides (a swinging ship and a second round swing ride) would both also be removed. All of this newly vacated land would be reallocated to a collection of fresh, new, Zamperla flat rides themed to many of your favorite DC Comics heroes like Superman, Wonder Woman, The Flash, Green Lantern, and others. The walk-up food stalls and gift shop in this area of the park would also need refacing to bring them inline with the art deco look and feel of Metropolis. Additionally, at the very back of this land is the single station for Six Flags America's existing railroad. The station would be renovated and the train painted to bring it to near-parity with the recently announced, absolutely gorgeous Metropolis Transit Authority coming to Six Flags Fiesta Texas in 2024.

What about Chesapeake's other former roller coaster, Roar? I want to RMC it. That sounds like a wild proposal, but hear me out. Rocky Mountain Construction's I-Box coasters manage impressively low minimum height requirements and I-Box conversions are almost always cheaper than similar scale ground-up alternatives. Unlike the other RMC conversions we've seen around the industry, this would be the world's first FAMILY I-Box installation—notably cutting down the height, speed, and length of the existing Roar layout. This would certainly still be one of the park's two most notable, most thrilling coasters, but it would be dramatically more tame than your typical RMC project. I don't have strong opinions about the theme for this new coaster, but I could see Cyborg being a good option since, as far as I can remember, he doesn't have a coaster anywhere yet and, better yet, the duality of Cyborg parallels nicely with the melding of steel and natural materials found on RMC conversions.

Overall, Metropolis would be an idealized, sparkly-clean, art deco-styled area featuring many of the park's new flats, its major "new" coaster, and one other major draw...

5: Justice League: Battle for Metropolis​

This family park needs a dark ride—especially if we want to extend its season. Luckily, Six Flags already has a good, predesigned, Sally shooter that they love installing in many of their parks. Fortunately for us, Six Flags America hasn't gotten one yet so we can plop it down on the current site of Roar's existing extended queue, one of its helixes, and a large, backstage Fright Fest warehouse that this new family park won't have any need for now. The front entrance for this attraction would be right at the entrance to Metropolis on the other side of the Gotham Botanical Garden that connects down to the lower section of the DC Universe land. Just as the Justice League unites Superman and Batman, this new attraction would tie their cities together beautifully.

6: Camp Snoopy​

  • Vibe: Quaint, Campy, Cute Forest
  • Target Audience: Toddlers & Kids
Six Flags Kids' second major, new themed land would be a large Camp Snoopy area taking over what is currently Olde Boston and Looney Tunes Movie Town at Six Flags America. This nice, quaint, wooded area of the park is perfect for the vibe and tone of a Camp Snoopy. Many of the existing attractions here can stay with new Peanuts themes. Some of the former Whistlestop Park childrens attractions from further back in the park can also be moved up here to fill out the area more (especially the sections I've proposed reclaiming from duplicative/unneeded pathways). Because we've all seen really well executed Camp Snoopy areas at various Cedar Fair parks by now, I'm not going to dive deep into this land other than to highlight that it features two restaurants (currently Chop Six & Johnny Rockets) which will need retheming, a carousel I'd like to see completely replaced, a nice, covered theater for a Peanuts-themed entertainment product, and the park's existing kiddie coaster which would be retained with a new theme. I also think this land will need a gift shop as neither Olde Boston nor Looney Tunes Movie Town currently have one. Maybe the currently-vacant area behind Chop Six that backs up to what I've outlined as a backstage area would be a good spot?

6.5: The Looney Tunes Preamble​

You're like 15 to 20 minutes into reading this godforsaken concept and I've just snuck in an unexpected ".5" header to launch into yet another ramble about a park that will never exist. Your blood pressure is probably spiking a little as you begin to realize that, after this stunt, you're finally, seriously considering just cutting your losses and closing this thread forever. Will you stay if I apologize? If so, I'm very sorry for the aside. If my apologizing won't help and you're just bailing right here anyway, uh, fuck you I guess?

Anywho, before I jump into points of interest 7 through 10, I feel I need to contextualize what's going to look, on the surface, like a pretty weird decision. Remember how I subdivided DC Universe into two mini-lands, Gotham and Metropolis? Well, I decided to do that after I already made that big, fancy layout map at the start of this concept and, frankly, I was way too lazy to go back in and try to retcon all of that information into the main graphic itself. Instead, I tossed together that second image you saw with the sloppy, black, dashed line separating DC Universe into its two themed sub-sections. Why am I bringing all of this up? Because I've subdivided a Looney Tunes-themed land in this park as well, but that separation is actually depicted on the original map since it was my plan from the start.

Note I said "a Looney Tunes-themed land"—as in I am pitching two Looney Tunes areas on opposite sides of this new park. If you count the bisected, second Looney Tunes themed land as two different areas, there are three thematically distinct Looney Tunes areas here. So, why? Well, Six Flags America currently features two other, actually pretty well-themed areas: a western town and a small New Orleans area. Because we're attempting to make this concept financially feasible, part of the goal is to reuse as much existing infrastructure as possible. Demoing legitimately good scenic should be avoided, if possible, in my opinion. Fortunately, with the Looney Tunes, we have a very flexible IP full of a variety of characters that we we can cleanly shoehorn into many different environments. I think I've used that IP flexibility to the max in this concept.

While yes, this does mean that there are more Looney Tunes themed areas than anything else, they're also much smaller than their other regions of the park and feature fewer rides than either the DC or Peanuts areas.

7: Yosemite Sam's BOOMtown​

  • Vibe: Bustling, Slapstick Old West Town
  • Target Audience: Kids & Tweens; Rides Suitable for a Wider Audience
The Looney Tunes have taken over this booming wild west town and Yosemite Sam will stop at nothing on his quest to dispose of Bugs Bunny. His latest scheme? Rig the entire town with TNT. The main task with this conversion would be refreshing the exteriors and renovating the interiors of the buildings encompassing this area. Looney Tunes characters would be integrated throughout and evidence of Yosemite Sam's explosive plot would be "hidden" around every corner. The current Vekoma SLC would be scrapped and the rapids ride, bumper cars, and new NebulaZ would be rethemed. Foghorn Leghorn, Barnyard Dawg, Henery Hawk, and Speedy Gonzales (which is socially acceptable, for the record) are all good characters to work in here. There is one last attraction for Yosemite Sam's BOOMtown though with its own set of iconic characters...

8: Fast and Furry-ous​

The park's second new pair (!) of roller coasters would be a set of Skyline Attractions' new dueling P’Sghetti Bowl children's coasters sitting atop the site currently occupied by Mind Eraser. Six Flags is currently installing two sets of these rides—one at Fiesta Texas and one at Over Georgia. Needless to say, they'd work brilliantly for the target audience of this new Six Flags Kids park as well. The name I'm pitching for the coaster is the name of the first Looney Tunes episode Road Runner and Wile E. Coyote appeared in. Naturally, one side would be blue and one side would be brown. Bonus points if Road Runner's "Meep Meep" is the dispatch sound and the Wile E. Coyote side always slows down on the lift allowing the Road Runner side to "outrun" Coyote.

9: Looney Tunes Carnivale, Part I​

  • Vibe: Festive, Party, "Bourbon Street During Mardi Gras but for Kids with Looney Tunes"
  • Target Audience: Kids & Tweens; Rides Suitable for a Wider Audience
Now, for the bisected Looney Tunes land I promised before, Looney Tunes Carnivale. Together, the two halfs of this land will take over the existing Mardi Gras area at Six Flags America. The first part of the land to the south of the railroad tracks features a pair of food and beverage locations, a few game booths, and two rides: a Larson Flying Scooters and a Zamperla spinning mouse coaster. All of these elements, with their festive themes in tow, would remain intact. Like with BOOMtown though, Looney Tunes would be implemented throughout. Sylvester and Tweety can have the Flying Scooters and Peppe Le Pew and Penelope can find representation with some French flare in the culinary offerings.

The big twist here though is the park's existing spinning coaster would get a massive makeover. A handful of years back, Busch Gardens Tampa had plans to enclose their wild mouse with a warehouse. Other Six Flags parks also currently feature enclosed mice. I'd like to see the same happen here with Ragin' Cajun. Back behind the festivities in the town lies Witch Hazel's house. She's currently inviting tourists in town for the Carnivale into her home for fortune tellings. Once you enter though, you're bewitched and sent on a spinning, swirling, blacklight-lit trip through all sorts of cartoon-y magic imagery (spirals, smoke clouds, etc). Basically, think Hersheypark's Laff Trakk except themed to Witch Hazel. Crucially, this gives Six Flags Kids a second major indoor attraction to aid in extending the park's season and weatherproofing the place against rainstorms.

10: Looney Tunes Carnivale, Part II​

  • Vibe: Chaotic Cartoony Carnival
  • Target Audience: Tweens, Teens, and Adults
Lastly, behind the totally-not-New-Orleans-but-just-a-place-that-looks-just-like-it town, as part of the Carnivale festivities, the carnival has come to town. This is essentially this park's Dinoland USA. It uses Looney Tunes character integrations to make fun of the sketchy-styled carnival environment.

First off, even in our fake, "trashy" area of the park, go karts have no place in a premium theme park so they have to go. I think the current Zydeco Zinger and Bourbon Street Fireball flat rides may already be dead but, if not, they are now as neither would survive this renovation. I'm not sure what pair of flats I'd put in their place, but they should be two of the more intense options in the park as this area aimed more towards older kids who are looking for a bit of a thrill. Both would, of course, have to look comically "rundown" and be "operated by" Looney Tunes characters. The Tasmanian Devil, Elmer Fudd, and Daffy Duck all seem like good IP integration opportunities here.

Though it may be a bit unexpected due to its relatively high thrill level, I think I'd advocate keeping Six Flags America's 140 foot tall Intamin Giant Drop, Voodoo Drop, in place. Again, this is the thrilling corner of the park, it gives kids a high point in the collection to work towards, and it would be perfect as a Marvin the Martian ride.

Lastly, the park's wildly historic, out-and-back wooden coaster, Wild One. With a comprehensive retracking and partial rebuild from GravityGroup (a la Grizzly at Kings Dominion or Beast at Kings Island), Wild One could, once again, be a fun, smooth, wooden coaster for the whole family. My theme pitch here is that it's an old wooden coaster operated by Ralph Wolf (who already has the perfect, sketchy carny vibe). Simply renaming it "Ralph Wolf's Wild One" would be perfectly fine by me. Wild One is preserved, it gets the restoration it deserves, and it's thematically integrated into the thrilling, little back corner of the country's first Six Flags Kids park.


The Wrap Up​

If you've made it this far, I truly thank you for reading. I know it was a lot. I've spent an embarrassing number of hours on this concept this evening and I sincerely believe something close to this is not only feasible, but also just a legitimately great idea to fix the incoming conflict between Six Flags America and Kings Dominion. I hope this concept shows that it wouldn't actually cost that much to completely overhaul Six Flags America into the truly top-tier, nearly-year-round, one-of-a-kind, family theme park that the DC area deserves. Better yet, by offering such a quality family park locally to residents of DC and Baltimore, there's a clear path to upselling multi-park admission products that would also allow folks season-long entry into Kings Dominion—locking them into the Six Flags ecosystem. Suddenly, Hersheypark starts lookin' far less appealing for families.

Plus, though us thoosies would lose some great coasters (emphasis on some since, as I've already covered, I have a top-secret plan to preserve the best coaster at the park, my beloved Batwing, forever), this new Six Flags Kids park would actually have a shockingly strong one-two punch combo with a fully renovated Wild One and the world's first RMC family I-box coaster. In fact, I'd go out on a limb and say it would be the best top coaster tier of any family park anywhere, ever. And hell, pair those headliners with a blacklight, indoor spinning mouse and the Battle for Metropolis dark ride and I honestly believe this starts to look like a super pleasant little park for people of most any age. Yes, the target audience is like 3- to 14-year-olds, but families with older kids could certainly visit and have a great time too. It wouldn't hold a candle to the collection down at Kings Dominion of course, but it would draw in an all-new market in addition to incentivizing more people in the area to visit Kings Dominion too. It seems like a win-win all-around.

Fingers crossed! 🤞
This is a super super awesome concept and I love almost everything proposed here. There are really only two things I would change. First, I'd get rid of Shipwreck Falls. Partially because having that big of a ride visible as soon as you enter the dry park would be daunting for a lot of small kids, especially considering it would be one of the most intense rides in the park after the other proposed changes, and partially because that brown water at the bottom of the drop disgusts me lol. I would put the proposed P'Sketti Bowl coasters there instead of tucked away in Mind Eraser's plot as a nice, clean pair of well-lit and well-themed racing family coasters would serve as a decent new thesis statement for the park. Show guests that this isn't the Six Flags America they remember. They would also look really nice all lit up as guests exit the park at night. In Mind Eraser's plot, I'd instead put some other family coaster there, preferably something like Snoopy's Racing Railway at Canada's Wonderland, providing a small launch coaster for a park that would be missing one. The launch would even work really well with the proposed theme, with the whole land being themed around TNT and dynamite.
 
Going to go against the grain and say I'm not a fan of this at all, because SFA is my closest thrill amusement park, and I do like many of the coasters and other rides there. I know it's a lot farther for most of you than KD but for me that is very much not the case. It's easy for you folks to say, turn it into a family amusement park when it doesn't matter that much to you to begin with. For me this would be one of the worst outcomes of the merger (though just tearing it all down would of course be far worse). They are doing things to make the park better and I'd like to see how that works out. Steam Town should be given a shot.
 
Going to go against the grain and say I'm not a fan of this at all, because SFA is my closest thrill amusement park, and I do like many of the coasters and other rides there. I know it's a lot farther for most of you than KD but for me that is very much not the case. It's easy for you folks to say, turn it into a family amusement park when it doesn't matter that much to you to begin with. For me this would be one of the worst outcomes of the merger (though just tearing it all down would of course be far worse). They are doing things to make the park better and I'd like to see how that works out. Steam Town should be given a shot.
I'm with you on this, it's 30min to SFA for me, 2+hrs to anywhere else. There seems to be a feel here that SFA is a threat to KD. SFA has never been a threat to KD. The last time SFA might have siphoned guests from KD was back in 2001 when Batwing opened, and that was probably not substancial. BGW is, and will reamain the biggest competition to KD. My hope is that the merger will bolster investment and attendance to both parks. I season pass for 2 - 4 regional parks (KD, SFA, SFGrAd, Dorney), yeah I'm in.
 
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Counterpoint: I live in NOVA and rarely go to SFA. Moreover, most people I know in the DMV go to either Hershey or a Virginia park. @Zachary's concept could potentially increase its market share and prevent fratricide between KD and SFA.
I don't live in Nova. I live near Baltimore. KD is 2.5 hours going and 2 coming back (at the least) and far, far worse on a Friday. Plus the drive is just kind of always horrid even when it's on the lower end of that range. SFA is about 40 minutes from me and a much more tolerable drive.

You can take this SFA family park concept and shove it. lol. I don't doubt it could happen, though. Would make me sad. They can make SFA a better thrill park, and that's what I'd prefer to see them do. They seem to have been trying to do this and now maybe that effort is going to be stopped. Big loss for me if so.
 
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I'm with you on this, it's 30min to SFA for me, 2+hrs to anywhere else. There seems to be a feel here that SFA is a threat to KD. SFA has never been a threat to KD.

I think you are misunderstanding what many of us are saying it's not that SFA is a threat to KD. It's that KD being owned by the same company is a threat to SFA. I am 100% percent certain that if the new mega company had to choose between keeping the two that the choice would be keep KD and let SFA go. BGW being in competition with KD only heightens the issue cause that is yet another reason to concentrate money at KD while SFA withers an possibly dies without new investments. Maybe that an over bleak the sky is falling opinion but it's the one I have looking at the situation.
 
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I think you are misunderstanding what many of us are saying it's not that SFA is a threat to KD. It's that KD being owned by the same company is a threat to SFA. I am 100% percent certain that if the new mega company had to choose between keeping the two that the choice would be keep KD and let SFA go. BGW being in competition with KD only heightens the issue cause that is yet another reason to concentrate money at KD while SFA withers an possibly dies without new investments. Maybe that an over bleak the sky is falling opinion but it's the one I have looking at the situation.
I don't doubt SFA is either on the chopping block now, or will end up converted into a family park. Either is an unfortunate outcome of this merger for me. I mean I'd visit just to ride Wild One anyway - I love it so much - but I love Batwing, and Superman and Joker's Jinx are great too, and I'm also the oddball that likes Roar. Plus the promise of Mind Eraser with the new trains and refurb. Having those gone will be a real loss.
 
Going to go against the grain and say I'm not a fan of this at all, because SFA is my closest thrill amusement park, and I do like many of the coasters and other rides there. I know it's a lot farther for most of you than KD but for me that is very much not the case. It's easy for you folks to say, turn it into a family amusement park when it doesn't matter that much to you to begin with. For me this would be one of the worst outcomes of the merger (though just tearing it all down would of course be far worse). They are doing things to make the park better and I'd like to see how that works out. Steam Town should be given a shot.
I fully agree that I'd rather see this park continue being a well-rounded thrill and family park (I live just about 15-20 minutes away), it's just that I don't know how financially sound that strategy is going forward. If the family park concept is what it needs to stay alive, so be it. I think Zachary proposed a pretty great concept for one. Regardless, I think this park has to do a lot to change its negative reception, and I agree that Steam Town and the beautification projects are all a good start.
 
Time for another long post! I wanted to wait until I was at a keyboard so I could address everything properly though!

I think if this would be the plan it would be better to make it something people would want to visit just for. I like your suggestion of still needing to pay for parking, but how about it's done in a "hourly" style. You pay as you exit, so if you are there 0-2.5 hours (I imaging that's how long some of your use suggestions could take) it's free, 2.5-3.5 it's $10, 3.5+ it's $20. That could entice more people to come and shop. Additionally I would relocate Camp Snoopy's car ride and steal some parking lot to make Capitol Square bigger. Put in like a 500 seat theater for a small concert venue (Bigger than anything in Annapolis, but smaller than most of what's east of DC, all these size ones require me to go to NOVA), get some store to come in as a "flagship" store, put in a "cooking academy" that offers classes, and maybe even a few floors of rentable office space meant for small self owned businesses that just need an office.

That all might be too much, but I think if you go that route, why not go bigger with it?

I, too, think that the common, free-to-enter area at the front of the two parks could be the start of something far more interesting—especially given the park's regional market. When I was writing my original post, I was originally going to pitch a full-service, possibly-IP-based, restaurant, a flagship merch store for each of the IPs represented in the park (taking inspiration from the Sesame Place PA 2024 project), and one of those cheesy, upcharge e-sports facilities Cedar Fair and Six Flags have both been obsessed with lately. A small concert venue, additional shopping facilities, etc. all seem like great opportunities were the Capitol Square area to take off. I ended up only pitching the birthday party facility because it seemed like the lowest risk, most synergistic, idea that popped into my head—and would be something to help bring in that wealthy, upper middle class family demographic while also acting as a marketing tool for the property as a whole.

I, personally, would like to keep the whole area free to enter and rely on parking fees and in-area spend to cover operations. I think you'd be more likely to get third party vendors and things involved that way—especially if they had a way to validate parking. I think getting people who wouldn't otherwise go to an amusement park normally to get a feel and impression for the overhauled venue would be an invaluable public relations benefit for the park.

And yes, something I absolutely love about this area is that it has so much opportunity for expansion. Relocating the antique cars, they could double or triple the size of the area. If they wanted more, they could easily extend it further out into what is now the parking lot. Six Flags America has so much land to work with. Comically underutilized property right now.

It definitely needs some love. I don't know property lines but I would either take some of the parking lot to the paintball area west, or the parking south and turn that into expansion for the new Chesapeake Harbor theme park. I think for this to survive on it's own it really needs to grow. It's not much bigger than Soak City or The Boardwalk, it's 1/2 the size of WCUSA, about 1/3 the size of Aquatica Orlando, and smaller than both of WDW's parks.

Speaking of unused property, again, BIG AGREE here. You could easily double the size of the waterpark off to the left of the property. I've written in some other thread not too long ago about how obviously undervalued Six Flags America's water park is compared to other, way smaller competitors throughout the DC metro area. With some significant facility and guest experience upgrades alone, they could probably be charging Water Country prices for even just the current water park by itself. From there, it could really grow into a huge attraction.

First, I'd get rid of Shipwreck Falls. Partially because having that big of a ride visible as soon as you enter the dry park would be daunting for a lot of small kids, especially considering it would be one of the most intense rides in the park after the other proposed changes, and partially because that brown water at the bottom of the drop disgusts me lol. I would put the proposed P'Sketti Bowl coasters there instead of tucked away in Mind Eraser's plot as a nice, clean pair of well-lit and well-themed racing family coasters would serve as a decent new thesis statement for the park. Show guests that this isn't the Six Flags America they remember. They would also look really nice all lit up as guests exit the park at night.

I'm mixed on Shipwreck Falls.

I agree that, right now, it looks absolutely atrocious, but I think it would clean up okay. The attraction itself would certainly be on the more thrilling side of the park's attractions, but I do think I'm envisioning this park as having a wider target audience than, say, a Sesame Place or Legoland. Ideally, I think I'd want a park targeted at families with kids or tweens where teens and adults wouldn't feel completely out of place or bored—basically the Disney park target market. I think most of the current regional family parks out there are limiting their reach more than they need to. I'd even say that the repeated success of adults only nights at parks that are currently built exclusively to cater to young kids is evidence of this. That, alongside the innate popularity of water rides and the fact that I basically only ever see kids riding Shipwreck Falls when I'm at the park, is what lead me to saving it. I could see it go either way though.

I will say this: The placement of Shipwreck is HORRENDOUS. Demoing it would certainly make the area easier to navigate and could make some currently wasted land for more habitable.

In Mind Eraser's plot, I'd instead put some other family coaster there, preferably something like Snoopy's Racing Railway at Canada's Wonderland, providing a small launch coaster for a park that would be missing one. The launch would even work really well with the proposed theme, with the whole land being themed around TNT and dynamite.

I didn't even think about the recent Snoopy's Racing Railway addition. I completely agree that a kiddie launch coaster would be thematic perfection for my BOOMtown concept. I think I just prefer it to my original pitch all-around. 10/10. Proposal accepted. 😍

Going to go against the grain and say I'm not a fan of this at all, because SFA is my closest thrill amusement park, and I do like many of the coasters and other rides there. I know it's a lot farther for most of you than KD but for me that is very much not the case. It's easy for you folks to say, turn it into a family amusement park when it doesn't matter that much to you to begin with. For me this would be one of the worst outcomes of the merger (though just tearing it all down would of course be far worse). They are doing things to make the park better and I'd like to see how that works out. Steam Town should be given a shot.
I'm with you on this, it's 30min to SFA for me, 2+hrs to anywhere else. There seems to be a feel here that SFA is a threat to KD. SFA has never been a threat to KD. The last time SFA might have siphoned guests from KD was back in 2001 when Batwing opened, and that was probably not substancial. BGW is, and will reamain the biggest competition to KD. My hope is that the merger will bolster investment and attendance to both parks. I season pass for 2 - 4 regional parks (KD, SFA, SFGrAd, Dorney), yeah I'm in.

To be clear, I'm not a fan of losing Six Flags America as a major amusement park either. I'd much rather see Six Flags America become the next Kings Island.

In my opinion though, losing Six Flags America as a notable amusement park in the next 10 years is looking mighty likely at the moment. The sad truth is that Six Flags America is not successful. Successful parks don't close down half their rides after the peak season, they don't close entire sections of their park for years at a time, and they don't pull out of major holiday events when all of their competitors host wildly successful ones. I honestly, truly believe that, even if we assume away the merger for a moment, Six Flags America, in the current Six Flags chain, on its current path, is living on barrowed time—one compelling offer from a land developer away from being shuttered and bulldozed completely. I hate it, I don't want it to be true, but I'm pretty sure that's the frank, honest state of play right now.

I would love to see Six Flags America turned around—for it to be given a handful of major new attractions, for the park facilities to be overhauled, for the guest experience to be made a top priority, for SFA to see the beautification and layout enhancements the place so desperately needs, and for its decades-old, dumpster fire of a reputation to be miraculously repaired so that guests, once again, would flood its turnstiles. These are all things the current park needs to be able to successfully compete with its neighbors, Hersheypark and Kings Dominion. And to be clear, I do actually think all of those things would, in a different world, not only be possible, but also highly lucrative.

The problem with hoping old Six Flags would one day take on the task has always been the same: The investment required would be monumental and the risk involved would be huge as well (for example, if they put all the money in and failed to win the communications battle re: park perception in the general populous, it would all be for naught). If the rest of Six Flags was healthy and profitable though, there's no doubt in my mind that Six Flags America could have been saved and turned into the park the capital region deserves. Unfortunately, we're not in that timeline. The entire Six Flags chain is struggling immensely—Six Flags America's issues don't matter at all to Six Flags corporate when even their flagships are taking on water—and that's doubly true when there's a not-insignificant chance that any year now they'll decide to pull out and cash in on their DC-area land investment to pay down some corporate debt.

Now, in this nearly-post-merger Six Flags world, the calculations have changed immensely. Now, the new Six Flags has all the same headwinds associated with investing in Six Flags America as before with one additional, major, new addition: Any success they do manage to generate for SFA will, inevitably, naturally result in some degree of a ding against its new sister park neighbor, Kings Dominion. The enormous hill to righting Six Flags America from before remains wholly intact, just now, the potential ceiling of success for such a quest is even lower than it was before. Could someone with market research in hand and a bright vision of the future of the property as an amusement park justify the required investments to new Six Flags? Possibly. The tragic reality though is that, if they were able to, that investment would come at the expense of other investment in the same region (read: Kings Dominion). After all, like @kiltguy2112 said, the last time SFA probably siphoned guests from KD was back in 2001—probably about the last time SFA could have been called a successful park.

To be completely and 100% honest with you, I believe the most correct answer to the long-term, "SFA vs KD as a major park" question is actually SFA. The potential ceiling for success in the DC region is so, so, SO much higher than it is in Doswell, VA. KD is perpetually doomed to a life of battling with BGW for RVA and Hershey for DC just because of where it was built. SFA is dramatically closer to DC than either KD or Hershey and much closer to Baltimore than KD. In a business where location means a lot, SFA is holding a royal flush. The problem, of course, is the investment and risk associated with managing to reach the potential that its location affords it—and I just don't see any likely path to that right now—and no path to that at all which doesn't involve essentially murdering Kings Dominion for at least the next decade plus.

I know this concept reads to some people like a death sentence for Six Flags America and I sincerely sympathize with that position. That said, my 10 year crystal ball is currently sounding some pretty severe alarms for Six Flags America and, if I'm right that we're entering a world in which the most likely outcome is losing Six Flags America anyway, my pitch isn't a death sentence, it's a sad, sketchy, miserable life raft to give the property (and Wild One) a fighting chance. After all, you know what's way less fun than a family theme park? Tract housing.

I'd visit just to ride Wild One anyway - I love it so much - but I love Batwing, and Superman and Joker's Jinx are great too, and I'm also the oddball that likes Roar.

I adore Wild One and Batwing and really like Superman, Jinx, and Roar. Trust me, it brings me no joy to pitch the removal of 4 of the 5 of 'em. Tragically, even in the best-case, overly rosy, probably completely unrealistic scenario I can imagine—that Six Flags America and Kings Dominion coexist as large parks with major coaster collections and see equal investment under the new Six Flags, I still predict that both Batwing and then, subsequently, Joker's Jinx, are not long for this world. Current Cedar Fair management—the folks seemingly staying in the top positions of power in the new company—despise aging, downtime-ridden, and just generally maintenance-heavy coasters. They have a history of not shying away from pulling out problematic or dated coasters—even without any sort of replacement lined up. Batwing and, to a slightly lesser extent, Joker's Jinx, both, tragically, look exactly like the types of coasters Cedar Fair corporate would lob right off of a park's collection without a second thought. I fear their days are numbered no matter the outcome for the larger park. 😟
 
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Thanks for responding to a lot of that @Zachary.

It's kinda funny....what you feel about SFA, I actually fear with Dorney because I think those two are going to pull from each other more on thoosie road trips and as a "secondary park". Low key when I was in Lancaster, if this was all one company, I might want to come to SFA over Dorney just because of the drive. I really think this NE area is going to get crowded and one park is going to die and ugly death.
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I imagine Superman has to be worth saving. Don't know what park it should be shipped to, but there are plenty of parks in the newly-expanded chain where Superman: Ride of Steel would be their best coaster.

...

Batwing, unfortunately, realistically, would likely die. I really do absolutely adore it, but it's a super problematic prototype of an unreliable, long-extinct coaster model. It doesn't doesn't fit in this concept and I can't imagine new Six Flags moving it given its age and incredible bevy of issues. Guess Nighthawk would get some more spare parts to work with though.
Hmm, Dorney, WoF, and Valleyfair, all lower tier parks, all already have hypers. Would Superman fit in Michigan's Adventure? It wouldn't fit at Knott's, and CGA won't exist in ten years.

Nighthawk was the prototype, Batwing and Firehawk (RIP) were the "production" models.
 
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If SFA is likely to get converted into a family park or just shuttered, then I guess I need to get lots of rides in on all their coasters in 2024. The last hurrah? I actually wasn't planning to get any passes for next season, and instead get single day tickets to a variety of parks to mix things up, but if this is the likely outcome then maybe I'll at least get a season pass for SFA.
 
I'm not sure anyone knows what the likely outcome is yet. People are putting out theories and concepts, but there are a lot of variables and key information that we lack.
 
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As good as of idea this is, it probably won't happen. Everything that Zachary listed should have been the ideal Six Flags plan over the past decade. When Dan Snyder won the shareholder battle against the long former Premier Parks Management board, his appointed CEO Mark Shapiro decided to do the family friendly additions for all the Six Flags park. However, in the process; they forgot about Six Flags America. So we went an extensive period of time without any new coaster additions for at least 10 years. When KD received I305; Six Flags America lost a lot of attendance. The rest is history.

The former Premier Parks Management, that became the Six Flags Inc board in the early 2000s, treated the park much better. Ideally, Six Flags America should have been a flagship park just like Great Adventure and Over Texas was. Zachary's plan would draw in a lot of the DMV's population, which in turn could short change Kings Dominion by a big margin. The newly formed parent company could make an astonishing amount putting the park up on bid to another theme park chain.

The newly formed board of directors have a lot of thinking to do between both SFA and KD. In an alternate reality, KD being in Maryland would have sent attendance numbers through the roof during it's history as a theme park. The fact that it pulled in higher attendance numbers being 2 hours south of the greater Washington Metropolitan region is very impressive. Here's an idea. What if the newly formed board contacted Paramount's and asked if they would be willing to take KD back? If KD were Paramount's only park, do you think they'd be willing to invest major capital in the property. Imagine what Paramount could do with the Jungle X-Pedition themed area.

On the flipside, what if SFA were put up for bid? I always thought it would be a lot better if Warner Bros owned the park themselves; giving it the Warner Bros Movie World theme. Currently, Warner Bros does not own any parks in the United States; and much of this probably has to do with Six Flags Entertainment using their theme. Overall, the fact that Six Flags America sits on a great portion of land and only uses a small fraction of it; baffles me on the fact that two different corporate regimes have skipped over this park when it's come to investing major capital in it. Any other theme park chain, even Cedar Fair would have seen great opportunity in having a park within a skip and a log of the nation's capital and Baltimore, MD.

So our question for the day being, can both parks exist in operation under the same corporate board?
 
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If SFA is likely to get converted into a family park or just shuttered, then I guess I need to get lots of rides in on all their coasters in 2024. The last hurrah?

I think the chances the park will be shuttered imminently are low. A handful of years from now though? Wouldn't be surprised at all if the place was looking at a downsizing or worse.

Truthfully, the California's Great America deal is probability the blueprint. I wouldn't actually put it past Cedar Fair management to place Six Flags America's land on the market soon after the close of the merger but, just as with CGA, there's probably a good chance that any land sale would include a lease back deal for at least a couple of years so that new Six Flags will have time to sunset operations and strip the property of any assets they want to reinvest elsewhere.

CGA is probably still fairly safe for the next couple seasons, but after that it looks pretty doomed to me. I definitely think SFA probably shares a similar window of safety, but beyond that point things start to get super questionable in my opinion.

Zachary's plan would draw in a lot of the DMV's population, which in turn could short change Kings Dominion by a big margin.

We see family parks thriving alongside thrill parks in plenty of other markets (Dutch Wonderland + Hershey, Sesame PA + Hershey/Dorney, etc). If the family and thrill parks were owned by the same chain, I think you'd actually see even more success. The family park would act as a conduit to the thrill park as kids get older and visa versa as young adults have kids. Getting the local population in a cycle like that would do wonders long-term I think.

The newly formed parent company could make an astonishing amount putting the park up on bid to another theme park chain.
What if the newly formed board contacted Paramount's and asked if they would be willing to take KD back? If KD were Paramount's only park, do you think they'd be willing to invest major capital in the property. Imagine what Paramount could do with the Jungle X-Pedition themed area.

On the flipside, what if SFA were put up for bid? I always thought it would be a lot better if Warner Bros owned the park themselves; giving it the Warner Bros Movie World theme. Currently, Warner Bros does not own any parks in the United States; and much of this probably has to do with Six Flags Entertainment using their theme.

Selling SFA as a park to anyone makes far less sense than continuing to keep the land investment in a holding pattern with a rotting park sitting on it. The property would be an enormous threat to new Six Flags for the same reason it is duplicative for new Six Flags. If an operator were ACTUALLY ABLE to turn SFA around, it would result in a huge hit to Kings Dominion precisely because of how much closer to DC and Baltimore SFA is vs KD. Selling SFA to another park operator would be suicidal.

So our question for the day being, can both parks exist in operation under the same corporate board?

I think they can coexist for a long while, but we should only expect one to be preserved/significantly invested in while the other will sit stagnant/be slimmed down until a CGA-style land sale opportunity shows up. One will be turned into an investment asset while the other will be the regional flagship for the company.

Like I've said before, I do think there are real, compelling arguments to let KD stagnate and invest every dime for the region into making SFA the new Six Flags regional flagship—I just also think that outcome is less likely due to being much higher risk and requiring significantly higher investment.
 
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Good analysis. But that's based on the assumption that a new operator for SFA would be able to invest major capital in it. KD is fortunate to have had parent companies that invested major capital in it. Anything less, would have made SFA a king, which it what was beginning to happen back when it became a Six Flags property. When Superman and Batwing were added a year apart from each other; many of the locals of the DMV did not see the urgency to drive the 2 hours to Kings Dominion. The only company I could see investing major capital in SFA is probably Sea World or Herschend Family Exertainment. It would be the first property that wasn't in a warm state; which slightly could change Sea World's strategy. SFA is probably a good size for a company like Herschend to invest in.
 
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