As the title implies, scare zones and hordes put together. I think I may have mentioned this idea in another thread, but will elaborate with more concise information.
Firstly, the main idea of this concept is to include both scare zones and hordes, but do so in a way that whole park is completely covered with scare actors all at one time throughout the entire evening so that no place is truly safe.
Now this idea is composed of two fundamentals, one having scare actors in an area stationed in one spot that are restricted to that area, while having scare actors be able to roam a hamlet or hamlets to a certain degree where they constantly come and go.
For example: let us say that Scotland was themed around the harvest idea. You have scarecrows stationed in a zone, whilst having crows roam around all of Scotland. This ensures that people can be sure to get scare by these scarecrows, possibly take a small break from scare and then get scared again by crows.
So here goes the breakdown:
England:
- Zone [Living Statues - Ticket Entrance]
- Horde [Crows on stilts - Banbury Cross]
Explanation - We see these faceless living statues did so well, they give a good introduction to this eerie event that they should be positioned just outside the gate and right inside the gate in the front section. This will give good warning to all who enter they are to be scared without seriously scaring children immediately should parents decide to bring them. The crows on stilts, aren't that scary but more or less eerie and creepy and uncomfortable, and like I said a great introduction to the whole feel of the event.
Scotland:
- Zone [Scarecrows - Near the entrance to Ireland]
- Horde [Crows on feet - Heatherdowns]
Explanation - The scarecrows acted much like the living statues, they could provide a more scary scare rather than a uncomfortable scare while still not too intense for being close to the entrance, but positioned in an area where fake scarecrows can hang properly and mix in with the real ones. Crows on feet will definitely mix things up and get the crows closer to your face. This theme works well with Scotland because farming is very popular and can be quite scary.
Ireland:
- Zone [Goblins - Bald Eagle Range and Castle O' Sullivan]
- Horde [ Goblins - Kilarney]
Explanation: We should all agree mythical creatures worked well in the past here and so goblins would fit just fine, positioned closer to the entrance of Cavern of Darkness would make sense as to give guests a hint as to what lies inside. As well as the zone pouring into the queue area. While the horde roams all Ireland.
Wild Reserve:
- Zone [Werewolves - Wolf Habit/Show]
- Horde [Werewolves - Wild Reserve]
Explanation: What better way to scare people with werewolves, especially with a live wolf habit and show right there! The zone would cover right in front of the theater entrance down the hill to the bridge, while the horde goes from the bridge to the First Aid station. The goblins will be restricted from the other side fo the bridge to Castle O'Sullivan.
France:
- Zone [Skeletons - Back pathway from Sky Ride entrance to Griffon]
- Horde [Skeletons - Aquitaine]
Explanations: This is a good strong theme for this area, classy but simple and scary. The zone obviously hidden away in the back alleys of France to be more mysterious and add in fear, to those who dare take a short cut past the main path. However don't fear guests on the main path will get a dose of the horde as it comes through along the main pathway.
New France:
- Zone [Lumberjack Killers - In front of Le Scoot and Caribou Station]
- Horde [Lumberjack Killers - New France]
Explanations: What goes so well with a log house, a lumberjack who built it. Imagine that but gone a little insane. Of course with chainsaws to cut down the trees or anything or anyone else in their way. The zone position closer to Le Scoot for the simple reason they can play off of the theme pf the ride very well. The zone will cover all the hamlet though.
Rhinefeld:
- Zone [IDK]
- Hored [IDK]
Explanations: I was thinking a continuation of Oktoberfest's theme but now I am thinking Root of All Evil, help please?
Oktoberfest:
- Zone [Vampires - close to Bumper Cars]
- Horde [Vampires - Oktoberfest]
Explanations: Vampires worked well for this area as well as the vampire bar. So keep the zone close to the entrance of a completely renovated or new house themed to vampires. The horde of course will go all over the area.
Italy:
- Zone [Zombies - DaVinci's Gardens}
- Horde [Zombies - San Marco, DaVinci's Gardens, Pompeii]
Explanations: This is a mix of Pompeii's Deadline theme and the Dark Side of the Gardens Zombie theme, they blend so well together. So of course keep the zombie close to the gardens (if the Dark Side of the Gardens is to return), while having the hordes go from the entrance of Deadline to the San Maroc bridge and back.
Festa Italia:
- Zone [Trick or Treaters - San Marco Star Tree/Festa Bridge Entrance area]
- Horde [Trick or Treaters - Festa Italia]
Explanations: It was decided the park should try a retro Halloween theme which isn't bad, they could play off of the regular Halloween traditions such as trick or treating and turn it into horror movie style. Have trick or treaters welcome you to this grim little town while small groups go from the entrance of rides to the entrance of snack stands and games, and ask trick or treat and do their scares. It will give a creepy yet scary twist on this classic Halloween tradition. I can give a clowny version if anyone would like in case this theme doesn't work out.
Sesame Street:
Close at 5PM - No Theme
Explanations: Get kids out of the park an hour before the scares start since they are close to the entrance.
Land of Dragons:
Close at 4:30PM - No Theme
Explanations: Get kids out of the park an hour and a half before the scares start since they are close the back of the park.
Now stick with this idea and give my your thoughts on how this sounds. Don't be too hurtful, but just let me know could the idea work, what corrections could be made to improve it. CONSTRUCTIVE criticism for the most part please.
Firstly, the main idea of this concept is to include both scare zones and hordes, but do so in a way that whole park is completely covered with scare actors all at one time throughout the entire evening so that no place is truly safe.
Now this idea is composed of two fundamentals, one having scare actors in an area stationed in one spot that are restricted to that area, while having scare actors be able to roam a hamlet or hamlets to a certain degree where they constantly come and go.
For example: let us say that Scotland was themed around the harvest idea. You have scarecrows stationed in a zone, whilst having crows roam around all of Scotland. This ensures that people can be sure to get scare by these scarecrows, possibly take a small break from scare and then get scared again by crows.
So here goes the breakdown:
England:
- Zone [Living Statues - Ticket Entrance]
- Horde [Crows on stilts - Banbury Cross]
Explanation - We see these faceless living statues did so well, they give a good introduction to this eerie event that they should be positioned just outside the gate and right inside the gate in the front section. This will give good warning to all who enter they are to be scared without seriously scaring children immediately should parents decide to bring them. The crows on stilts, aren't that scary but more or less eerie and creepy and uncomfortable, and like I said a great introduction to the whole feel of the event.
Scotland:
- Zone [Scarecrows - Near the entrance to Ireland]
- Horde [Crows on feet - Heatherdowns]
Explanation - The scarecrows acted much like the living statues, they could provide a more scary scare rather than a uncomfortable scare while still not too intense for being close to the entrance, but positioned in an area where fake scarecrows can hang properly and mix in with the real ones. Crows on feet will definitely mix things up and get the crows closer to your face. This theme works well with Scotland because farming is very popular and can be quite scary.
Ireland:
- Zone [Goblins - Bald Eagle Range and Castle O' Sullivan]
- Horde [ Goblins - Kilarney]
Explanation: We should all agree mythical creatures worked well in the past here and so goblins would fit just fine, positioned closer to the entrance of Cavern of Darkness would make sense as to give guests a hint as to what lies inside. As well as the zone pouring into the queue area. While the horde roams all Ireland.
Wild Reserve:
- Zone [Werewolves - Wolf Habit/Show]
- Horde [Werewolves - Wild Reserve]
Explanation: What better way to scare people with werewolves, especially with a live wolf habit and show right there! The zone would cover right in front of the theater entrance down the hill to the bridge, while the horde goes from the bridge to the First Aid station. The goblins will be restricted from the other side fo the bridge to Castle O'Sullivan.
France:
- Zone [Skeletons - Back pathway from Sky Ride entrance to Griffon]
- Horde [Skeletons - Aquitaine]
Explanations: This is a good strong theme for this area, classy but simple and scary. The zone obviously hidden away in the back alleys of France to be more mysterious and add in fear, to those who dare take a short cut past the main path. However don't fear guests on the main path will get a dose of the horde as it comes through along the main pathway.
New France:
- Zone [Lumberjack Killers - In front of Le Scoot and Caribou Station]
- Horde [Lumberjack Killers - New France]
Explanations: What goes so well with a log house, a lumberjack who built it. Imagine that but gone a little insane. Of course with chainsaws to cut down the trees or anything or anyone else in their way. The zone position closer to Le Scoot for the simple reason they can play off of the theme pf the ride very well. The zone will cover all the hamlet though.
Rhinefeld:
- Zone [IDK]
- Hored [IDK]
Explanations: I was thinking a continuation of Oktoberfest's theme but now I am thinking Root of All Evil, help please?
Oktoberfest:
- Zone [Vampires - close to Bumper Cars]
- Horde [Vampires - Oktoberfest]
Explanations: Vampires worked well for this area as well as the vampire bar. So keep the zone close to the entrance of a completely renovated or new house themed to vampires. The horde of course will go all over the area.
Italy:
- Zone [Zombies - DaVinci's Gardens}
- Horde [Zombies - San Marco, DaVinci's Gardens, Pompeii]
Explanations: This is a mix of Pompeii's Deadline theme and the Dark Side of the Gardens Zombie theme, they blend so well together. So of course keep the zombie close to the gardens (if the Dark Side of the Gardens is to return), while having the hordes go from the entrance of Deadline to the San Maroc bridge and back.
Festa Italia:
- Zone [Trick or Treaters - San Marco Star Tree/Festa Bridge Entrance area]
- Horde [Trick or Treaters - Festa Italia]
Explanations: It was decided the park should try a retro Halloween theme which isn't bad, they could play off of the regular Halloween traditions such as trick or treating and turn it into horror movie style. Have trick or treaters welcome you to this grim little town while small groups go from the entrance of rides to the entrance of snack stands and games, and ask trick or treat and do their scares. It will give a creepy yet scary twist on this classic Halloween tradition. I can give a clowny version if anyone would like in case this theme doesn't work out.
Sesame Street:
Close at 5PM - No Theme
Explanations: Get kids out of the park an hour before the scares start since they are close to the entrance.
Land of Dragons:
Close at 4:30PM - No Theme
Explanations: Get kids out of the park an hour and a half before the scares start since they are close the back of the park.
Now stick with this idea and give my your thoughts on how this sounds. Don't be too hurtful, but just let me know could the idea work, what corrections could be made to improve it. CONSTRUCTIVE criticism for the most part please.