I just hope they do something to block the view of the backstage areas behind the restaurant.
Seriously, this.
Decades of careful pedestrian-area design and screening in that whole area, starting literally with the initial design of San Marco in the late 1970s, successfully surviving both the advent of an entirely new area in the form of Festa in the 80s and then the unfortunate mandatory 2010s-era denuding of the Colonial Pipeline right of way... just to be undone from the
other side with a totally wide-open view of an extremely ugly backstage area -- from the pathway, queue, and station of the park's newest major attraction, which is guaranteed to draw huge lines once it finally opens.
Stockade fencing? Trees? Visual angles minimizing the exposure of that area to guests' eyes while still allowing reasonable delivery vehicle access? None in evidence in that photo. None possible, perhaps, given the permanent decisions that have already been made and executed. Will there be some mitigation later, once that area is no longer critical for construction access? Man, I really hope so. But I expect not, largely due to the park's major new-attraction aesthetic decisions over the past 10 years. Verbolten, InvadR, Finnegan's... major, ugly shortcuts and not-enoughs within easy view of guests.
That would be a total non-issue in most parks. At BGW, the fact that it's likewise not considered An Issue Worth Mitigating So Much Anymore is a disturbing trend in the making.
I don't normally get worked up over park matters that obviously are driven by budgetary or convenience-of-implementation considerations. Life is short and society is stumbling; I won't even be able to
see any of this stuff this year anyway, since I live far away and don't care to visit for just a few hours at a time during a pandemic. But BGW is the rare park that successfully occupies the aesthetic space between appearance-obsessed Disney and the "ehh, it's fine" mindsets of Cedar Fair (to say nothing of Six Flags). Occupying that very special space between the extremes -- considering how much additional happiness the visual character of the park then enables during your day, between attractions, pathways, restaurants, and other moments big and small -- is perhaps the biggest single calling card the park has working in its favor. And BGW incrementally drifts away from it in ways they once did not.
It's incremental, not a big deal, only
one attraction themed to trailers and smoke breaks if you happen to notice that entire quadrant of your field of view while in line or leaving the station. But then again, how are the beautiful parts of the park made beautiful? ...Incrementally, one attraction and one section at a time. Incremental decisions become the visual standard over time.
Much of Pantheon looks terrific. Kind of places this aspect in raised relief, though. The trend isn't great.
Looking forward to the inevitable notes about budgets. Yes, yes, I'm quite familiar with those, in fact, including the specific context of theme parks. Doesn't make any of this less unfortunate.