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I liked the idea of this. I really wanted to like all aspects for this. What I didn't like was the execution. It seemed like your basic neighborhood haunt. I applaud BGW for going all out for this but we need to help them understand what ways they can make things work with out being that level of haunt. I wish they asked for fan input a little bit it might help them achieve better events and we might get what we want in a sense. But I guess then the old saying comes in to play "Be careful what you wish for"
 
I have to give props to one of the scare actors here this year. He really knew how to use the chainsaw effectively and wasn't afraid to chase folks around, even out of the maze.

The reversed layout was interesting. I think I preferred the old layout, but how they got the wooden deck to feel like it was being sawed on as you entered was neat.
 
Can we just take a second and appreciate how masterful the original Lumberhack was?

Okay maybe I should be more specific. The queue for Lumberhack on a low-attendance day.

The amount of "Oh shit" that one would experience wandering down that old queue line in darkness, alone, way out of the way from the rest of the park was beautiful. It stages the house perfectly. Because you actually got a sense of relief when you saw the house approaching, you managed to get more scared by the walk to the house than the house itself. It set you in the perfect mentality to be chased by chainsaws.

I want them to bring back this queue and maybe put someone in a bush along it, because you are already terrified feeling like you are alone somewhere you shouldn't be.

Heck I just gave myself an idea. A house that starts before you know it starts. You trick people into thinking they are walking to a house far away, and when they are in that mentality of "I'm not supposed to be here", that's when it all begins. No signs, no sounds, nothing to indicate spooks have begun.

I'd need a change of clothing if that existed.
 
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Can we just take a second and appreciate how masterful the original Lumberhack was?

Okay maybe I should be more specific. The queue for Lumberhack on a low-attendance day.

The amount of "Oh shit" that one would experience wandering down that old queue line in darkness, alone, way out of the way from the rest of the park was beautiful. It stages the house perfectly. Because you actually got a sense of relief when you saw the house approaching, you managed to get more scared by the walk to the house than the house itself. It set you in the perfect mentality to be chased by chainsaws.

I want them to bring back this queue and maybe put someone in a bush along it, because you are already terrified feeling like you are alone somewhere you shouldn't be.

Heck I just gave myself an idea. A house that starts before you know it starts. You trick people into thinking they are walking to a house far away, and when they are in that mentality of "I'm not supposed to be here", that's when it all begins. No signs, no sounds, nothing to indicate spooks have begun.

I'd need a change of clothing if that existed.

There was someone in a bush at least once during the first season. He was in a bush as you left and headed back towards the park. The only reason I remember it is because he scared me and @Nicole to where I actually ran. Of course @Zachary’s only response is “Well, they didn’t say it was over.”.
 
Anyone find it odd that Lumberhack is a featured pin in one of the past scares mystery boxes. The only existing house to have a pin at BGW. Almost as if it was/is not coming back.
 
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Anyone find it odd that Lumberhack is a featured pin in one of the past scares mystery boxes. The only existing house to have a pin at BGW. Almost as if it was/is not coming back.
It won't be coming back next year. The same is true for Vault. There's a construction project that will be happening in Festhaus Field next season.
 
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@BGWnut absolutely. For me, having it in that pin box meant to me that someone, somewhere had ordered it because it wasn't supposed to be back this year. Then, something changed.
 
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I haven't seen anyone address this yet, but I just want to point out that the RPA impacts map for 2021 doesn't impact Lumberhack. In fact, the new building next to that long straight section has a path that ATTACHES to the Lumberhack (Woods Maze) path. Lumberhack may be here to say after all!
 
I haven't seen anyone address this yet, but I just want to point out that the RPA impacts map for 2021 doesn't impact Lumberhack. In fact, the new building next to that long straight section has a path that ATTACHES to the Lumberhack (Woods Maze) path. Lumberhack may be here to say after all!
Ok, I'm confused. You're saying that green square about center of the straight red line your added to the RPA is a building? As in "it's too far to walk to the high point for a flat ride" building?
 
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