Register or Login to Hide This Ad for Free!
Nov 8, 2024
87
217
90
Haven't been to the park and didn't get to ride it the last time I was there. But for anyone who has, have they fixed this one yet? Is the 3D, animatronics, interactive elements during the ride back up and functional again or is it still all half broken? When this first opened it was incredible but they've done such a bad job at staying on top of it, I've had rides with no glasses but the 3D on, lights on, screens not working, etc. Hopefully, they've addressed this but want to hear if anyone knows.
 
It's been a while since the 3D effects have been used, which throws off the aiming a bit - I often start out by intentionally firing at the corner of the first screen to identify the color of my beam so I can compensate accordingly when it doesn't fire exactly where I expect it to.

That aspect aside, the rest of the ride has been true to form. Animatronics, smoke effects, vehicle sway, prop movement, and lighting were all working well when I rode in December. The screens were sufficiently bright. The Cyborg animatronic inside the station didn't lose any range of motion and none of his lights were out.
 
  • Like
Reactions: The Master
wasn't there's a rumour that the Harley Quinn was going to be added to this ride before covid happened
 
wasn't there's a rumour that the Harley Quinn was going to be added to this ride before covid happened
It was never really a roumor, but the Magic Mountain version does have her animatronic at the end of the ride.
 
California parks have an odd tradition of often having better versions of rides. Like the Disneyland versions of Pirates and Space Mt, etc.
 
Are they running the ride at reduced capacity right now? I was at the park last weekend and what's usually a walk-on ended up being a 15-20 min wait. They would hold vehicles in the last scene and load them one at a time.

The screens are starting to look a bit blurry too. It would be nice to get some new projections - maybe in the next year or two.
 
I wonder if the slower vehicle loading/dispatch has anything to do with Six Flags' implementation of iROC procedures. If nothing else, iROC is the reason that the original queue endings closer to the track had to be removed.
 
Are they running the ride at reduced capacity right now? I was at the park last weekend and what's usually a walk-on ended up being a 15-20 min wait. They would hold vehicles in the last scene and load them one at a time.

The screens are starting to look a bit blurry too. It would be nice to get some new projections - maybe in the next year or two.

They probably just need the lens cleaned and readjusted.
 
  • Like
Reactions: bill s
Consider Donating to Hide This Ad