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Apr 1, 2010
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Darn thanks for reminding me. They were also fishing for new pass structures, too.
Screen Shot 2019-12-24 at 1.35.53 AM.jpgScreen Shot 2019-12-24 at 1.36.29 AM.jpgScreen Shot 2019-12-24 at 1.37.06 AM.jpgScreen Shot 2019-12-24 at 1.37.23 AM.jpgScreen Shot 2019-12-24 at 1.37.44 AM.jpgScreen Shot 2019-12-24 at 1.38.06 AM.jpgScreen Shot 2019-12-24 at 1.38.35 AM.jpg

BTW, neither of those area ideas are appealing to us.
 
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Reactions: Zachary

belsaas

Professional Shitposter
Advisory Panel
Silver Donor
I kind of like the art meets industry area. It's not something I've really seen done before in a theme park, and I think it could create some good interesting spaces which Carowinds currently lacks.

The aviation zone is less exciting to me. Especially the dieselpunk aesthetic which I feel like has long since worn out it's welcome.
 

IRideCoasters

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Aug 16, 2019
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Zachary

Administrator
Sep 23, 2009
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I kind of like the art meets industry area. It's not something I've really seen done before in a theme park, and I think it could create some good interesting spaces which Carowinds currently lacks.

The aviation zone is less exciting to me. Especially the dieselpunk aesthetic which I feel like has long since worn out it's welcome.

Yeah, I was super enthusiastic about the art meets industry pitch in my answers. It seemed FAR more inspired than some generic, concrete jungle, aviation aesthetic.


PS: A note on surveys from parks. PLEASE always take screenshots of potentially interesting questions and share them with the class. If you’re not comfortable sharing them publicly, consider messaging them to an admin—particularly if they’re related to a park around the mid-Atlantic. Surveys are like a rare glimpse inside the brains of the people pitching projects for these parks. They have been HUGELY helpful in the past.
 
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