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Dec 5, 2017
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I was thinking a gerstlauer euro-fighter and doing an indoor and outdoor ride in the old darkastle building. Build more towers to hide the lift system and add near miss elements as well as maybe take it over the walk way into the ravine across the path?
Now that I think about it you can keep it as a Ludwig thing and do revenge of darkastle or something along those lines
 
Oct 18, 2020
203
438
63
I was thinking a gerstlauer euro-fighter and doing an indoor and outdoor ride in the old darkastle building. Build more towers to hide the lift system and add near miss elements as well as maybe take it over the walk way into the ravine across the path?
If I'm being honest, I see them using the darkastle building for another dark ride, taking out battle for ire and use that building/que along with the surrounding area for a coaster
 
Jul 14, 2019
314
497
63
I was thinking a gerstlauer euro-fighter and doing an indoor and outdoor ride in the old darkastle building. Build more towers to hide the lift system and add near miss elements as well as maybe take it over the walk way into the ravine across the path?
I literally suggested this exact idea in the Darkastle thread the other day. I def think a Mystery Mine style ride would be feasible
 

Jonesta6

Glumble
Feb 14, 2019
3,238
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If I'm being honest, I see them using the darkastle building for another dark ride, taking out battle for ire and use that building/que along with the surrounding area for a coaster

Is there space for even a wacky worm back where the Questor theater currently resides without whacking down pretty much all of the trees that separate sight-lines from the parking lots and/or other hamlets?
 
Oct 18, 2020
203
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Is there space for even a wacky worm back where the Questor theater currently resides without whacking down pretty much all of the trees that separate sight-lines from the parking lots and/or other hamlets?
I fell like you could still build a good terran coaster there. You could make it do a L shape and have the turn around by the wolf's den. You could also use the Ravine to make it have a bigger drop than lift so it dosent brake the sight lines, you could also keep it low to ground as it Weaves from one side of the ravine to the other. There are many ways you can build a coaster back there and still keep some if not most of the trees
 

Jonesta6

Glumble
Feb 14, 2019
3,238
2,754
113
I fell like you could still build a good terran coaster there. You could make it do a L shape and have the turn around by the wolf's den. You could also use the Ravine to make it have a bigger drop than lift so it dosent brake the sight lines, you could also keep it low to ground as it Weaves from one side of the ravine to the other. There are many ways you can build a coaster back there and still keep some if not most of the trees

Wooden would be great, maybe a GCI or GG... But my guess is for construction access and whatnot there'd be a bunch of cleared trees even if there's no issues with them being in the way of any ride path or structure.
 
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