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Feb 14, 2019
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The new Vekoma design looks cool, but where would they stick something like that without either removing something or opening up a whole lot more land?
 

Zachary

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There’s still plenty of space before the park has to start building whole new areas. Some of them even link together to form larger opportunities very nicely (the yellow lines).

D56C3E7B-5F06-4C16-A117-E5DF8D8CE247.jpeg

I’m partial to the upper left options by a wide margin personally. With the Aquitaine side of the Wild Reserve largely vacant at this point, I think it’s an area that is begging for development. The area between Banbury and Killarney has LONG been my absolute favorite option though. There’s a ton of land, the terrain is great, and it would really liven up the entry area to the park.
 

The Quist

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It's crazy to see how much free space there is. I remember going there in '93 and thinking how full the park seemed compared to the early 80s. Then a fairly long time away from the park, so when I came back in the early 2000, it was like a totally different park.

Even looking at the current park compared to 2005 ish, there have been a lot of additions. I hope we continue to see more quality stuff.
 
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The area between Banbury and Killarney has LONG been my absolute favorite option though. There’s a ton of land, the terrain is great, and it would really liven up the entry area to the park.
While the terrain in this area is great, I just don’t ever want to see an attraction in this part of the park. The transition from the parking lot to the park is so peaceful and unique. I feel like when I go down the hill, the trees consume the sky, and the calming music slowly rolls in signaling that I'm leaving behind real life and escaping to the park. Many parks just go straight from the parking lot to the park and it's a rather jarring experience with the stress of parking and anything else following your mind into the park. I feel like the slow transition that it provides now is very unique and puts the guests in a calm, but excited mindset as they approach England. Guests don't even see anything loud or thrilling until walking past EfP or FF and to throw in a loud, thrilling attraction as soon as they walk in would totally change the vibe.
 

GrandpaD

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The area by the old entrance plaza would might be handicapped due to the pipeline cutting through it.

I think, if the park did some massive expansion, they'd have to rethink the park entrance/exit. We already see, on extremely busy days, they open that "temporary exit" to handle crowds. The entrance into England was conceived when the park was first designed and I don't think it's conducive to the traffic they now (and possibly future) achieve. Of all the parks I've ever attended, this is the most congested I've experienced.
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ˁ˚ᴥ˚ˀ

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The old parking lot entrance road can also be reworked and an out and back atraction could fit going out that way and along the back edge of the parking lot. A mako like L shaped layout. What would you all think of a coaster that did essentially leave the park from the area of the old catacombs queue?
 
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There’s still plenty of space before the park has to start building whole new areas. Some of them even link together to form larger opportunities very nicely (the yellow lines).

View attachment 19505

I’m partial to the upper left options by a wide margin personally. With the Aquitaine side of the Wild Reserve largely vacant at this point, I think it’s an area that is begging for development. The area between Banbury and Killarney has LONG been my absolute favorite option though. There’s a ton of land, the terrain is great, and it would really liven up the entry area to the park.
It really is fascinating to look at how much space the park could still use to build an attraction without going across the river. The park definitely has some great spots for coasters and/or flats. I agree that the upper left are my two favorites. Although a close second would be if they built a coaster that crossed the Rhine between Germany and Italy near the boats. That would be an awesome place to build one if they did that.
 
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To me that's what sets BGW up as a theme park vs regular amusement park that may or may not have some themed sections in it (looking at you, KD) - as much as I love rides I wouldn't want them to kill the ambience with more rides.

It's to my understanding that the areas in the middle of the map would traverse some deep ravines, and on top of that there's the pipeline in the middle of the upper section. Additionally, having some trees there helps each hamlet feel separated - it's nice to not have a direct line of sight across.

That leaves the bottom pieces, which 2021 will take some of the space already. In order to get people back there, they'd either have to cram a station next to 2021 or build out a whole new set of pathways across the train tracks... And at that point they're venturing into needing a new train station at the least, possibly a new hamlet - two things that seem unlikely.

What about replacing VB with a flying coaster somewhere down the line?
 
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The area by the old entrance plaza would might be handicapped due to the pipeline cutting through it.

I think, if the park did some massive expansion, they'd have to rethink the park entrance/exit. We already see, on extremely busy days, they open that "temporary exit" to handle crowds. The entrance into England was conceived when the park was first designed and I don't think it's conducive to the traffic they now (and possibly future) achieve. Of all the parks I've ever attended, this is the most congested I've experienced.
View attachment 19507
The park can build things on the pipeline. It would require more work on their end and another group that would have to approve the plans most likely
 

Zachary

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It's to my understanding that the areas in the middle of the map would traverse some deep ravines, and on top of that there's the pipeline in the middle of the upper section. Additionally, having some trees there helps each hamlet feel separated - it's nice to not have a direct line of sight across.
BGW has a long, prosperous history of traversing deep ravines. See: Alpie—its site isn’t all that different from the area between Rhinefeld and Oktoberfest.

And like @BGWnut said, it’s my understanding that they can build most things across the pipeline—it just requires some additional coordination.
 

AIR

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Do you think Busch Gardens Williamsburg would ever get a flying coaster?
It's been a dream of mine for years. One like Starry Sky ripper but on a larger scale like Tatsu or Flying Dinosaur. I created a concept for one where "Project 2021" is proposed to be built before it was leaked.

And as for further expansion, I've always liked the wooded area where the graveyard/lay down yard is on the south side of the railroad tracks. With the steep ravines down to the larger part of the Rhine.. could make for an AWESOME RMC woodie like Outlaw Run
 
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To me that's what sets BGW up as a theme park vs regular amusement park that may or may not have some themed sections in it (looking at you, KD) - as much as I love rides I wouldn't want them to kill the ambience with more rides.

It's to my understanding that the areas in the middle of the map would traverse some deep ravines, and on top of that there's the pipeline in the middle of the upper section. Additionally, having some trees there helps each hamlet feel separated - it's nice to not have a direct line of sight across.

That leaves the bottom pieces, which 2021 will take some of the space already. In order to get people back there, they'd either have to cram a station next to 2021 or build out a whole new set of pathways across the train tracks... And at that point they're venturing into needing a new train station at the least, possibly a new hamlet - two things that seem unlikely.

What about replacing VB with a flying coaster somewhere down the line?
Yes to all of this. As nice as it is to be getting big rides (especially when KD isn't delivering), the last thing I want is clear-cutting and packing the park full of rides. SEAS parks are a step above CF/SF because they aren't concrete slabs of rides.

Triple yes to the last one. I have to admit taking the Big Bad Wolf ending in flying position would be an upgrade from even the swinging I never got to experience. EDIT TO ADD: Maybe Vekoma like F.L.Y. at Phantasialand?
 
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GrandpaD

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And like @BGWnut said, it’s my understanding that they can build most things across the pipeline—it just requires some additional coordination.
I'm obviously in no position to argue, but in other threads the pipeline has been brought up as a "no build zone". Looking at an aerial, it appears (other than walk/roadways) BGW has opted to shy away from "additional coordination"-such as special supports for LNM were designed to span it. The only things I see built in the pipeline right-of-way are in Scotland.

Screenshot_20200204-113546_Maps.jpg

Regardless, I agree there's a lot of room. How they use it is dependant upon what they think the market will bear. It would make no financial sense to undergo a massive expansion if they don't see a strong ROI.
 
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Because of the immediate drop into the ravine behind the shops in San Marco, I doubt they'd be interested in building anything that would require guests to be able to go that direction for a queue/station since it'd be really expensive.

The only thing I can think of would be to put a flat into the top section with a connection from EfP, or if they end up gutting that ride, using that as a direction for a new ride layout.

However - the idea of keeping trees intact for a visual barrier would likely be ruined if they stuck coaster track there given what we've seen with the clear-cutting they've done for other rides on difficult terrain.
 

Nicole

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We actually did a fair amount of research on the Colonial Pipeline, when they first cleared all of the trees in 2016. If anyone is interested, here is the article.

 
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GrandpaD

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Regardless of any expansion, I think they need to get more of a balance in ride attractions. Last year was Finnegan's (48"), this year Pantheon (52") and 2021 "Drachen Spire" (probably 52"). And yhey took out the Kiddie Swing. If they're going to appeal to families, they needed to consider addressing this lack of medium/docile attractions.
 

belsaas

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Regardless of any expansion, I think they need to get more of a balance in ride attractions. Last year was Finnegan's (48"), this year Pantheon (52") and 2021 "Drachen Spire" (probably 52"). And yhey took out the Kiddie Swing. If they're going to appeal to families, they needed to consider addressing this lack of medium/docile attractions.
Hm... perhaps a MOTHERF^&$ING DARK RIDE?!!?

pls?
 
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