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Apr 16, 2017
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since no one made this yet ... list your hopes, dreams, aspirations and then let the park take a dump on them all for a cheap replacement
 
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I'm genuinely curious;

Other than personally not really enjoying Evo/Revolution dark rides, what values another coaster over a new dark ride? I see getting a dark ride far more valuable than increasing the coaster count by 1.
 
After Madrid, the park is going to use a family ride. Being totally indoors is also a benefit to the park.
Is an E/R (for sake of simplicity) not the ultimate family ride? Definitely more family than a coaster, some people just hate coasters. Dark rides are the one ride the entire family really can ride together.
 
DK still had a height limit and scary scenes, everyone certainly couldn't ride. These spinning coasters have a similar height limit, so I'm not sure what the difference is.

I get that DK is iconic and unique and people miss it, but would another dark ride bring in people like an indoor coaster?
 
DK still had a height limit and scary scenes, everyone certainly couldn't ride. These spinning coasters have a similar height limit, so I'm not sure what the difference is.

I get that DK is iconic and unique and people miss it, but would another dark ride bring in people like an indoor coaster?
Not saying a new one has to have scary scenes.

And an indoor spinning coaster wouldn't bring in crowds that the family coasters they already have combined with the big boy coasters (and Madrid) are currently bringing in. Indoor spinning coaster just seems so niche for it to really draw crowds.

I know plenty of people that hate coasters, and now have no desire to go to Busch, because the one big cool ride they could go on is gone. My entire extended family no longer wants to go because there isn't anything for them to do besides flats, and why pay premium price for flats you can get anywhere? A truly themed dark ride appeals to the entire demographic that doesn't like coasters, and gives that premium Busch Gardens feel, when done right.

I think we forget there are people out there that don't like coasters. I know I get carried away sometimes.

Also, if Wikipedia is correct, the height limit for DarKastle was 42", the same as the battering ram. That is a pretty good family ride height requirement. Less than the teacups, by the way.
 
I'd really like to see a Sally interactive shooter. But, to capitalize on two money-making seasonal efforts, I'd foresee a ride that changes 3 times annually.

For the majority of the year, is a family friendly "fun" shooter along the lines of Maus aus Chocolat.

During Howl-O-Scream, taking a cue from Canada's Wonderland, the ride transforms into a scary "Zombies 4D" ride with obligatory "not recommended for the little ones".

Christmas Town sees its third itineration into a family friendly holiday "stop the bad guys from stealing presents".

With today's technology (as quoted by the Wonder Mountain ride designer) you can change "at the push of a button". Obviously, signage and such would have to be physically changed, but the time between seasons allows this without sacrificing downtime during operating hours.

I also think an interactive would enhance repeat ridership. BGW relies on "locals". A couple of rides and BfE is "meh". But an interactive is a giant video game...repeat riders trying to get a better score, challenging friends, etc.
 
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Interactive shooter. Make the "gun" something abstract to somewhat future-proof the attraction. Emphasize the scoring aspect to keep people coming back. The story doesn't have to be terribly strong, just a ton of fun.

To entice return riders, put a variety of pinball-style shot combos in there of varying difficulty, from effortless to super challenging, which trigger assorted high-point appearances by park denizens of note:
  • Twisty green lake monster
  • Large nefarious wolf with glowing red eyes
  • Somewhat clumsy dragon that breathes blue fire, then stands around for a while, and finally falls down
  • Spooky possessed plants
  • Abominable snowman
  • Mean old prince who seems to think he belongs there and resents your intrusion
  • Swooping bird shrieking in French
  • Carnival daredevil on a bike
  • Wacky colorful mouse that darts everywhere
  • Two small wildcats
  • Elf in aviator goggles piloting a crazy flying sailboat
  • Gladiator wearing big metal gloves
  • Roman god with a lute, cartwheeling across the sky in some kind of wheeled vehicle
  • Young magician struggling to keep a large beast from busting up through the floor of his laboratory
  • Viking who seems completely lost
  • Talking black horse with a few tricks up its sleeve
  • Renaissance inventor tending to a ton of flowers
  • Large menacing buzz saw blade spinning out of control
  • Friendly goat that perhaps wandered away from a petting zoo
  • Couple of open-top cars on sticks that keep running into each other
  • Anachronistic 1960s go-go dancer girl in a yellow coat
  • Pleasant enough Irish looking dude on a comically large swing set
  • Very slow cruise boat, easy points
  • Full brass band playing a bar or two of a German military march before being chased off by a glittery mob wielding weaponized disco balls
  • Dude peddling surprisingly intricate hand carved sculpted candles
  • Geriatric and sickly old man in a bad wizard costume who thinks he's a court magician from medieval England but honestly looks homeless
  • Jittery goose
The building is already visually and logistically adaptable for all 3 current operating seasons. Seems like a great option, honestly.
 
Indoor. VR. Coaster. Not that I really want that, cause I think VR on rides other than motion simulators is stupid, but if SEAS is going the way of a lot of other parks, this could be a possibility.
 
@halfabee The pre-show would be a welcoming by an Audio-Animatronic Pirate.

While I know little of BGT (do they even have a dark ride?), I could foresee SEAS co-developing a dark ride like Six Flags did with Justice League. Both parks share the same Halloween and Christmas themes (as we've seen in "shared" TV commercials) so the idea of the same multi-season dark ride at both parks might save a lot in development costs.
 
Hope:
Time machines are invented in the next day or so.
Dream:
Use this time machine and teleport back to May 1, 2005.
Aspiration:
Ride the fuck out of DarKastle.
If time machines were ever invented in the future, they'd be here by now by going back in time... so rip
 
Is an E/R (for sake of simplicity) not the ultimate family ride? Definitely more family than a coaster, some people just hate coasters. Dark rides are the one ride the entire family really can ride together.
Not for nothing, but I know people who dislike flats but love coasters. So I think saying flats are the one ride that EVERYONE can enjoy might be a bit of an overstatement.

In fact as a kid I recall my mom and dad had vastly differing views on rides. Mom hated things that went round and round.

Having said all that, I would love to see a few dark flats, as I have said before. Really anything as long as it is not Darkastle.
 
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So I think saying flats are the one ride that EVERYONE can enjoy might be a bit of an overstatement.
I agree, this would be an overstatement. Good thing I didn't make that statement.

I didn't say everyone loves flats. There are a lot of flats I don't enjoy, like spinning rides.

I said dark rides (referring to Oceaneering E/R) are the ultimate family ride because they are a ride the whole family really can ride together. Of course the "ultimate" portion stems from opinion, but everything else in that post stayed away from opinion, hence why I didn't state "enjoying" dark rides.
 
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