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As people are saying on Reddit, I think the obvious explaination is that they're planning to reroute the queue or similar. May be a pretty good sign for the ride!
Hopefully that’s it. I don’t think they would take it out but maybe they are drawing in a better bigger blocked off area?
 
So I'll be the negative Nancy (I want TTD to come back, hope it does), as I have to wonder...would they justify wanting to bring TTD?

With CF going in to begin the process of doing more steady investments for their parks (CP included), where do they justify bringing back TTD? As it has been sitting and waiting to be worked on for nearly a year at this point in time, Xcelerator at Knotts Berry Farm, the older brother of this; has additionally gone down following that of the end of March with no window in sight of the process either.

Given the timeframe of August 16th to now, these past few days have been the first real signs of activity done with the coaster. But if I'll argue...would relocating the queue to the midway make sense? From what I understand there is an aspect of congestion that is quite frequent with that location specifically, so would they want to add the stress further with new positional?

My next part and this is more technical, wouldn't the most likely scenario if TTD was to reopen, would be to completely gut and replace the Hydraulics with LSMS? Launches that typically aren't able to generate the power that would be capable unless you were to get trains specifically made to be light and fast.

Perhaps the bigger aspect to me is given the capital that is coming to Cedar Fair effective this year, would they want to give more to TTD getting all that it would need for the process?

Cedar Fair's investments seem to poise at this (and I am gladly wanting to be corrected)

WoF - GCI/Skyline Titan Track Full-Circuit prototype (Built from the ground up, with the Infinity Flyer trains)
KBF - Montezuma's Revenge retrack/overhaul
KD - Jungle X-Pedition Phase II
CP - Boardwalk Renovations
Carowinds - Crossroads Renovations/New Flat Ride Package

I also believe Canada's Wonderland has been having activity since like early last year on the subject of markings and notes for a project too. Would they want to justify spending *all of that* and do an overhaul to an attraction that will be closed for a year and a half once Spring 2023 comes?

I really hope I am wrong, and I apologize if I come across skeptical, but I genuinely don't think TTD is coming back. I want to be proven wrong, and I hope to be; but it feels like a lot that could go to another project for CF.
 
Basic thought on the question, if I understand it correctly, that if it's worth CP/CF to renovate and reopen TTD:

Yes.

CP isn't just a locals park but a destination for thrill seekers. TTD is still one of the main draws to the park, even with it's spotty uptime when operational.

Also, it's highly unlikely the trains could be lightened enough for LSMs to be able to get them over the top hat - the cable launch is what allowed the park to build the ride with a shorter launch section, thus sparing Gemini from removal. The whole ride system was developed specifically for the cable launch, so between costs and physics I highly doubt there's any intention to change the ride systems.
 
I largely agree with you @Alexandermbush. Maybe the decision was made that Top Thrill is just so important to perceptions of Cedar Point that it is worth all the trouble and reinvestment that will be required to reopen it though...?

If that is the decision they've made, I am definitely in the camp of hoping that they really reinvest into Top Thrill and fix all of its problems—the launch, the brakes, the queue—do it all at once and secure TTD's place in the park for another 20 years. If the coaster is actually too iconic and too important to lose, the investment is worth it.

If they only do the half-measure of rerouting the queue, putting up some beefy walls, and doing a basic referb, it will have seemed like a massive mistake to me. We all know the thing is a maintenance nightmare and an absolute money pit. This is the park's chance to finally solve the problems it causes by either removing it or really fixing it.
 
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A few things. Firstly on the reopening, I think I stated a month or so ago that they very much still planned to reopen the ride and the same thing is true now. This has never changed and I understand some confusion with such a lengthy shutdown but as long as the ride is able to reopen, the plan has always been to do so. I can't comment on the reasoning for this, I just know that is the choice that was made.

Secondly, I haven't heard anything to suggest anything such as an lsm replacement or dramatic rework of the ride. There isn't a ton of queue space there, it might have taken some time honestly just to figure out the best way to route the queue anyway. There will certainly be some degree of refurbishment but I 100% expect the launch system to stay.

Thirdly, in my personal opinion, the hydraulic launch is a bit part of the draw for this ride. Sure a launch is a launch to the layman, but the hydraulic launches offer insane acceleration that is a huge part of why people like these rides. Without a stupid fast launch, I can't really see the point in the ride and I'm not sure why the park would ever do that. Parts and labor cost money but there's no guarantee that a retro fit would even be that much more reliable; some things just break.
 
How does the reliability compare to Kingda Ka? I know Kinda Ka is supposed to have reliability issues too, and perhaps I'm just lucky, but it's been open every time I've gone (which isn't that many times yet), with maybe only occasional down time during the day. I've yet to have any issues riding it. One time I rode it 5 times in a row without any down time.
 
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If the ElToroRyan video on both rides was right, the main reasons for downtime are usual either something with one or more of the bajillion sensors on it (I think it was stated every hydraulic-moved brake stator has at least one if not two sensors) or wind speed at the top. It sounded like much of the launch system issues have had the kinks worked out.
 
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Here is what I believe will happen, short and sweet:
- LSM launch like what you see on Red Force, ridding of cable launch reliability issues and lowering potential for injury from failure
- Reconfigured queue line
- Updated braking/train underpinnings
- Fresh paint/landscaping/lighting packages

2023 will be a back-to-back year with the announcement of the new Wicked Twister replacement area, a separate new coaster, and re-imagined TTD. It's a new coaster without being new, 20 years later. Easy wins all around!
 
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Again, physics and expense kind of limits LSM usage, they're probably going to keep the cable. The power requirements plus the likely need to run stators up the tower alone seems to put it out of the realm of likelihood.

That's not to say it can't get reengineered to remove whatever flaws found inherent to the original design.

The safety thing seems more to do with using the wrong materials for bolts (TTD) or not properly tightening bolts (KK) - don't recall hearing of a snapped cable becoming dangerous for guests.
 
Again, physics and expense kind of limits LSM usage, they're probably going to keep the cable. The power requirements plus the likely need to run stators up the tower alone seems to put it out of the realm of likelihood.

That's not to say it can't get reengineered to remove whatever flaws found inherent to the original design.

The safety thing seems more to do with using the wrong materials for bolts (TTD) or not properly tightening bolts (KK) - don't recall hearing of a snapped cable becoming dangerous for guests.
Xcelerator had a cable snap in 2009 that severely injured a guest so it's not impossible but they do go to great lengths to inspect them and make sure the will hold up.
 
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