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Mar 30, 2010
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Speaking of MIB:TR I finally beat my fiance on that thing. I never hear when you're supposed to hit the red button and I usually do really bad. I found that I got a lot of points from hitting the other car multiple times. :-D
 
Feb 7, 2012
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Richmond, VA
Do any of you remember Boo Blasters from 2010? THE FOG WALL?! That was cool. Me and my little group were so surprised by that. They turned it off because it was scaring kids or something, ever since then Boo Blasters is just a meh ride to me.
 

Zachary

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Sep 23, 2009
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Yes, that fog wall was absolutely fantastic. I wish they'd at least run it in the evenings or something. It really was a superb effect.
 

Mushroom

Getting aHEAD of myself
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Feb 12, 2011
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Just because it doesn't seem like it's been brought up anywhere, I've been looking and it seems like when Scooby-Doo became Boo Blasters on Boo Hill was essentially refitted with some elements of a similar Sally Dark Ride model, Ghost Blasters & Ghost Blasters II (being newer, it actually seems like many of our elements were the standpoint these rides were modeled after, only much larger and more elaborate.) Looks like they basically used what they could from the Scooby Doo model and just reworked it to be like any other ride.

http://www.youtube.com/watch?v=shIaMk-2uIc&feature=player_embedded

Both have: Boocifer (the big main ghost), Boocifer's evil potion as the thing you want to zap, the fog wall with Boocifer's face (which BBoBH never uses these days), a montage of skeletons, and the end scene where Boocifer is defeated and the dark forest turns all light and happy (only on a much smaller scale).

I guess they just did what they could to make it new, easy-to-change, and fun. Being in a children's area, it's smaller and not as eleborate as these models, but for repeat visits, its interactivity makes it fresher than say, something as big and elaborate as *cough*Darkastle, after a million rides...
 

Mushroom

Getting aHEAD of myself
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Feb 12, 2011
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I thought this was interesting.

Sally Rides

Life Without Scooby

Posted on July 6, 2012 by admin in News 1 Comment

When Cedar Fair opted not to renew their license for the Warner Bros.-owned Scooby-Doo and Mystery, Inc.™ properties, major re-branding was necessary in the children’s areas of Canada’s Wonderland, Carowinds, Kings Island and Kings Dominion. According to Rob Decker, corporate vice president for planning and design at Cedar Fair, “We discussed other uses for the facility, but in the end we knew that a Sally dark ride experience would continue to be a good fit—longer term. Dark rides have proven successful for our parks; they give a positive, value-added experience that complements our other attractions quite well.”

The Scooby-Doo-themed interactive dark rides at the four former Paramount Parks now owned by Cedar Fair have undergone a major transformation—Sally Corporation, has re-themed them into Boo Blasters on Boo Hill. Each ride has new characters, new storyline, new music and audio tracks and new, exciting special effects; even the ride cars have a new look.

Created as a family ride, Boo Blasters on Boo Hill pits guests against the wiles of the mighty king of ghosts, Boocifer, and his cohorts as they try to retain their hold on a stockpile of Scare Tonic, which they need to maintain their frightfulness and thus hold onto their haunted domain. The visitors are charged with zapping the Scare Tonic and driving out the ghosts…accumulating points along the way, of course. Many exciting and scary events happen throughout the sixteen-scene black-light ride.

“Boo Blasters on Boo Hill is a simple concept, and simple is often good,” says Decker. “Guests understand the interactive dark ride concept: it’s primarily a target shoot experience. However, riders come away appreciating the goofy, spooky, interactive elements that make each ride experience unique. It’s a laugh in the dark as much as it is a fun gaming experience.

“We’ve had a long history of success with Sally, and we knew we could count on them to deliver high attraction value for our guests,” Decker continues. “They brought new technologies to the project that we had considered too costly in the past, and effectively inserted new components to freshen the experience and deliver a wow factor.”

“The concept for Boo Blasters on Boo Hill is based loosely on Sally’s Ghost Blasters II at Elitch Gardens,Denver, which is a guest favorite,” says Sally Corporation CEO John Wood. “One of the most significant changes (from the Scooby-Doo ride) is the color enhancement of all the new ghosts and sets to achieve a 3D experience, using special glasses which are sold separately. In addition to many of the effects we used at Elitch, including a huge, awesome fog screen projection of Boocifer that guests ride through, we’ve added a secondCGI of Boocifer, with an intense flame effect, appearing from a gravestone. And the ending, with its black light to white light transition and the demise of Boocifer, leaves guests smiling every time.

“We were proud of the Scooby-Doo rides,” Wood comments. “They had a good run and were very popular. However, Cedar Fair’s decision to make a change has brought a fresh new look and feel to the ride; a whole new experience for visitors to the parks.”

Link

I have no idea how on earth I got linked to this (I have a bit of free time on my hands today :p) It's interesting what goes on to re-do such a cool little ride. Personally, I love the new Boo Blasters on Boo Hill theme. Good job, Cedar Fair and Sally!
 
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Mar 30, 2010
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Have the fixed some of the blasters? I know a few of the cars I rode last year just weren't working. I still loved the ride though.
 
May 13, 2012
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Henrico
There are definitely still some broken blasters (or at least the counting mechanisms) as of two weeks ago. I had to switch to the other one in my row of the car part of the way through the ride. It seemed to be making the sound effects but wasn't registering hits on the counter.
 
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Mushroom

Getting aHEAD of myself
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You know, I really would love for Busch Gardens to get a heavily themed (albeit larger) ride like this on the old grounds of Europe in the Air in Ireland. Sadly, I don't see that happening any time soon...

On the topic of the guns, it happens to me a lot where the guns won't work. As Xpert98 said, I'll just reach behind me and use a gun from the back row. Also take note of which car number you are in. When I re-ride, I will politely ask the attendant to wait for another car. :p
 
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May 3, 2011
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Richmond, Va
So, I've started to like this ride... it may only be because it let me experience my first ever ride evacuation! Odd I know, but I've always wanted to get evacuated off a ride. Now to get evacuated on a roller coaster....
 
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Mushroom

Getting aHEAD of myself
Advisory Panel
Feb 12, 2011
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Looky here, a construction image of the dark ride from the Darkride and Funhouse Enthusiasts at dafe.org.  
ScoobyDooDominion.jpg

Note the ride building behind the mansion facade.   Very interesting, I must say!
 

Zachary

Administrator
Sep 23, 2009
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Virginia
Was the Boo Blasters ride building constructed for Boo Blasters or was it an existing structure?
 
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