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Jan 28, 2014
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For those looking to ride TT tonight at Haunt, it seems to be running one train. Don't know if that's been normal, but just a heads up. Standing in line now for my first ride, drove an hour and a half to get here with this being my top priority outside of the mazes, so don't care how long the line takes.
 
Jun 16, 2013
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For those looking to ride TT tonight at Haunt, it seems to be running one train. Don't know if that's been normal, but just a heads up. Standing in line now for my first ride, drove an hour and a half to get here with this being my top priority outside of the mazes, so don't care how long the line takes.
First cool night of the season. They had a lot of issues with cool weather in the spring with it so I am not surprised that they went to one train.
 
Jan 28, 2014
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For those looking to ride TT tonight at Haunt, it seems to be running one train. Don't know if that's been normal, but just a heads up. Standing in line now for my first ride, drove an hour and a half to get here with this being my top priority outside of the mazes, so don't care how long the line takes.
So it looks like two now. My bad. Just a long, slow moving line I guess. Now that I'm near the station, I see that it's two trains. They just wait to let the first train finish the ride before the second train goes. This is probably common knowledge to those who frequent the park, this is just my first time here this year, so my bad if I'm repeating what others already know lol
 
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Jul 31, 2016
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The train is able to leave the station once the entire train hits the first set of brakes. Unfortunately operations this time of year are particularly limited causing your wait time to be noticeably longer.

For Twisted Timbers there is likely 2 operators on the floor this time of day. These 2 operators have to load, make sure items are in pouches, check restraints, re-check restraints, clear the train, and repeat all night. It's probably one hell of a lot of work for just 2 people. I tend to give them some slack understanding the circumstances.

Make sure you report back after your first ride!
 
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Feb 12, 2011
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I'm not very good with coaster mechanics, so why can't the second train be dispatched after the first one leaves the lift hill? Does the lift not function as a block?
 
Aug 23, 2017
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I'm not very good with coaster mechanics, so why can't the second train be dispatched after the first one leaves the lift hill? Does the lift not function as a block?
I’m assuming here, but I’d say that it probably has to do with the fact that if the train does valley they won’t have to evacuate two trains.
 
Jan 28, 2014
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The train is able to leave the station once the entire train hits the first set of brakes. Unfortunately operations this time of year are particularly limited causing your wait time to be noticeably longer.

For Twisted Timbers there is likely 2 operators on the floor this time of day. These 2 operators have to load, make sure items are in pouches, check restraints, re-check restraints, clear the train, and repeat all night. It's probably one hell of a lot of work for just 2 people. I tend to give them some slack understanding the circumstances.

Make sure you report back after your first ride!
Yup, RollyCoaster nailed it. There were only two operators working on the floor. Hell of a lot for them to do.

As I mentioned in my earlier post, that was my first time riding TT. Been waiting over a year since first seeing the video release of the ride, plus this would be my first RMC, so I was pretty damn cised. I'll just come out and say it....

This ride is my new favorite at the park. That barrel roll drop is amazing, the ride feels much faster than it is (even on a below 60 degree night) with it being so low to the ground, the inversions are phenomenal, and the airtime is unlike any ride I've ever been on. Those 3 airtime hills are just ridiculous. Definitely get what people mean when they say they're out of their seat more than in it. All 3 of us had a freaking blast on TT and agreed it was 100% worth the near hour wait. One person in my group said it was her new favorite, but I said I would wait to say that until after riding I305 later in the night since it's been my favorite since it opened. After riding I305 again though, as much as I love that ride, I really think TT has passed it.

This is an awesome ride with some elements that are just hard to explain the sensation you experience. KD and RMC really nailed it.
 
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May 14, 2011
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I'm not very good with coaster mechanics, so why can't the second train be dispatched after the first one leaves the lift hill? Does the lift not function as a block?
The lift does function as a block, and they are capable of dispatching once the next block is clear. However as apart of dispatch interval it's trained that the train cannot be sent until the previous one hits the brakes. Especially prevalent since Timbers has had a habit of faulting out on the final brake run, you don't want a train stuck on the lift at the same time.

Other rides with 4 blocks, like the Batmen clones also follow this procedure.
 
May 3, 2011
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Piggy backing off of what B.Mac has said... It takes the train 47 seconds to get to the top of the lift hill once it starts leaving the station. Once it leaves the lift hill, it takes 55 seconds to get back to the final brake run. Once the train is on the final brake, it takes about 10-15 seconds give or take for that block section to clear to allow the train on the lift hill to restart.

Therefore... if you dispatch a train as soon as the previous train clears the lift hill, it will stop at the top and sit there for about 20 seconds. For those guests that do not understand block systems will be scared. Not to mention the added strain for the motor to be turning on/ off constantly. The idea is the train is constantly moving from the time it leaves the station until it comes back.

Therefore, the ride is programmed to not allow a train to be dispatched until the train reaches the final brake run to ensure the train never has to stop on the lift. And again, no one wants to have to evacuate 2 trains and if they do, it's easiest to do it on a flat brake run, rather than a steep incline such as a lift hill.

Also my timings are slight guesses based off of this youtube video. Hopefully that made sense.

If you ever look at the back load operator, you may notice (once all conditions are met for dispatch) that the green button doesn't start flashing until the previous train is on the final brake run. (If any restraints or gates are open, the green light will not flash either)
 
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Jul 31, 2016
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If you all remember correctly, there was a point in time when the lift hill was slowed down significantly towards the top of the lift. The program used to be able to slow the train down to that speed as it hit the lift and then speed up once the 2nd train hit the brakes. I guess somebody decided it was not a good idea and changed the system for it to run a single speed before the season started. It only ever ran a slowed lift speed at the top during the operating season. Maintenance isn't even able to send a train out unless the 2nd train hits the brakes. Just not possible unless changes are made.

Most coasters can send a train out before the second hits the brakes. But as somebody else mentioned, the ride isn't consistent enough to operate that efficiently.

Simple explanation:
Train A gets sent out before train B gets to the brakes, Train A is on lift as train B hits the first set of brakes, Train B stops completely on brakes, Train A is stopped on lift, Train A and B are stuck with riders.

Definately a situation the park wants to prevent.

In regards to what Evan said, the ride system times the ride from the second the train clears the lift untill it hits the final brakes and ranges from a mid 46 second lap on HOT days to about 50 seconds on a colder day.
 
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