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Halloween Haunt 2015

01/24/15 at 01:08pm in Halloween Haunt 2015
Post: #1
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So I know it is super early for this, but the Haunt 2014 thread started around this time last year, so I figured why not start this one now? We have about 8 months until Haunt and probably a solid 6 months before we see any real announcements. That is a heck of a lot of time to speculate about what will happen in Haunt 2015.

In 2014, we lost Miners Revenge, and Medieval Macabre was replaced with the return of Maze of Madness. Some of the maze facades also received upgrades (e.g., Club Blood, Cornstalkers). The scare zones received some updates, but no new zones were added. Cornstalkers won best maze of the year, while The Lair won best scare zone. Looking through reviews, Blue Ridge was the least favorite maze (not shocking), while MoM seemed to disappoint people as well. Although, as expected, the positive reviews increased the further we got into October.

So let's start the discussion for 2015. What would you like to see change in 2015 and what do you think will actually change (big difference)?

Personally, I think a scare zone will be scrapped and replaced, as we haven't gotten a new one since 2012. Feary Tales is my favorite of the zones, but it is also the longest running one, so I think it is on the chopping block. When it comes to mazes, I would like to see Outbreak go. Never been a big fan. I'd rather they just scrap it, open FoF during Haunt, and add a maze somewhere else in the park. However, I think KD likes having the alien theme in the warehouse, so I don't think it'll happen. Instead, I think Slaughterhouse - although I love it - may be on its way out. It's been around since 2010 and seems to fall in the middle of the pack for most people. Doll Factory has been around just as long, but looks like it is more of a crowd favorite. KD may also keep all the current mazes and put one back in the White Water Canyon queue. That is a hard area to work with, but if they went back to it, I'd like to see something done with werewolves. I love werewolves and the woods are perfect for them.

So what do you guys think? We've got a lot of time to kill before we see any announcements, so why not speculate for months until we are all proven wrong? Smiling
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03/01/15 at 03:22pm in Halloween Haunt 2015
Post: #2
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Civil war zombie scarezone in old virginia. Just throwing out ideas...
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03/05/15 at 06:40pm in Halloween Haunt 2015
Post: #3
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(03/01/15 03:22pm)Caleb Wrote:  Civil war zombie scarezone in old virginia. Just throwing out ideas...

Pretty much doesn't matter what anyone else says... Caleb wins.
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03/06/15 at 09:36am in Halloween Haunt 2015
Post: #4
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They should make me the new haunt guy...
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03/06/15 at 11:37am in Halloween Haunt 2015
Post: #5
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Haunt needs some help. 2014 wasn't as good as previous years, in my opinion. Too much light, too much loud music, too many strollers, and no enough actors in the scare zones.

"Wit has some truth in it; wisecracking is simply calisthenics with words." -- Dorothy Parker
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03/06/15 at 12:05pm in Halloween Haunt 2015
Post: #6
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I think the increased lighting was a result of a new safety regulation that forced KD to, reluctantly, brighten up the event.

Totally agree with you about the scare zones, though. There were times where I'd walk through IronworX and not see a single scare actor.

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Thanks given by:  Connor, Zachary, SWStevo
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03/06/15 at 12:22pm in Halloween Haunt 2015
Post: #7
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Last year was my first year of Haunt and while I really did enjoy it it seemed to be lacking atomesphere. Areas that weren't scarezones didn't have props and sometimes they didn't even have music. It just seemed to be missing something.

Where is Hummel Boy?
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03/06/15 at 01:21pm in Halloween Haunt 2015
Post: #8
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From what I understand the park president is not as big a fan on Haunt as her predecessor and was the person who insisted on making it more "kid friendly"

Numquam ponenda est pluralitas sine necessitate! - William of Occam
I'm serious now, who here wants my job? - NASA Director James Webb
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03/06/15 at 01:50pm in Halloween Haunt 2015
Post: #9
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That's not true. Pat Jones has been vice president/general manager since the debut of Haunt in 2007.

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03/06/15 at 01:51pm in Halloween Haunt 2015
Post: #10
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I stand corrected. Perhaps it is a person within her staff then.

Numquam ponenda est pluralitas sine necessitate! - William of Occam
I'm serious now, who here wants my job? - NASA Director James Webb
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03/06/15 at 01:55pm in Halloween Haunt 2015
Post: #11
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CEO Matt Ouimett has been rolling out family-friendly daytime events like Planet Spooky for Cedar Fair's park. Maybe that's what you were thinking of? I do think that contributed to the issue of children staying late through Haunt.

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03/06/15 at 01:59pm in Halloween Haunt 2015
Post: #12
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Dunno, a park employee told me something about it last year. But you certainly know more about the management team then I do.

Numquam ponenda est pluralitas sine necessitate! - William of Occam
I'm serious now, who here wants my job? - NASA Director James Webb
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03/08/15 at 12:10pm in Halloween Haunt 2015
Post: #13
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This is the same park that caved to a group of donks complaining about Miners Revenge, so moving toward a "family friendly" event wouldn't shock me, though I agree with Joe. I think the daytime events probably just lead to some kids staying later into Haunt, which may be intentional or not.

Any thoughts on what mazes and/or scare zones we'll be losing this year?
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03/08/15 at 06:23pm in Halloween Haunt 2015
Post: #14
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I've heard that Miner's Revenge was removed due to ADA complications. That's something that's taken pretty seriously in the industry lately, I mean look at what Hersheypark is doing with Laff Trakk this year.
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03/08/15 at 06:28pm in Halloween Haunt 2015
Post: #15
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The ADA has really come on strong towards theme parks lately. Supposedly Treasure Cave was closed for the same reason.

I never got to experience any of the mazes in the White Water Canyon area. For those who have, what was in there that would have made the attraction inaccessible to those with disabilities? Would it be possible to modify the area to allow for future attractions?

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