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Curse of Dark Kastle Changes

01/09/15 at 06:03pm in Curse of Dark Kastle Changes (Latest Edit: 01/09/15 at 06:03pm by Thomas.)
Post: #16
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They have been slowly upgrading projectors, if nobody noticed.

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01/09/15 at 06:55pm in Curse of Dark Kastle Changes
Post: #17
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They also removed the can of beans!

Numquam ponenda est pluralitas sine necessitate! - William of Occam
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01/09/15 at 07:43pm in Curse of Dark Kastle Changes
Post: #18
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Sadly.

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01/11/15 at 01:55pm in Curse of Dark Kastle Changes
Post: #19
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One thing I noticed is, when it comes to the big famous 4D ride simulators, they have actual pyrotechnics. What if when Ludwig throws the blue ball of death, it hits a wall and does a pyrotechnical effect?Such as fire or at least flash of light.

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01/13/15 at 11:30am in Curse of Dark Kastle Changes
Post: #20
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(01/08/15 01:07pm)Youhow2 Wrote:  Darkastle needs more integration with sets and props. Aside from the trees, it is very much "Screens" the ride.

I think allot of prop work could be done in the first couple of scenes, particularly the hallway sequence and kitchen sequence right before you enter the furnace. There is very little going on in these locations in regards to animation sequences, and perhaps some addition of props would give guests something to look at.

Part of what is so cool about The Haunted Mansion ride is looking at the different props throughout the house and trying to identify and recognize different pieces on every trip.

Obviously these are very different rides, just an observation.
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01/29/15 at 02:33am in Curse of Dark Kastle Changes
Post: #21
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All I have to say is... The Amazing Adventures of Spiderman.


If you are gonna copy cat a ride concept, make sure you execute everything the original manages to do.

"Too scary for your family?
Visit us during the day to experience family-friendly rides, Sesame Street Forest of Fun and Land of the Dragons children’s areas, and up-close animal encounters perfect for fall fun. Once the clock strikes 6 p.m., the Howl-O-Scream scares begin which may not be suitable for young children."

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09/03/15 at 02:30am in Curse of Dark Kastle Changes
Post: #22
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Maybe they could do the change of spelling castle right. That would be a cool interesting change to the thing
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09/03/15 at 07:48am in Curse of Dark Kastle Changes
Post: #23
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I actually prefer the current spelling. I would rather have them fix the inside then the title. I feel like changing the title would be kinda pointless (not trying to sound mean) if they had things inside that could be fixed to improve the ride and the riders experience.

"Its as much fun to scare as it is to be scared."--Vincent Price..

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09/04/15 at 02:26pm in Curse of Dark Kastle Changes
Post: #24
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The title of this thread is making me cringe.

Waking up fresh every mornin'; Openin' up for you; Waitin' for your laughter; With so much new to do! Busch—Gardens! Busch—Gardens! Come to Busch Gardens and come to life! Come to Busch Gardens and come—to life!
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